Nerepis cover
Nerepis screenshot
Genre: Indie

Nerepis

Nerepis Update - 2020.12.15

Added a Cloaking Modifier which allows for some stealthy player versus player combat.

Nerepis Update - 2020.11.23

Added a 'Fast Run' modifier. This allows for speedier combat encounters.

Modifiers!

Modifiers allow you to change the feel of the game in an easy to use screen! Are there any other modifiers you would like?

Big Head Mode!

Big Head Mode is now live! It's the same great combat but with bigger heads!

Why are there big heads you ask? It's because there was a temporary glitch in the Nerepis portal. Portals sometimes have glitches and we are happy for this one.

Nerepis Update - 2020.05.13

Judokai updates. Combat has been further refined.

Nerepis Update - 2020.05.11

Les Lee updates. Combat has been further refined.

Nerepis Update - 2020.05.07

A.D. Elle updates. Combat has been further refined.

Nerepis Update 2020.05.01

Akhos updates. Combat has been further refined.

Nerepis Update - 2020.04.25

Ramous updates. Combat has been further refined.

Nerepis Production Continues

Work on Nerepis continues. Since, the game is getting closer to release, it's time to update everyone on the current status. At the moment, combat and characters are pretty much finished other than balance and tuning. I'm really happy with the state of combat and how it's evolved since the the beginning.

I previously used other levels to showcase the work of the game, however, it's now time to create new content and this is now my focus. Unfortunately, it's a slow process. As an example of the work I'm doing, I've included a new level screenshot below which gives you a sense of the game.



There is still a bit of work remaining on some of the spectating tools, which should be relatively easy to implement. I also need to polish up work on the progression system, achievements and leaderboards. While these aren't really core gameplay related, I believe they are important for the customer.

Hopefully, this update has been of use and I will continue to provide updates since this project is nearing completion.