Nevergrind Online cover
Nevergrind Online screenshot
Genre: Indie

Nevergrind Online

Item fixes and crafting progress!

713: Release Version 1.2.41
March 11, 2024 9:15 PM EST
• The stats on Wendigo's Eye were adjusted. It had conflicting item properties, so those were deleted and other properti es were added to compensate.
• Adjusted the item name of "Musashi's Tenku no Tachi". For some users, the item's previous name would not properly register.
• Adjusted the item name of "Rasoir Brulant". For some users, the item's previous name would not properly register.
• The adjusted item names may impact your museum collection percentage, but this should only affect these two items (out of 1000+).
• Some background progress on the new crafting system... the first crafted item was generated in our test environment.

Minor security enhancement patch

712: Release Version 1.2.40
March 3, 2024 9:40 PM EST
• Minor improvements to security of certain important things 😊

Minor patch. Don't pay attention to this.

711: Release Version 1.2.39
March 1, 2024 11:05 PM EST
• Minor code optimization.

New streak bonus modifier and a chat mention bug fix

710: Release Version 1.2.38
March 1, 2024 9:45 PM EST
• Login streak now boosts your run speed also.
• Fixed a bug with the chat mention system. Any variation of the player's @name (uppercase, lowercase, mixed) will now trigger the chat mention style.

New login streak mechanic and improved rune drop rates!

709: Release Version 1.2.37
March 1, 2024 6:05 PM EST
• Added a new login streak mechanic that provides rewards based on the length of your streak. Maintaining a high streak will provide bonuses to experience, magic find, legendary item find chance, and rune find chance.
• Made more slight improvements to rune drop rates.
• When more players are online, players will now automatically distribute across multiple town channels.
• Fixed Olivia's Chains of Fealty to roll a random mail skill instead of random plate.

Added a new rune boost mechanic!

708: Release Version 1.2.36
February 24, 2024 9:50 PM EST
• Added a new rune boost modifier now exists.
• Rune drops are now more common from all mob types.
• Rune rarity was adjusted from treasure chests, mobs, and the King's Reward to make rare runes slightly more common.

Completed Second Round of Legendary Itemization!

707: Release Version 1.2.35
February 22, 2024 11:50 PM EST
• Items at the museum are now sorted by item type (unique, set, and legendary).
• Random skill damage bonuses assigned to items can now stack instead of simply overwriting the existing attribute value. For example, if an item rolls +15% to Fireball twice, it would previously overwrite it and it would remain as a +15% Fireball bonus. However, now it will stack to +30%. This would require some luck because the item would have to randomly roll the same skill twice. This will rarely happen, as few items have a double bonus, but it should be exciting when it does!
• Added new legendary daggers.
• Added new legendary 1HS items.
• Added new legendary 1HB items.
• Added new legendary 2HS items.
• Added new legendary 2HB items.

Added new legendary bows to find 😎

706: Release Version 1.2.34
January 20, 2024 6:30 PM EST
• Added new legendary bows.

Added more legendary items!

705: Release Version 1.2.33
January 18, 2024 4:45 PM EST
• Added new legendary charms.
• Added new legendary leg armor.
• Added new legendary boots.

Improved town UI design, more flexible window sizes, new default town channel

704: Release Version 1.2.32
January 12, 2024 10:15 PM EST
• Improved the town menu design for NPC-specific upgrades. Previously, it was much easier to overlook the button.
• Reduced the minimum possible window size to 640x360, but only via dragging the window size.
• Reverted the default channel to town1.
• Typing /join will now join town1 instead of a channel with your name.
• Added a new legendary item to discover.