We decided it was a good idea to inform you about the details we got from Marcos and Kevin, our two explorers in San Francisco, Marcos Sueiro and Kevin Cerdà:
Here's what happened during the last part of our trip to GDC 2014. And also learn more about the last victory of Aniol in Magic: The Gathering (this time he won the Vienna Grand Prix)!
Hi all,
we have started a series of interviews to the members of the team. There we will be talking about their personal stories with videogames as players, inspirations from other mediums and finally we will go in-depth about their professional career and work at BeautiFun Games:
I will keep updating this post as we publish more interviews.
Hope you enjoy the reading!
Jesús.
Nihilumbra 1.31 update.
We just added some small but important fixes and corrections to the game's translation and language configuration:
- Fixed a regression with the default language (thanks to Àlex Park for the heads up)
- Corrections in the chinese translation (thanks to 巨乳猛男)
- Corrections in the spanish translation (thanks to Jorge Pedraza)
- Corrections in the russian translation (thanks to jago78)
Thanks everyone who, aside of playing it, is helping us to improve Nihilumbra!
BeautiFun Games.
Nihilumbra 1.3 update is up and running!
Our beloved coders have been working hard to get rid of as many of the bugs you reported as possible.
After fixing and testing, here is Nihilumbra 1.3 changelist:
- Fixed a common default screen resolution problem.
- Fixed a strange bug with the default application language.
- Fixed a deadlock at the Ash Desert Void level, caused by application running at low FPS.
- Various fixes with Chinese and Spanish languages.
Thank you all of you who reported your issues with the game.
We wish you have a great and much less buggy time playing Nihilumbra!
BeautiFun Games.