10% off Time Recoil with the Loyalty Discount - Limited Time!
If you haven't already noticed, you can get an extra 10% discount for Time Recoil if you own Neon Chrome. This small extra discount is the least we can do for our amazing customers!
This extra 10% on top of 25% launch discount gives you -35% off from the normal price!
This is a limited time offer though so act quickly - time is running out! You have until Aug 16 00:00 midnight PDT.
- Wall hatches for spiders can now be damaged with explosives in the Arena, they had a spawning bug which made the invulnerable to explosions
- Loot amounts are now tied to highest overseer level - the higher your overseer level, the more loot you get
- Corporate Soldier's speed penalty is removed in this version. Might keep it this way, if it is more fun.
- If you use play-buttons in the leaderboards, the game should now work correctly. In previous versions some weird stuff happened when playing from here.
Meanwhile: Also check out Time Recoil Greenlight here: http://steamcommunity.com/sharedfiles/filedetails/?id=868668375
We appreciate your votes greatly!
Help Us! Join our Time Recoil Thunder Clap
We're soon launching Time Recoil into Greenlight. To drive more traffic into the Greenlight page, we started a Thunder Clap.
The idea is simple: Thunder Clap will send a single message through your Twitter/Facebook/Tumblr account. This happens at the same time everywhere, so we can get a visitor spike.
To help us go here: https://www.thunderclap.it/projects/54805-time-recoil-steam-greenlight?locale=en
Bonus, brutalist architecture in Time Recoil:
Time Recoil: Kill to slow time!
We've announced Time Recoil officially today! It's a brand new game we're working on. We hope to start beta testing during April on Steam - we'll see if we can achieve that!
In Time Recoil the player is given a super power: Kill to slow time. Killing will trigger a slow motion effect, and killing additional enemies while in slow motion charges a special move. The more the player kills, the more powerful the special move becomes, starting from a simple dash and ending with a mind blowing psy-weapon.
You can visit http://timerecoil.com for more info!
Neon Chrome Arena - Now With Local Co-Op
The Arena DLC got a co-op mode (local) in the last update. Just hit Y or space to join after starting a run. The score will be posted according to player number.
We also increased the enemy power in higher arena levels. The scores were multiplied by 3 so you should be able to score higher with new runs.
A bunch of other smaller fixes were included as well. The main game can now spawn "credit crates" to lower the amount of credits to draw in super high Overseer levels.
Full patch notes here: http://steamcommunity.com/app/428750/discussions/2/142261352648589383/
Arena Co-Op in Beta
The co-op update for the Arena is in beta! You'll also keep the credits from the Arena for the main game as the score and the credits were separated. The high levels now introduce enemy variants with a lots more hp, speed, and even shields.
In addition the game uses a new shader system. This may be a source for some bugs.
You can head on to the Arena forums for feedback on the beta: http://steamcommunity.com/app/428750/discussions/2/
After we've found and solved any major bugs, we'll push this to default branch plus Mac and Linux.
Please back up your profile before running the beta, as it may have some bugs.
Neon Chrome Arena available for Mac & Linux
Neon Chrome Arena is now available for Mac and Linux too. Let us know in the forums if you encounter any trouble and we'll fix it.
During the next two weeks we'll reserve some time for updating the Arena with some requested features and possibly local co-op if it looks like we can do it without a massive revamp.