NeptuneGL cover
NeptuneGL screenshot
Genre: Shooter, Indie

NeptuneGL

vr / environment

Hopeful that I will be able to get full VR functionality completely bugtested - and also try to get in more environments into the game.

Problem is each environment is very large in size, so I would need to find a way to optimize the environment with level of detail settings or other optimizations. Will be visually stunning, but difficult to implement, if only for optimization alone.

aesthetic update



Working on the look and feel of the space battles in game. Looking forward to getting the weapons added later. Have some different ideas for weapon additions - not sure which one to choose.

Thinking of doing sprites for a green bolt type cannon, that or 3d glowing orbs. I wonder if sprites look too retro for this style of game?