Night of the Blood Moon is entering Early Access on the 14th. I've had a few people ask me why I am doing just one week of it, and what the logic is there.
Well here is my simple thought. As a one man development team there is bound to be a ton of things I don't catch, and I want to do my absolute best to provide a grade a polished game. The last thing I want is for you to be killing it in a run and then have something happen that ruins your fun. Night of the Blood Moon's primary goal is to be a fun challenge.
To anyone buying into the early access I would highly encourage you to hop on the discord and give me a heads up on any bugs you encounter. This is a big time so I try to be close by at all times.
Thank you to everyone who has helped so far.
-Tyler Mcdermott
Sole Developer of Night of the Blood Moon
Tyler@NotBM.com