Neon Tail cover
Neon Tail screenshot
Genre: Racing, Role-playing (RPG), Sport, Adventure, Indie

Neon Tail

Build 0.18.2.44


- Finished the Neon Tail Shop.
- Added 11 new plot missions.
- Added new Portraits and dialogs.
- Added new animations and cutscenes.
- Added the Invasion Manager, managing all enemies.
- Added NavMesh system, and new Zombeanie AI code.
- Polished missions from TGS feedbacks.
- Added new special effects and sounds.
- Added 2 new music tracks. (Thank you Xonah!)
- Added visual Grinding Aiming Helper.
- Combat system update, Recovery hop, post Hypershot hop.
- Added 3 new Street Races in Etial District.
- Updated all Street Races with respawns on difficult jumps.
- Added 5 new cosmetics, 1 new shop, and 8 new figurines.
- Had fun streaming progress, come and hang out with us!

For more details about the update check our discord channel.";

Happy New Year 2022!



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Happy New Year 2022 !

Merry Christmas !


Merry Christmas !

- A lot of new cosmetics were added, including 6 sets of costumes.
- When a number of items from a set is worn, a special Emote can be done. (Only available for Dragon Set for now)
- 8 new hidden figurines were added.
- VR Arcade booth can be played using Game Coins.
- New mission : Tybalt's Material Recycling shop.
- New system : Collect materials to craft, expand inventory, sell in the Material shop.
- Added physics on cosmetics such as tails, wings, etc...
- Added Online Leaderboards (Require Steam Log in)
- Inventory System update.
- Updated Christmas event.
- Updated drunk people animation.
- Many debugs.
- Chapter 2 new NPC sculpting, texturing.
- Chapter 2 new location modeling (Neon Tail secret shop)

For more details about the update check our discord channel.

Time limited Halloween event



A time limited Halloween event is playable right now!
Get Neon Tail's Early Access with 20% discount from Oct 28 to Nov 1!
With the recently updated new content that highly improved the overall playing experience, get your skating shoes ready and start exploring to discover all the secrets of BluePulse City!

Emergency patch fix :

- Fixed black screen freeze after the Combat introduction Dream.
- Fixed game freeze upon loading of the music Lumina RMX.
- Fixed side mission finding cat broken if canceling give up mission.
- Fixed race can't replay problem.

Huge major update!

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A huge major update, changing the whole game experience.
Everything was reworked, improved and polished!

Thanks to our community's feedbacks we reworked the whole experience so that it fits a smoother, more pleasant and fun learning curve.

New features such as the city's map, subway transports, radar, skating up slopes, a whole new district to explore, Figurine viewer, Material Collecting, music, tons of new animations, Dialog Portraits, Aliens, lore, new cosmetics, chocolate crepes, cutscenes, combat system, and surprises!

Complete rework of most missions, the stats system, the modules and abilities structures, workshop, the night sky and its lightings, big translation work.

Of course, a tons of bugs were fixed, way too many to list here.
We hope you'll enjoy the new content! We'll keep on working hard on the project!



Progress Preview 80 - Black Cat Ruby

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Hi guys! This week's #screenshotsaturday for my project Neon Tail , I failed to provide night time lights and spent the whole week debugging.
However, rejoice, because wiggling cat tail!
Will probably follow with many sorts of tails, wings, and other jiggling cosmetics!
Have a nice week end! 🙂

It's #streamingthursday ! It's Thursday 😃

It's #streamingthursday ! It's Thursday, I'm streaming, so come and hang out! 😃
Twitch
YouTube
Steam

Combat system update!

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This might surprise many of you, but there's a reason why the Trick system isn't as complicated nor as deep as a Tony Hawk.
There's an invasion coming, and Super Powers are needed.
Doing Tricks won't save Blue Pulse City, and in order to balance it all, the complexity removed from the Tricks System is actually meant for the Combat System.
Basic ground melee attack was made.
The basic AI system was written.
Many animations and special effects, sounds and new strange characters were added.
The combat now is starting to feel good, but there's still a lot to do to make it feel great, unique and stylish!
Tricks will serve the Combat, and the Combat will absolutely need Tricks!
I've also added and reworked all the story missions leading to this big change in Ruby.
Everything is still work in progress, but without the monthly upload build, progress is a lot faster.
Please bear with us, this polish phase should resolve soon.

Thank you for your patience!

NeonTail ProgressPreview78 - MONO Monologue

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Hi, it's been a very long time since I posted any #screenshotsaturday !
I've been polishing the first chapter of my project Neon Tail for a while now, trying to improve what's already in the game any way I could. Which includes reordering and completely reworking my missions to improve the learning curve.
Meanwhile, I've also been adding mini cutscenes.
Character development is often under developed in indie games in my opinion. Many Final Fantasy games spend ton of play time on them and that's also what I've decided to do. I'm adding plenty of tiny cutscenes, maybe meaningless by themselves, but over time (hopefully) will help the players connect to the characters.
Have a nice week end! 🙂