Next Space Rebels cover
Next Space Rebels screenshot
PC Mac XONE Switch Series X Steam Gog
Genre: Puzzle, Simulator, Strategy, Adventure, Indie

Next Space Rebels

Version 1.9 is live!

In Next Space Rebels version 1.9 we have fixed the following things:

- fixed some memory problems, lower chance of stutters during launch
- fixed camera clipping in build scene
- fixed swapped chinese <> japanese localisation for a RaySon conversation
- fixed some subtitles not showing up in chinese and japanese
- better chance to get the Explosives questline
- minor UI fixes

- There's also a little Christmas present in the part inventory. One of the existing parts has a little Christmas Twist :-) Can you find out which part?

Patch with fixes | version 1.8 live!

Hello Everyone,
We just did a small update with some fixes. Read below what we've been working on.

<*>fixed some conversations getting slower further in progression (such as the 'tag buying' thread)
<*>fixed engines sometimes burning forever
<*>fixed two scrap parts never being given to the player, now possible to collect all parts (should be added retroactively)
<*>fishing is a bit quicker
<*>fixed some progression issues
<*>added paging to videos
<*>fixed bug that in certain cases you could build without a rocket, causing issues

From now we'll focus on the late-game performance issues and hope to come up with fixes for that soon!

Next Space Rebels v1.6 live!

We just upload the first Next Space Rebels patch (version 1.6) with some first fixes.

<*>mouse scroll wheel should work better
<*>several UI fixes
<*>tweaks of several parts, challenges and tags
<*>fixed issue that prevented the 'Free Network' ending (pay Radik and don't use the auto orbit swivel to achieve this ending)
<*>no audio stutter when loading time lapse
<*>button in settings to reset position of design UI parts
<*>fixed missing wall in a time lapse scene
<*>fixed issues using a controller to buy parts in the shop
<*>fixed monetary revenue at highest NSR rank
<*>fixed progression lock when final challenge somehow got achieved without triggering cutscene
<*>can scroll in credits
<*>challenge from story doesn't appear in creative mode anymore
<*>'Collector' achievement can now also be gained in creative mode (by collecting all parts over multiple playthroughs)

From now on we will start digging into the late-game performance problems that some of you are experiencing. Hopefully we can come up with a fix for that soon! Please keep reporting issues if you encounter them.