[Update Announcement] Wishing Night DLC Patch Pack 1.0 has been released
Updated Patch Note: 1、Fix Memory in The Mirror's abnormal display bug of card dragging 2、Fix Memory in The Mirror's abnormal display bug of avatar frame effect 3、Fix Memory in The Mirror's bug of the book getting extra big when returning the main interface after the end of opening animation 4、Fix Classic Mode's abnormal display bug of scenes in Chapter 2
Version update announcement: 'The Wishing Night' is here!
Hello, I'm Little Red Riding Hood on the journey again: The Wishing Night has finally arrived amidst the overwhelming calls from card masters. Thanks to the encouragement and support of the card masters! The update of the PC version of "The Wishing Night" contains two new modes, thus doubling the workload of the port ,therefore the the launch of this new version has been delayed. We sincerely apologize to the long-awaited card masters! Now, the new version is finally on!
We love and cherish the "Classic Mode" as much as every player. "The Wishing Night" is a new game mode derived from the classic mode. It is gratifying to see that, through the feedback of several early tests, most players can feel the fun of playing card construction from the new game. At the same time, in the "Memory in Mirror " mode, we also launched the two new camps alchemist, believers, and toy theme levels. We hope the addition of new content can bring more challenges and inspiration for card masters.
New mode - Wishing Night A mysterious map leads to a fantastic adventure in a cave Some people believe that it is alive. On every lunar eclipse night, this behemoth will awaken from its slumber and take the form of people's innermost hidden longing, luring you step by step toward the abyss. Many adventurers have followed the magic map to the underground caves in search of the legend, God of Wishes, and have heard nothing since then.
The main line returns and Little Red Riding Hood embarks on another journey After the destruction of the Forest Spirit, Little Red Riding Hood is convinced that the young carpenter has not disappeared, running around to find out the news. A strange map arrives quietly, pointing to a mysterious cave. The scribble on it reads, '' In the deep cave lives the guardian god who can grant wishes. Just make a wish religiously and your wish will come true.'' The night of the lunar eclipse is the only time to open the entrance to the cave. Despite Little Red Riding Hood feeling strange, she still decided to go to the cave to investigate ......
The world expands. A mysterious character shows A woman comes from a mysterious kingdom. The young king suddenly got sick. She tried every way but nothing works out to save the young king. She could only watch her beloved king weakening day by day. The sudden arrival of a mysterious map reminds the queen that making a wish may be the only way to save the king. On a night when the moon disappears, the queen embarks on a journey to make a wish for the king, and she seems to forget that this is her second wish journey ......
Upgraded gameplay, 265 new cards to enjoy the fun of matching 1. Recruit partners with different effects to organize an adventure team 2. Use the equipment to strengthen the partner's combat power and create a variety of chain reactions 3. Sharpen your combat skills, the decision to play cards, in turn, is crucial. 4. Plan the gold and route. Every step in the adventure has to be carefully calculated.
New scenes, 73+ enemies waiting to be challenged
Version update - Memory in Mirror
Two new camps Alchemist and Acolyte have now joined Memory in Mirror The 8 camps can be matched at will, what kind of inspiration will the card masters inspire?
New toy theme level After Black Swan recovered her memories from the Mirror Witch, she ran deeper into the Mirror World in order to find the key to leaving this world. After pushing open the next door, she seems to have come to the world of ...... toys? The little girl who forgot her beloved toys was the superstar of toys; the Nutcracker soldier majestically guarded the next door; the wolf doll seemed to look somewhat familiar. Oh, the Royal Tinkerer seems to have revealed a secret!
Operation experience optimization 1. Add the "Skip" button. When all the enemies are dead, you can click the button to skip the remaining animation. 2. Add the "View" button, and click the "magnifying glass" icon at the bottom left corner of the battle interface. You can quickly view the current star, camp and equipment of each partner party.
Classic mode optimization Now, card masters can select the mode they want to play directly from the bookshelf interface. 2. New cards: After the last enhancement of the Werewolf, the Werewolf profession now can have 5 new cards. 3. New Blessing: Classic mode Ranger, Little Witch, and Apothecary get new blessings [Random Strain]: When cards are generated in battle, their consumption is halved. 4. Achievement View: Now when viewing the history deck, card icon, and monster story, it will automatically switch to the currently selected mode.
Five-year Anniversary with a Grateful Heart !
Thank You!
It has been 5 years since the game released, our team has grown together with the game, starting with the game itself and releasing DLCs such as Apothecary's Blessing, Magic Curtain, Choice of Carpenter, The Red Hood Diary, Contract of Soul, Gears of Fate. And a new Auto-chess mode "Memory in the Mirror " was released this year.
Many players have been encouraging and supporting us all the way, and they have built the deep emotional and sustaining bonds with us. Many of them have become a social person from a status of being a student, from budding to veteran in our game, and from a simple experience to enthusiasm in our game. We express our heartfelt gratitude to all the players who have supported us along the way!
Although the external economic impact and internal development cost constraints have been a big challenge to us, especially for small studios like us. We were and are experiencing difficult times in development and operation, but we are still going forward. In terms of gameplay, we did not indulge in the classic mode of play stagnant, but through the The Red Hood Diary, Memory in the Mirror and other new gameplay to try our best to give players a new experience. We will continue to try our best to explore new ways of playing with no doubt.
The plan for the next version is already on track, and I believe it won't take long to meet you all. After that, and far beyond, we will have plans and arrangements to keep the game going to meet in the next 5 years and beyond. I hope by that time, no matter how everyone's identity changes, we will always be playing "Night of The Full Moon" together!
" Sorry to all fans! We really can't carry it anymore!"
Thanks to the past: With the game online so far, Little Red Riding Hood has found her grandmother, some of the villagers who were killed and injured by black magic have recovered, and Black Swan has recovered her memory from the mirror world and finally had a chance to identify with Little Red Riding Hood ...... Many Night of Full Moon players have turned from students to become independent socialites. I am honored that the full moon can accompany you through these times, and I very much hope that the full moon can also accompany you in the future through every ordinary and happy day of your life. In this period, we launched five new professions in classic mode, as well as two DLCs, Diary of Little Red Riding Hood and Memories in the Mirror. it seems like a lot of content, but for our entire development team, the time has passed like a flash, and we still have a lot of gameplay that we want to try before we can put it into action. However, because of many unspeakable objective reasons, our team is facing a crisis. Our recent status: As a tradition, our DIDA Studio should update twice a year with new versions, and the revenue earned from these two updates can barely sustain DIDA Studio's livelihood. However, in the period of 2020-2022, we did not update as we did before. The reason is that we tried new gameplay and the R&D team was trying hard to make it successful to face the players. However, we failed. Therefore, we are now struggling on the edge of survival and have to send out this announcement to explain to you players what is really going on. At the same time, the development cost of Night of Full Moon is getting higher, and the labor cost of art outsourcing, audio outsourcing, translation, anti-foreigner, etc. has been increasing. We cherish the game Night of Full Moon. It has brought us honor and hope, brought us like-minded partners, and allowed many players to experience the fun of card games. So over the years, all the paid professions of Night of Full Moon have remained at the lowest paid slot of 0.99USD and have not changed. But with three program partners being transferred out of the project team and one designer partner leaving, I can't help but ask: is it that their labor is cheap and worthless? It's not true, everyone deserves to be recognized for their creativity and work. However, we are all ordinary people who have to run around for three meals a day, food, clothing, and shelter. I really don't want to see partners who have struggled together side by side leaving anymore ...... Future Plans We still feel that the positioning of "Night of Full Moon" is a fun single-player game, more like making a movie and providing players with an interactive experience after each shot. At least the players who like and support "Night of Full Moon" now are expecting an experience that is not selling numerical growth. As long as our project team can still survive, we still want to cherish this opportunity to make a single-player game and stick to this direction to continue doing it.
Because of the rising R&D and outsourcing costs, as well as the above reasons, in order to live and to bring you more exciting updates, our payment model will try to adjust.
1. Part of the DLC price increase
This adjustment is expected to be updated after a month (that is, everyone can still enjoy the low-price DLC now). I especially hope that the card masters, who are the parents of the food and clothing, will understand that this time we are adjusting, indeed, to be able to live ......
Of course, we also believe that in order to cope with the rising R&D and outsourcing costs and to keep DiDA Studio alive, the most crucial point is to create content that players will enjoy, which is our only original intention. Therefore, we are still working overtime to prepare the subsequent update. First of all, we love the classic mode of play as much as everyone else, just dwelling on the past and not moving forward is not our pursuit, we hope to make new and interesting ways to play in the future. But when we want to go to a new beginning, we should say goodbye to the past, so for the next DLC update, we will try to update two modes at the same time as followed by:
1. More in line with the classic mode of the new play, will soon be online This new mode, still follow the classic mode DBG group card → play cards to challenge the BOSS experience. Also will continue to write the main plot, after the last Morin explosion, Little Red Riding Hood embarked on a journey to find the little carpenter clues ... As well as new fairy tale characters and power relations will also surface, what will happen between her and Little Red Riding Hood?
2. Players who like the auto chess mode can also experience the fun of two new lineups that can build a new genre combo. We expect to update the mall adjustment in December, and then update the DLC material (new mode + self-travel DLC) at the end of January. Of course, there will be other experience optimization, here will not be one by one exposé!Please stay tuned. Conclusion Back to the question of whether Memory in the Mirror itself is fun or not, I think every player has the right to express their dislike, and it is true that the game content does not satisfy the players, we will improve the game play according to the suggestions made by the players, and I am grateful to this part of the players, it is their criticism that makes us realize our shortcomings. Of course, I can't express my gratitude to the players who support us as always. In the end, I would like to say to all the players of Night of Full Moon: thank you for coming to play Night of Full Moon, it is your play and love that has supported Night of Full Moon to this day. Finally, I hope that more understanding and tolerance can be found between different players, less quarrels, maybe not arguing at all is impossible to do, but still hope that as much as possible we have more understanding. Although it's easy to type words online, the words do have a temperature, there is power, goodwill messages have a chance to save a person. Once again, thank you all for the love you have given, and I hope we will have the opportunity to meet in January for a new DLC material.
Announcement of the cards not working properly after the update
Dear Players
After the latest accessibility update (BST: October 11), we found that some players were unable to release cards properly when dragging and dropping them to play the game. We are aware of this problem. We are aware of the problem and will try to send out an updated version to fix it as soon as possible. We apologize for any inconvenience caused.
Fix bug
1. Update the problem of accessibility inaccessibility, and update some accessibility features of the world in the mirror Large keyboard numeric keys 1, 2 quickly switch to select store cards, 3, 4 quickly select the hand, 5, 6 select the up position, 7 use the hand When you select a piece, keyboard T will pop up the available operation items of the piece, including sell or move position operation, direction left and right keys to switch operation, enter key to determine the operation, direction down key to cancel the pop-up operation 2. Update 32-bit version
About the fix of the bug of missing archives
Dear Players.
After the new version update found the existence of the following lost file problem, we released an emergency patch for temporary treatment, the status of the fix is as follows.
1. Fix the problem that players lost the new archive when they re-entered the game
2. Lost archive problem, some players lost the archive, you can try to move the original archive location to the new archive location C:\Users\[User~]\AppData\LocalLow\Giant\Full Moon\UserinfoRecord Copy to C:\Users\[User~]\AppData\LocalLow\ztgame\Full Moon\UserinfoRecord
[Annual DLC - Memory in Mirror] Now available
Hello, I'm Red Riding Hood with a passion!
Thanks to the patience of all card masters, the new material "Memory in the Mirror" is finally going online! The first time the new mode was launched, we were very apprehensive about not satisfying all the veteran players, after all, many card masters still love the classic DBG mode, so we have conducted 5 deletion tests and tried our best to do balance adjustment and newbie optimization. Through the test feedback, players who have a little bit of self-reliance can still obviously feel the fun of DBG deck building. For new players, there is still a little threshold to get started. In order to prevent people spending money and experiencing bad things, we decided to open the free experience of this DLC. As long as the game is updated, you can use the free 4 camps. Of course, if you like the new mode, you can still buy additional expansion packs to experience more lineups and genres.
Note: Because it is a new mode, new mechanism, new interface, the PC version of the port will be much more than usual, we are still trying to do adaptation and testing, and strive to complete the update before the end of September. Please understand the card masters.
I. New Mode - Recruit Companions Lineup A more free Auto Chess in single-player mode 6 Factions, 176 minion cards, 80 equipment cards, 63 spell cards Includes levels of 10 difficulties, 29 different types of elite enemies brand-new companions and BOSSes to meet the challenge
New Story - Memory in Mirror The story takes place before "Little Red Riding Hood's Diary". The Black Swan stumbled upon the magic mirror and was sucked into the mirror world. On her way to plan her escape from the mirror world, the Black Swan finds that she is not the only one trapped, and with the help of her buddies, she begins to search for her lost memories...
New Strategy: Event Choice Training and Strengthening 1. 14 new events such as Fairy Shop, Chameleon, Master Craftsman, Potion Workshop, Lottery Ticket Merchant, Grocery Merchant, Blind Box Merchant, etc. 2. A variety of training methods such as companion recruitment, equipment purchase, extra rewards, star level increasing,etc.
New challenge: Fight against Strong Enemies Reveal the Truth 1. 10 difficulties and 29 different types of elite enemies, waiting for your challenge 2. 3 final truths are waiting to be revealed
II. New cards in Classic Mode 22 new cards to join the classic mode. You will have more adventure options. Go experience a long-lasting battle! After the update, players can log in and get Skill of Study, rest of the cards will be unlocked through achievements
III. Class Balance Optimization >>>Werewolf Rampage Price 40→25 Lost Forest Price 25→15 Super Stamina Price 50→40 Night Dash 50→40 Charge Price 40→25 Ferocious Bite Price 40→25 Temperature Rise Price 40→25 Chew Base Damage and Armor 3→4 Mutation Base Damage 3→4 Increase the dropping chance of the following cards: Repress Instinct, Charge, Critical Hour, Wolf Call
>>>Contractor Slight increase in HP increase per level Judgment of Purgatory Mana cost 6→4 Judgment of Frost Mana cost 6→5 Judgment of Pestilence Mana cost 6→5
>>>Magician Hat Trick Price 40→50
>>>Mechanic Mechanic now has access to "Bomb" cards
>>>Others Clockwork, Repair Wrench and Threat Removal have had a lower dropping chance Optimize the random pool of monster cards
IV. Experience Optimization 1. Optimized the display of the icon interface. Different stars of the same card will be displayed together for easy viewing 2. The monster ability of Little Red Riding Hood's Diary will definitely be obtained after unlocking the slots, instead of randomly obtained 3. Achievement and monster stories will be distinguished from game modes
V. Bug Fixes 1. Fixed the inconsistency of saves caused by auto login 2. Fixed the problem of mechanics not being able to encounter the "TARARAPURURU" cards
VI.Mystery Map We love and cherish the "classic mode" as much as everyone else. Therefore, the new games derived from the classic mode are being developed in full swing, and here is a small preview (quietly, it is expected to be online around the Spring Festival this year).
Little Red Riding Hood and Granny came back. Soon, the missing villagers also returned to the village one after another. But if asked, they could not say where they disappeared during this time, what they did. When everyone wants to find Little Red Riding Hood to ask a question, but found that she has once again gone to the Black Forest. The soothsayer still insists that she can only predict the weather, but the drunk claims to have seen a strange map in her crystal ball. On top of the map, Red Riding Hood's figure appears in front of a huge cave ...
Maintenance Announcement for 30 August
Dear Players.
Due to the demand of server room relocation and upgrade. We are pleased to announce that on August 30, 2022, from 0:00 to 4:00(beijing time), we will be conducting maintenance operations on the servers of "Night of Full Moon". All users will not be able to log in and play during this time. You will be able to play normally after the maintenance is completed.
We apologize for any inconvenience this may cause. Thank you for your understanding!
Accessibility mode
New Accessibility mode in the game, blind players can use NVDA software, use the keyboard to operate the game, experience the fun of the game Eye-openers who do not have NVDA software installed can also experience keyboard operation by turning on accessibility mode with the shortcut F8
Instructions: Left/Right Arrow: Select a different component and play the component name Up: Some components have a detailed menu that you can browse through Down: Exit the current detailed menu Enter: Select the current component Home/End: Jumps the start or end component of the optional component on the current page Alpha1, Alpha2, Alpha3: Use these 3 shortcuts in some interfaces to quickly select the main target, such as character selection interface can be selected through 1, 2 different roles; The main scene event interface can select different events through 1, 2, and 3; The battle interface is quickly played through 1 and 2 card selection cards; BackQuote: Quickly end the current round in the battle interface
The current accessibility model is still being optimized, and any questions you encounter are welcome for feedback