First person mode is so good that the game actually feels slower, giving you more time to react. So, we’ve given you a Boost speed slider too! Can you crank it up to the max and keep your vessel under control? Let’s see!
We’ve also made huge overhauls to the level design of Worlds 5, 7, and 8 so be sure to check them out in World Select and go for a new high score!
This completes our first pass revision of all 10 Worlds after listening to the community’s feedback but we’re not stopping there and will continue to listen to our players and react to what they want to see next!
Share your thoughts on our discussion boards, join the incredible Discord community, or leave a review and let us know what you think! Welcome to the frantic chaos!
New Additions
- EXPERIMENTAL: First Person Mode (accessed in Gameplay Options)
- EXPERIMENTAL: Boost Multiplier adjustment slider (accessed in Gameplay Options)
Updates
- World 5 ALL Zones level design updated and flow improved
- World 6 Zone 1 level design updated and flow improved
- World 7 ALL Zones level design updated and flow improved
- World 8 ALL Zones level design updated and flow improved
- Decreased number of rows in Barricade Nodule attacks in World 8 Petulmuta Gatekeeper battle
- Many cycling moving Traps that were causing headaches for speed runs have now been set to reset on player death
- Worlds 5, 7, 8 now contain Boost Pick-Ups in “off the path” areas to add challenge for avid speed runners
Bug Fixes
- World 3 Spinaclyp Gatekeeper's health will no longer increase when entering final phase of battle