Nightingale cover
Nightingale screenshot
Genre: Role-playing (RPG), Adventure

Nightingale

Now Live on PTR: Dedicated Server Testing + Upcoming Dev Team AMA

[p]Realmwalkers,[/p][p]Our latest update is now live on the Public Test Realm (PTR), and we’re excited to have you take an early look. For more information on how to join, check out the Nightingale Discord.[/p][p]This PTR is focused on testing our Dedicated Server feature, giving you more flexibility in how you play Nightingale with your friends. We’re excited to get your feedback as we test this new feature. Here are some additional highlights:[/p][p]PTR Highlights[/p]
  • [p]Dedicated Servers - Host your own game or join in and play with friends using our new Dedicated Server [/p]
  • [p]Start Menu Overhaul - We’ve reorganised the Start Menu to make it easier to create a character and choose how you want to play[/p]
  • [p]Seamless Character Transfer - You no longer need to use the website if you want to transfer your online characters to be playable offline[/p]
  • [p]Admin Panel - We have enabled some of our most used dev tools and cheats to experiment with. Useful for building, crafting, or just having a bit of fun[/p]
  • [p]Monikers Feature - You can now earn and display Monikers, unique titles that appear under your playername. From classic Realmwalker to whimsical Chuckaboo, find the one that best represents you in Nightingale[/p]
[p]We’re also hosting a live Ask Me Anything session with the dev team on Wednesday, July 2 at 10:00 AM MT on our Discord. We’re looking forward to hearing from you![/p][p][/p][p]See you in the Realms,
The Inflexion Team[/p][p]
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Nightingale is Now 40% Off and Bundled with Len's Island!

[p]Realmwalkers, now's a great time to step into the world of Nightingale![/p][p][/p][p]Until July 10th, Nightingale is available at 40% off, making it easier than ever to explore the Faewilds. Additionally, we've bundled Nightingale with Len's Island—another survival adventure awaiting your exploration.[/p][p][/p][p]We at Inflexion Games would also like to congratulate the team behind Len's Island on their successful 1.0 release. It's fantastic to see their game reach this exciting milestone.[/p][p][/p][p]Enjoy your adventures![/p][p][/p][p]
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Nightingale June Update

Realmwalkers,

[p]It’s been a few months since our Nightingale City update and we wanted to take a moment to step back and share where things stand, not just with Nightingale but with some of the broader work going on at Inflexion. More than anything, we want to share how we’re approaching the road ahead.[/p][p]A lot of our recent work has focused on long-term planning for Inflexion. That of course includes Nightingale, but also other projects we’re exploring as a studio. It’s not always the most visible kind of work, but it’s important, especially now given the realities of today’s games industry. Taking the time to plan well means we can keep developing the games we love.[/p]

Reflections on Nightingale

[p]Nightingale has been at the center of many of those conversations. We care deeply about this game. It’s ambitious and complex, and we’ve poured a lot into it. It hasn’t always been easy, but we believe in its potential and in the community that’s come with us this far.[/p][p]One of the biggest considerations has been our online architecture. From Nightingale’s earliest days, we aimed to create a shared-world experience that let groups of players join together to adventure in the Fae Wilds. The back-end architecture we created delivered that vision, with players connecting realms to other realms with magical portals. The team did a great job. But at the same time it meant constraints and limitations on our overall development speed and on gameplay elements that we’ve never resolved. Now with  more than a year of early access, it's clear that many players prefer to play solo or with a few close friends, further complicating what we do going forward.[/p][p]The other difficult truth is Nightingale’s review status on Steam. It’s nobody’s job but ours to make a game worthy of good reviews. But we’ve been sitting at “Mixed” for a while now, and that hurts because it reflects a gap between what we want the game to be and how it’s being received. Steam reviews matter because they shape how new players see the game and we know we have work to do if we’re going to improve them.[/p]

What We’re Doing Next

[p]To address the first challenge, we’re nearly ready to release our dedicated server. This has been in the works for a while, and it will allow you to host a dedicated server the way you do with many other survival games: privately, reliably, and on your own terms, while still enjoying diving realmdiving from realm to realm through portals you build or discover. We’ll have more to say about the specifics on that soon.[/p][p]As for the Steam review score and the broader player experience, that’s a bigger challenge. There’s no single feature or fix that will solve it. But we’re spending this summer focused on finding the right path forward, one grounded in what we’ve learned since Nightingale's launch.[/p]

Thank You

[p]If you’ve played Nightingale, left feedback, or even just kept an eye on what we’re doing, thank you. We’ll keep sharing more in the weeks ahead as we prepare for our next update, and we’ll continue doing the work to make Nightingale a game worth your time and support.[/p][p][/p][p]Take care,[/p][p]The Realmwalkers at Inflexion [/p][p]
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Step Into the Mystical Realms: Nightingale Demo Out Now!

Good news, Realmwalkers! Nightingale has just launched a free demo on Steam - available for a limited time only! When you purchase the full game, your progress will seamlessly carry over, letting you pick up exactly where you left off.

Explore your way from the start of the game through Sylvan's Cradle - crafting tools, battling mythical beasts, and constructing your dream sanctuary amidst the mysterious and beautiful Fae Realms.

Nightingale is currently on sale for 40% off so now’s the perfect time to get a copy. The realms await, brave Realmwalkers!

Nightingale City Update

Our latest update is now live and adventures in Nightingale City awaits.

Defend Nightingale City

Humanity’s last stronghold is besieged. The Fae and their formidable Automaton Queen have unleashed chaos, and it falls to you to reclaim our home. Leap across rooftops, clear enemy-infested streets house by house, and explore the intricate network of sewers beneath the city.

Fight your way through three massive city quadrants, confront Bound invasions head-on, close the dangerous Transepts, and activate Pale Pylons to regain control. Your bravery and skill will be tested like never before when you face the fearsome Automaton Queen herself.

Feature Highlights

Alongside the City, there have been improvements to our building system, as well as, new Gear and Fabled Charms!

Enhanced Building & Customization


  • Structure rotation and placement has been refined with more options
  • Outfits, and Furniture: The update adds a Western-themed Frontier Tileset, Wrangler Outfit, and new furniture sets for the Crude and Tudor tilesets.
  • Defensive structures can be obtained in the city.
  • New Furniture available


Powerful Gear & Fabled Charms

Tier 5 weapons and tools can be purchased with a new currency you can earn in Nightingale City. These weapons and tools have new components and recipes to allow for greater parametric crafting power.

  • Tier 5 weapons and tools can now receive 2 charms
  • Tier 5 weapons have unique visual treatment options both in crafting and in glamour
  • Tier 5 Fabled Charms can be purchased with the new currency.


Fabled charms will make fantastic changes to the behaviours and powers associated with your weapons and tools. You can earn these as rewards in Nightingale City.

Live Bug Fixes



  • Fixed an issue in online mode where the incorrect tier of dye was sometimes applied.
  • Fixed Tudor Shelf to allow object placement on its shelves.
  • Fixed an issue preventing the Porter Pistol from appearing in the glamour station for customization.
  • Fixed the Red Cross Knight's Cuirass Gear to include a customizable shell region.
  • Fixed a quest issue where party members retained "Build transept" after passing through another player's transept to NGC.
  • Fixed an issue preventing Boss Rush quest completion when in a party.
  • Boosted comfort values for beds.
  • Fixed dye previews to ensure consistency with their final appearance.
  • Fixed an issue where LB/RB were double-bound on crafting stations.
  • Fixed an issue allowing players to use the map to travel to a loadstar.
  • Fixed wood harvested from stumps initially appearing with a default texture before correcting itself.
  • Fixed the party screen not updating immediately when a player joins.
  • Fixed the issue where Immolation and Blast Miners Trap shared the same icons.
  • Fixed missing health bars above fish.
  • Adjusted aim-down-sights for the Mystic Slingbow to align with projectile trajectory.
  • Ensured font styles now meet Steam Deck requirements.
  • Added gamepad support for the Essence Trader shop screen.
  • Improved gamepad navigation on the map.
  • Fixed issues with the consumable radial menu when using a gamepad.
  • Fixed an issue where changing Make Up color after using the 'Reset' button did not apply the change.
  • Fixed an issue where resetting EYES>DETAILS did not reset SCALE and DETAIL sliders properly.
  • Fixed defense encounters being startable while the Extraction Device was destroyed.
  • Fixed Eyelash Extensions resetting back to 66% regardless of user input.
  • Fixed Focal Shards incorrectly being usable in the same slots as cut gems, and Hybrid Stone replacing stone blocks.
  • Fixed the Reset button in the Hair Colour menu not functioning correctly.
  • Fixed "Reset All" button altering the displayed hair color incorrectly.
  • Fixed Eyelash Tip Colour changing unexpectedly after editing in the Appearance menu.


Nightingale City Update

Our latest update is now live and adventures in Nightingale City awaits.

Defend Nightingale City

Humanity’s last stronghold is besieged. The Fae and their formidable Automaton Queen have unleashed chaos, and it falls to you to reclaim our home. Leap across rooftops, clear enemy-infested streets house by house, and explore the intricate network of sewers beneath the city.

Fight your way through three massive city quadrants, confront Bound invasions head-on, close the dangerous Transepts, and activate Pale Pylons to regain control. Your bravery and skill will be tested like never before when you face the fearsome Automaton Queen herself.

Feature Highlights

Alongside the City, there have been improvements to our building system, as well as, new Gear and Fabled Charms!

Enhanced Building & Customization


  • Structure rotation and placement has been refined with more options
  • Structure pieces can now be swapped to different styles in build mode
  • Outfits, and Furniture: The update adds a Western-themed Frontier Tileset, Wrangler Outfit, and new furniture sets for the Crude and Tudor tilesets.
  • Defensive structures can be obtained in the city.
  • New Furniture available


Powerful Gear & Fabled Charms

Tier 5 weapons and tools can be purchased with a new currency you can earn in Nightingale City. These weapons and tools have new components and recipes to allow for greater parametric crafting power.

  • Tier 5 weapons and tools can now receive 2 charms
  • Tier 5 weapons have unique visual treatment options both in crafting and in glamour
  • Tier 5 Fabled Charms can be purchased with the new currency.


Fabled charms will make fantastic changes to the behaviours and powers associated with your weapons and tools. You can earn these as rewards in Nightingale City.

Live Bug Fixes



  • Fixed an issue in online mode where the incorrect tier of dye was sometimes applied.
  • Fixed Tudor Shelf to allow object placement on its shelves.
  • Fixed an issue preventing the Porter Pistol from appearing in the glamour station for customization.
  • Fixed the Red Cross Knight's Cuirass Gear to include a customizable shell region.
  • Fixed a quest issue where party members retained "Build transept" after passing through another player's transept to NGC.
  • Fixed an issue preventing Boss Rush quest completion when in a party.
  • Boosted comfort values for beds.
  • Fixed dye previews to ensure consistency with their final appearance.
  • Fixed an issue where LB/RB were double-bound on crafting stations.
  • Fixed an issue allowing players to use the map to travel to a loadstar.
  • Fixed wood harvested from stumps initially appearing with a default texture before correcting itself.
  • Fixed the party screen not updating immediately when a player joins.
  • Fixed the issue where Immolation and Blast Miners Trap shared the same icons.
  • Fixed missing health bars above fish.
  • Adjusted aim-down-sights for the Mystic Slingbow to align with projectile trajectory.
  • Ensured font styles now meet Steam Deck requirements.
  • Added gamepad support for the Essence Trader shop screen.
  • Improved gamepad navigation on the map.
  • Fixed issues with the consumable radial menu when using a gamepad.
  • Fixed an issue where changing Make Up color after using the 'Reset' button did not apply the change.
  • Fixed an issue where resetting EYES>DETAILS did not reset SCALE and DETAIL sliders properly.
  • Fixed defense encounters being startable while the Extraction Device was destroyed.
  • Fixed Eyelash Extensions resetting back to 66% regardless of user input.
  • Fixed Focal Shards incorrectly being usable in the same slots as cut gems, and Hybrid Stone replacing stone blocks.
  • Fixed the Reset button in the Hair Colour menu not functioning correctly.
  • Fixed "Reset All" button altering the displayed hair color incorrectly.
  • Fixed Eyelash Tip Colour changing unexpectedly after editing in the Appearance menu.


Dev Bites March 11th

Our latest dev bites is now live, join Aaryn and Neil as they talk more about our next update featuring Nightingale City.

Nightingale Anniversary Update

Nightingale Anniversary Update
Nightingale has officially reached its one-year milestone, and we’re here to celebrate with our next update. From a new dyes and customization system to tilesets and long-awaited bug fixes, this update brings plenty to help with your adventures in the Realms. 

Dyes and Customization 
One of the most anticipated features is finally here: dyes and customization! As added functionality to the Glamour Station, you now have the ability to change the materials and colors of your clothing, gear, and weapons. As soon as you unlock this station, you can start customizing.

Here’s how it works:
  • When you acquire an item with a specific characteristic that impacts its appearance, that characteristic is permanently unlocked at the Glamour Station.
  • For example, if you obtain an item with the Gold characteristic, you’ll be able to apply Gold to metals in the dye system from that point forward.
  • This system does not work retroactively, so you’ll need to obtain new items or pick up items you already have with desired characteristics to unlock their appearances.
  • For endgame players who’d rather not chase down every material, bundles of appearances are available at the Clothing Vendor in The Watch.
New Tilesets, Outfits, and Furniture
This update also expands building and fashion options with a new Western themed set:
  • Frontier Tileset – A rugged new aesthetic for those seeking a bold frontier style.
  • Wrangler Outfit – A stylish new look fit for any adventurer.
  • New Furniture Sets – Enhance your homestead with additional pieces for the Crude and Tudor tilesets.
NPC Card Game 
Looking for a break from exploring the Realms while earning some Essence? Just speak to any of the NPC Survivors to play a match card mini-game where you can bet and win Essence.

Bug Fixes and Quality-of-Life Improvements
Here are some of the most notable improvements from this update:
  • Fireplaces now stay lit but only consume fuel when actively crafting.
  • Fixed flickering and blown-out VFX, providing a more visually stable experience.
  • Controller fixes: LT/RT are no longer double-bound to the Estate Cairn screen.
  • Improved Portal Meshes: No more squashed platforms when adjusting height.
  • Lancaster guns now deal proper secondary ability damage.
  • Essence Trader in Welkin’s Reach no longer gets stuck in an endless question loop.
  • No more spontaneous umbrella drops! Stay airborne as intended.
  • Quest NPCs now behave properly, without floating grenades or potions.
  • Correct climbing animations when injured.
  • Unique crust effects on tools and weapons now work correctly.
  • Smoother sprinting mechanics, even when moving toward the camera.
  • Missing quest markers fixed: The “Talk to Nicolas” marker now appears correctly.
  • Firearms no longer obscure vision when using Emotes.
  • Predator and Prey leather/hide tiers fixed.
  • Improved visual variety: Each tier of plant fiber now has a distinct appearance.
  • Harpy and Ishmael fibers now feature their proper creature appearances.

Nightingale: Unreal 5.4 Update

Nightingale: Unreal 5.4 Update



Today we've put out a new update that upgrades Nightingale to Unreal 5.4, as well as bug and quality of life fixes. 

Highlights

  • Engine Upgrade: Updated to Unreal Engine 5.4.
  • Character Customization: Improved the appearance of lipstick; you may need to re-edit lipstick in the character creator.
  • Gameplay Mechanics:
    • Reduced stealth attribute on gear for better balance with other attributes.
    • Removed structural support requirements, allowing objects to float when building.
    • Campfires and other fueled structures now turn off automatically after crafting is complete.
  • Gamepad Updates:
    • Improved gamepad for the Map, Guidebook, Estate Cairn and Automation screens.
  • Visual Updates:
    • Unique models added for Spyrus Mushrooms.
    • Hero creatures' appearances now match clothing customization.
  • Building and Crafting:
    • Copy, move, and remove functionalities added to Build Advanced Mode.
    •  Reduced time and effort required to craft T2 and T3 crafting benches.

Bug Fixes

  • UI and Menus:
    • Player map markers now display on top of other markers.
    • Fixed the augments screen in Build Mode being completely blank.
    • Various fixes to the Party menu not functioning correctly.
    • Chat window now opens properly when activated during fade-out.
    • Minor cards on Realmic Transmuter now display tooltips on hover.
    • Container permission buttons now correctly highlight after changes.
    • Logging out and returning with an item in the crafting queue no longer displays a negative timer.
    • "Move Estate Center" button now remains active after closing and reopening the cairn menu.
  • Gameplay and Mechanics:
    • Players no longer get stuck on the loading screen when playing Boss Rush.
    • Fixed issues with fueling campfires and crafting timers for better reliability.
    • Players no longer slide on the ground while in deep water.
    • Grenades no longer cause net corrections when knocking players back.
    • NPCs no longer get stuck or stop moving after teleporting to an automation station.
    • NPCs no longer rest in incomplete beds.
    • Fixed launcher and rifles reloading incorrectly.
    • Fixes for crosshairs being off-center.
    • Oats are now properly growable; existing “Fibre (Oats)” in inventories will convert to oats if planted.
    • Memory puzzles reset faster.
    • Stairs now block rain.
    • Pumpkin speed stat now applies correctly to crafted food.
  • NPC Behaviors:
    • NPCs recruited in one player's realm by another player are now not visible until the recruiting player logs back in.
    • NPCs should no longer walk away during dialogue.
    • Fixed an issue where NPCs did not always work within their assigned stations initially.
    • Wood used as fuel will not alter its tier or type if placed there by NPCs

Dev Bites: Unreal 5.4 Update

Hey Realmwalkers,

Check out the latest with Nightingale in our new Dev Bites!