Nether cover
Nether screenshot
Genre: Shooter, Role-playing (RPG), Simulator, Sport, Strategy, Indie

Nether

November Patch #3

[IMG]http://i.imgur.com/tYliqeW.png[/IMG]

Patch #5 IS LIVE!


This patch includes major bug fixes for bugs causing lag, performance improvements, a new surge objective with the Reaper mini-boss, VAC anti-cheat, and many other awesome additions! Check out the list of all features, fixes, and more!

[List]
<*>Major fix for a bug causing lag and server degradation over time
<*>General performance improvements for the game client
<*>Fixed a bug causing very low framerates in certain circumstances
<*>Added a new Surge objective
<*>Players must kill a mini-boss that attacks random areas of the city
<*>Speed hackers will now be logged and automatically banned from all servers after enough offenses
<*>Added support for VAC which will be turned on in the next patch
<*>VAC is now active for Nether, but VAC bans will not begin to be enforced on servers until the next patch
<*>Objective information is now displayed more clearly on the map
<*>Food and healing items will now stack to some degree
<*>Food and healing items will be harder to use in combat due to a longer hold timer for the quickslot
<*>Added a throwable “road flare” which lights up an area for 60 seconds
<*>Added a throwable “smoke grenade” which causes a visual impediment for 30 seconds
<*>Reduced nametag display distance to about 15 meters
<*>Added 2 versions of a Pilgrim Hat for thanksgiving (limited time only!)
<*>Fixed some incorrect icons in the inventory UI
<*>Reduced base player speed in walk and crouch
<*>Players will now gain small amounts of XP for selling items
<*>Players will now gain XP in a radius when Nether are killed
<*>Nether-skin backpack will now only be purchasable using in-game cash
<*>Added on/off sounds for flashlight
<*>Minor store price rebalance
<*>Fixed some 3rd person animation issues with regards to players rotating around their pivot point
<*>You can now delete your character (will only reset temporary stats for now like current level, health, and hunger meter)
<*>Fixed an issue with the settings menu incorrectly displaying current settings
<*>UI updates for the character screen
<*>Launcher will now prompt to upload crash reports to help us diagnose issues



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Threads to check out!
Community Weapon List
[URL="http://steamcommunity.com/app/247730/discussions/0/648812916716559832/"]Community VOTE #1[/URL]

November Patch #2

Game/Community Update!


[IMG]http://i.imgur.com/HKBlS4d.png[/IMG]

Hello Everyone!

We know you guys have gone through alot this week with certain bugs and lag. Over the week we have been listening FULLY to make improvements that you guys want to see. Some of the ideas we saw we just found truly awesome and decided to put them in! Without any more delay, here are the patch notes!
[IMG]http://i.imgur.com/09YdGDD.png[/IMG]


[List]
<*>New fall damage implementation based on distance fallen, not velocity. Damage will start at about 1.5 stories and death will occur at 4 stories.
<*>Changed base FOV to 90, fixed some UI related issues with manually tweaking FOV in ini files
<*>Support for Guest Key access has been unlocked
<*>Fixed some audio issues with gunfire and bullet impacts
<*>Player’s cosmetic items will now show up on the character select screen
<*>Added a flashlight to the game
o Flashlights can be bought in the store or found in the world
o Press “F” to toggle flashlight
o The first flashlight in your inventory is counted as “equipped”
<*>Made nighttime much darker
<*>Added new Cosmetic items, including a Nether Helmet, Nether Armbands, and a Nether Backpack
<*>Added the ability to patch the game with delta patches instead of full game downloads
<*>Fixed for AI sometimes looping hit react animations when dying
<*>Fixed insta-kill hunter attack, fixed Nether AOE attacks in general to behave properly
<*>Fixed hunter not patrolling properly
<*>Re-balanced loot to respawn more frequently but with lower rates of gun spawns
<*>Fixed some severe lag issues that occurred whenever an admin joined a server
<*>Fixed some possible lag issues that popped up under certain conditions after a server has run for several days
<*>Added new settings option to hide the chat window entirely
<*>Low health sound mode is now only triggered when health is changed
<*>Low health sound mode is turned off once the player returns to character select
<*>Player disconnect timer will now be interrupted by taking damage
<*>Player disconnect fades out sounds over its duration
<*>Fixed some improper store icons for several inventory items
<*>Slightly tweaked some store prices
<*>Added a dynamic text frame to the launcher that we will use to communicate server maintenance and patch notes
<*>Fixed some world meshing in the safezone
[/List]


[IMG]http://i.imgur.com/kLyuKi9.png[/IMG]
[B]STEAM ScreenShot Contest!? Who won?

This weeks screenshot contest goes to….FUIM:{Foaran_Myucel}
http://steamcommunity.com/sharedfiles/filedetails/?id=194347049

Our 2nd place winner!
http://steamcommunity.com/sharedfiles/filedetails/?id=193382712


And 3rd place!
http://steamcommunity.com/sharedfiles/filedetails/?id=193019592

Prizes include
1st Place : Nether T-Shirt + 10 NG!!!!
2nd Place : 10 NG
3rd Place : 5 NG


Help make the game better by giving your feedback on this patch : [URL]Click HERE to give Feedback!