We've been watching and we can see that you may need some things that can help you at times. Well look no further because we got you
New
ITEMS!!!
You can buy items and use them in Quickplay ONLY. An algorithm has been created to determine how much money you gain or lose in Quickplay and Nightmare.
Item shop has been added to main menu
Added menu to pick which items you want to use for the round
Added UI bar for available items at the bottom in Quickplay
Added screen at the end of round showing what you've lost or gained based on how you did in the round
Changes
The sky now has stars so you can stargaze while running for your life
Spiced up the chase sequence to make it more "heart beat out of your chest" like
Glowing player orb will now only show if the player hasn't bought any light items
Fixes
Potential fix for a bug where you would be unable to move when starting a Quickplay or Nightmare round
Thank you, Eve Mannequins LLC
1 Month of NM:MS sale!
Dear Malcom,
We would like to thank all of the players for your support! As such, NM:MS will be 10% off from July 26 - August 2nd. July 28 will be the 1 month anniversary of NM:MS being on Steam!
Thank you, Eve Mannequins LLC
Mannequin/Menu Overhaul fixes and changes | v0.4.1.1
Dear Malcom,
Below you will find some bug fixes we have made to make the experience with the new update work correctly.
Changes
The mannequin will now advance towards you when a hallucination happens
Fixes
Fixed a bug where the mannequin wouldn't kill you on Nightmare
Potential fix for a bug that would clip the player out of the factory on Nightmare
Potential fix for screen elements being cut off if using an ultra wide monitor
Fixed a bug where the action figure would spawn outside of the map
We understand there is a bug where the lighting still strobes after a hallucination has ended, it is not completely fixed but should happen less often
Thank you, Eve Mannequins LLC
Menu/Mannequin Overhaul | v0.4.1
Dear Malcom,
The mannequin needs some changes? Done! Also need a new look of scenery? We got that too!
New
Helpful text has been added to the main menu
Added a sound for fixing the machines
Changes
Menu
The menu scenery has been changed to lower GPU load and load times
Mannequin
The mannequin now moves faster!
The mannequin can't see in the dark but has night vision on Nightmare
The mannequin will not advance towards you if you stand in a dark area. The mannequin will advance towards you if the lights are off on Nightmare.
The mannequin is no longer wearing its Steam release party hat
General
Jumpscare for death has been changed
The flashlight has yet again been removed
It is part of the development process. It should come back in a later patch.
Better electricity :)
Updated splash screen text
Left click is now the interaction button instead of E
Fixes
Fixed some splash screen text that was wrong
Fixed an issue where the machines' light bulbs weren't lit correctly
Potential fix for action figure only hiding in limited number of spots
Fixed a bug where settings wouldn't highlight when hovering over it
Fixed a bug where "back to menu" in settings wouldn't highlight when hovering over it
Fixed numerous Nightmare bugs
If you find anything that we should fix, Join the Discord. Also, I can't wait to see what strategies you come up with :)
Thank you, Eve Mannequins LLC
Hallucinations/Tasks fixes and changes | v0.4.0.1
Dear Malcom,
We hope you're enjoying the Hallucinations and Tasks Update. As with every major update, something is bound to be missing when released so below are some changes and fixes for this update.
Changes
Jumpscare hallucinations will happen less often
5% chance instead of 10%
Sound hallucinations will now happen more often
Every 10-60 seconds
Replaced Tornado siren hallucination with trigger friendly sounds
The mannequin will now talk to you instead
Updated credits
Music volume has been lowered EVEN MORE
Fixes
Fixed a bug that caused you to die if you touched the green machine while the mannequin was in its chase state
Thank you, Eve Mannequins LLC
Hallucinations/tasks Update | Version 0.4.0
Dear Malcom,
With as long as you been here, Mannequins LLC would like to personally thank you for all that you have done. A lot of people have gone insane working here, but not you... right? Anyways, below you will find some amazing things we have done.
Here are some changes we made:
New
Hallucinations!
Mannequin in your face. I wanted to keep the amount of jumpscares rare so have fun when you get one :)
Sound Hallucinations
New tasks
New task 1: Fix the yellow machine
The machine will be lit up with a red light and you must go over and interact with it. Upon completion, the light will turn green and the task will complete
New task 2: Fix the green machine
The machine will be lit up with a red light and you must go over and interact with it. Upon completion, the light will turn green and the task will complete
Changes
When you have the task to order a pizza, you will now see that F is the control to start it
The pizza will now come 2 times as fast
The phone has been REMOVED from Quickplay
The phone has 2 times a longer time from when you hang it up to when it will ring again in Nightmare
Flashlight in quickplay is now dimmer
Prologue's music volume has been lowered
The mannequin singing is now a hallucination
Fixes
Potential fix for the action figure not disappearing when completing the task on Nightmare
Fixed a bug where the mannequin would kill you if it touched anything.
Fixed a bug where spotlights wouldn't render
Fixed a bug where you could spam the pizza order button
Potential fix for the mannequin going idle if it sang while hunting
I can see that my game is hard to get a grasp of starting out so I will give you some tips to help you guys out :)
Don't worry, some things will be blacked out if you wanna figure the mannequin out for yourself.
So you may've asked yourself, "why the crap is the mannequin so mad at me? What did I do to him?" Well below I will explain some of the behaviors of the mannequin.
Mannequin Behaviors
As you probably well know, the mannequin seems to get angry at everything you do.
Here's why:
First let it be known that the laugh means a chase has started. The singing is harmless.
Chases
When a chase starts, the mannequin will laugh at you and then start moving towards your current position. If you are waitng on the pizza task to be done, you may fancy trying to loop the mannequin to kill time.
The more tasks you complete, the more angry the mannequin becomes
0 tasks complete -> 0% chance for it to chase you
1 tasks complete -> 10% chance for a chase every 5 seconds
2 tasks complete -> 25% chance for a chase every 5 seconds
He prefers the electricity be on meaning turning on more than one light will cause the power to go out and he'll start chasing you
Thank you for your support,
Tyler W. Developer
Post Launch Update: Version 0.3.2.1
Dear Malcom,
Here are some changes we made:
New
Framerate limitation and V-Sync settings!
On screen UI to show when you can interact with something (like turning on a light)
All players will now be asked if they want to enable or disable flashing lights upon starting the game next
Can be changed at any time in the settings
Changes
You will now face the truck when starting a round to help you figure out where you are in the dark
Fixes
Fixed a bug where the flashlight would be extremely dim if the power went out in Quickplay
Thank you,
Eve
Mannequins LLC
Quality of Life/Steam Update: Version 0.3.2
Dear Malcom,
The game is now on steam so it's time we bring some Quality of Life Updates to make it worthy of this opportunity
Shadows for all lights except where it'd look stupid
Added Settings Menu
The mannequin is wearing a party hat to celebrate the Steam release
Added direct link to Trello board from main menu
Added direct link to the NEW Discord Server from main menu
Changes
The game will now pause the round when focus is lost (Like Alt-tabbing or using Win + D)
Changed one of the loading screen text referring to not touching the mannequin as it was no longer true (It's been replaced with a better one ːsteamthumbsupː)
Looking up and down is now enabled again
Switched to a better render pipeline (Send a report if you notice any pink textures)
Fixes
Fixed a bug where clicking "Quit to Menu" from the pause menu would cause no animations or music to play on the main menu
Fixed lights being different intensities
Fixed a bug where Quit to Desktop didn't work on Quickplay
Fixed a bug where Quit to Desktop didn't show at all on Nightmare