Rangers, active skills removed, increased passive skills, common attacks with their own small range of magic resistance decline
Firearms, active skills removed, passive skills added, normal attacks penetrate along a straight line
Yin and Yang division, active skill removed, passive skill increased, common attack with medium range magic damage
Abe, active skill damage increased to 500%, passive skill increased, common attack with small magic damage
Northern Europe
Warriors, active skills removed, passive skills increased, ordinary attacks with their own small group damage (reduced range)
Archer, active skill removed, passive skill increased, common attack with repelling effect
Wizard, active skill changed to 10% less physical armor for all enemies
Rollo, Increase Active Skills, Medium Range Group Damage (Overlapping Bloodsucking Effect)
Western Regions
Assassin, active skill removed, increased passive skill assassinated, causing 300% damage when attacking the enemy's back
Archer, active skill removed, passive skill added, normal attack added two additional arrows (additional arrow damage changed from 50% to 33%)
Mage, active skill changed to 10% attack speed for all
Cleo, Increase Active Skills, Common Attack Incidental Medium Range Group Damage in a Short Time (Overlay the original passive damage by tons)
Monster adjustment
The proportion of elite and Legion intelligent monsters has been reduced from 50% to 25%.
The ability value of monster changed from large-scale randomization to small-scale randomization, and no more damage and defense that did not conform to its own level appeared.
Monster level adjustment, ghost monster from the original 45-60, 45-75
Main Line Task Adjustment
Every time you complete the main task, you will gain a lot of experience. The rewarding experience ignores the upper limit of experience.
Motion repair
Action Repair of Sliding Steps in Character Fighting
Other known BUG fixes
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Update Notification
1. Fixed player feedback battles and interface BUG
2. Adjust some game values
3. Improving the economic system
4. Increased task rewards
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Game Giant Business Inspection Reward Mechanism
1. Every 10-level promotion, 10,000 gold coins will be obtained in public surveys.
2. Players of the highest rank are rewarded with a donkey in the public test.
3. Players with the most gold coins are rewarded with 100 diamonds in the public test.