No Man's Sky cover
No Man's Sky screenshot
PC PS4 XONE PS5 Series X Steam Gog
Genre: Role-playing (RPG), Simulator, Adventure, Indie

No Man's Sky

NEXT Update 1.54

Hello everyone,

We are continuing to focus on safely addressing the highest priority issues reported by the community. As always, thank you for playing the game and taking the time to report any issues you encounter!

We have now released update 1.54 to Steam. The latest fixes and improvements are detailed below.

Fixes and improvements

  • Fix for crash while reloading mission markers from save
  • Fix for issue where invalid characters could be inserted into a save, causing it to fail to load
  • Switched to using lockless small block allocator for physics to reduce memory footprint
  • Fix for occasional crash when looking up data about substances in UI pages


Thank you,

Hello Games

NEXT Patch 1.54

Hello everyone,

We are continuing to focus on safely addressing the highest priority issues reported by the community. As always, thank you for playing the game and taking the time to report any issues you encounter!

We have now released update 1.54 to PC, which includes the fixes detailed below. We’ll be rolling out these fixes to other platforms as soon as possible.

Bug fixes:

  • Fix for crash while reloading mission markers from save
  • Fix for issue where invalid characters could be inserted into a save, causing it to fail to load
  • Switched to using lockless small block allocator for physics to reduce memory footprint
  • Fix for occasional crash when looking up data about substances in UI pages

If you experience any issues, let us know by submitting a bug report.

Thank you,

Hello Games

NEXT Update 1.53

Hello everyone,

We are continuing to focus on safely addressing the highest priority issues reported by the community. As always, thank you for playing the game and taking the time to report any issues you encounter!

We have now released update 1.53 to Steam. The latest fixes and improvements are detailed below.

Fixes and improvements

  • Fixed a case where invalid characters could cause saves to fail to load
  • Fixed an issue with freighter expeditions where, under very specific circumstances, a certain pattern of loading and reloading within a limited timeframe could cause saves not to be loaded
  • Fix to restore savegames for players affected by a specific issue with freighter expeditions
  • Fix for an occasional white screen crash during loading
  • Fixed the Base Restoration mission failing to find a proper site for your legacy base
  • Fixed an issue where players would not know the Living Glass recipe after upgrading their save
  • Fixed an issue where players would not know the Blueprint Analyser after upgrading their save
  • Fixed an issue where players would not know the Frigate Fuel blueprint if they undertook the fleet tutorial in multiplayer
  • Fixed a number of issues with Galactic Commission missions that involved freighters
  • Fixed an issue where players would not see their ships docked aboard a freighter when loading
  • Fixed an issue where players would see multiple ships docked on the same landing pad when loading
  • Fixed an issue where the freighter bridge would unload after accepting a mission from the Galactic Commission Terminal
  • Fixed an issue where players would be jettisoned into space after warping aboard another player’s freighter
  • Fix for frigates not reporting their damaged state correctly
  • Fix for an issue that could block players in the “fuel the warp drive” stage of the tutorial
  • Fix for repairing broken ship slots in Creative Mode
  • Improvements to exocraft laser damage
  • Improvements for animations while turning, jetpacking, and standing on objects
  • Memory optimisations to improve stability
  • Preventative fix for potential stability issue with mission handling
  • Fixed a number of text bugs
  • Fixed a number of incorrect prices
  • Improvements for text translations, especially Japanese


Thank you,

Hello Games

NEXT Patch 1.53

Hello everyone,

We are continuing to focus on safely addressing the highest priority issues reported by the community. As always, thank you for playing the game and taking the time to report any issues you encounter!

We have now released update 1.53 to PC, which includes the fixes detailed below. We’ll be rolling out these fixes to other platforms as soon as possible.

Bug fixes:

  • Fix to restore savegames for players affected by a specific issue with freighter expeditions
  • Fix for an occasional white screen crash during loading
  • Fix for frigates not reporting their damaged state correctly
  • Fix for an issue that could block players in the “fuel the warp drive” stage of the tutorial
  • Fix for repairing broken ship slots in Creative Mode
  • Improvements to exocraft laser damage
  • Improvements for animations while turning, jetpacking, and standing on objects
  • Memory optimisations to improve stability
  • Preventative fix for potential stability issue with mission handling

If you experience any issues, let us know by submitting a bug report.

Thank you,

Hello Games

NEXT Patch 1.52.1

Hello everyone,

We are still working to address the issues reported by the community. Thank you for playing, thank you for reporting issues, and we hope you’re continuing to have fun playing NEXT!

We have now released update 1.52.1 to PC, which includes the fixes detailed below. We’ll be rolling out these fixes to other platforms as soon as possible.

Bug fixes:

  • Fixed a case where invalid characters could cause saves to fail to load
  • Fixed the Base Restoration mission failing to find a proper site for your legacy base
  • Fixed an issue where players would not know the Living Glass recipe after upgrading their save
  • Fixed an issue where players would not know the Blueprint Analyser after upgrading their save
  • Fixed an issue where players would not know the Frigate Fuel blueprint if they undertook the fleet tutorial in multiplayer
  • Fixed a number of issues with Galactic Commission missions that involved freighters
  • Fixed an issue where players would not see their ships docked aboard a freighter when loading
  • Fixed an issue where players would see multiple ships docked on the same landing pad when loading
  • Fixed an issue where the freighter bridge would unload after accepting a mission from the Galactic Commission Terminal
  • Fixed an issue where players would be jettisoned into space after warping aboard another player’s freighter
  • Fixed a number of text bugs
  • Fixed a number of incorrect prices

If you experience any issues, let us know by submitting a bug report.

Thank you,

Hello Games

NEXT Patch 1.52.2

Hello everyone,

We have released a second hotfix patch to PC today – 1.52.2 – which addresses an uncommon but important issue, and includes some localisation improvements. We’ll be rolling out these fixes to other platforms as soon as possible.

Fixes included:

  • Fixed an issue with freighter expeditions where, under very specific circumstances, a certain pattern of loading and reloading within a limited timeframe could cause saves not to be loaded (Fix to recover saves for those affected will follow).
  • Improvements for text translations, especially Japanese

If you experience any issues, let us know by submitting a bug report.

Thank you,

Hello Games

NEXT Update 1.52

Hello everyone,

Thanks again, everyone, for playing NEXT, exploring the universe and all its new features, and letting us know about any issues you've experienced. All of this is incredibly helpful for us in ironing out any major issues quickly and safely.

We have now released update 1.52, which includes the fixes detailed below.

Bug fixes

  • Fixed an issue that will restore more savegames for players who saved with partially repaired tech.
  • Fixed an issue where players who had partially repaired a piece of broken technology would have an incorrect item in the repair interaction
  • Fixed an issue where players in underwater bases played the wrong animations
  • Fixed an issue where freighters incorrectly reported they did not have enough fuel to warp
  • Fixed a crash in the base-building system
  • Improved garbage collection and reduced memory footprint of physics
  • Prevented occasional crash in animation
  • Reduce memory footprint of planetary textures from space


Thank you,

Hello Games.

NEXT Patch 1.52

Hello everyone,

Thanks again, everyone, for playing NEXT, exploring the universe and all its new features, and letting us know about any issues you’ve experienced. All of this is incredibly helpful for us in ironing out any major issues quickly and safely.

We have now released update 1.52 to PC, which includes the fixes detailed below. We’ll be rolling out these fixes to other platforms as soon as possible.

Bug fixes:

  • Fixed an issue that will restore more savegames for players who saved with partially repaired tech.
  • Fixed an issue where players who had partially repaired a piece of broken technology would have an incorrect item in the repair interaction
  • Fixed an issue where players in underwater bases played the wrong animations
  • Fixed an issue where freighters incorrectly reported they did not have enough fuel to warp
  • Fixed a crash in the base-building system
  • Improved garbage collection and reduced memory footprint of physics
  • Prevented occasional crash in animation
  • Reduce memory footprint of planetary textures from space
  • PS4 only: Resolved some stability issues seen in some specific timezones

If you experience any issues, let us know by submitting a bug report.

Thank you,

Hello Games

NEXT Update 1.51

Hello everyone,

Thanks so much to everyone who has already spent time playing NEXT and letting us know about any issues you've experienced (and a special thanks to those who have opted in to the Experimental branch to help us verify fixes early). It's overwhelming to watch thousands of players begin or continue their journey across the universe.

We have now released update 1.51, which includes the fixes detailed below.

Bug fixes

  • Fixed an issue where players who saved after partially repairing some items of technology would be unable to load that savegame. Please note that if the game has not been resaved, then progress has not been lost and will be recovered.
  • Fixed a crash caused by memory corruption
  • Fixed a crash in the animation system
  • Fixed a crash when saving on a freighter
  • Fixed a crash when fleet expeditions end without their capital ship present
  • Fixed a number of memory leaks
  • Fixed an issue where warping in multiplayer could cause players to spawn on a planet rather than in space
  • Fixed an issue where freighter bases would be in the wrong position
  • Fixed an issue where the build menu could crash if there was nothing available to build
  • Fixed an issue where players would be unable to warp during the antimatter stage of the tutorial
  • Fixed an issue where the mission destination would be incorrectly reported as in another system at the Hermetic Seal phase of the tutorial
  • Fixed an issue where upgrade modules installed in the main Exosuit inventory would not be saved correctly.
  • Fixed an issue where portable refiners placed near each other would share inventories
  • Fixed an issue where the cockpit of some ships would continually open and close
  • Fixed an issue where new controls were missing from the controls page
  • Fixed a crash in creature routines
  • Fixed a crash when multiple players put ammunition into a refiner
  • Fix for occasional crash when receiving mission rewards
  • Fix for crash when adjusting anisotropic filtering settings in the graphics options menu
  • Fix for potential crash in geometry streaming
  • Improvements to texture caching for AMD GPUs
  • Fixed an issue where some players still had physical nanites in their inventory that could not be spent at vendors
  • Granted players nanites when they dismantle their Obsolete Technology - spend nanites on new upgrades in Space Stations
  • Added a tutorial mission to guide players through the restoration of their old base
  • Fixed an issue where players were unable to build Frigate Terminals in Creative Mode
  • Fixed an issue where S-Class ships changed appearance
  • Fixed an issue where players were unable to build the Base Cache on their freighter to retrieve compensation for the loss of their freighter base
  • Fixed an issue where some Exosuit technology was not converted to Obsolete Technology. Please note this does not apply retroactively to save games that have already been upgraded.
  • Improved the mapping of old substances to new substances during the save upgrade. Please note this does not apply retroactively to save games that have already been upgraded.


Thank you,

Hello Games

NEXT Patch 1.51

Hello everyone,

First of all thanks so much to everyone who has already spent time playing NEXT and letting us know about any issues you’ve experienced (and a special thanks to those on PC who have opted in to the Experimental branches to help us verify fixes early). It’s overwhelming to watch thousands of players begin or continue their journey across the universe.

We have now released update 1.51 to PC, which includes the fixes detailed below. We’ll be rolling out these fixes to other platforms as soon as possible.

Bug fixes

  • Fixed an issue where players who saved after partially repairing some items of technology would be unable to load that savegame. Please note that if the game has not been resaved, then progress has not been lost and will be recovered.
  • Fixed a crash caused by memory corruption
  • Fixed a crash in the animation system
  • Fixed a crash when saving on a freighter
  • Fixed a crash when fleet expeditions end without their capital ship present
  • Fixed a number of memory leaks
  • Fixed an issue where warping in multiplayer could cause players to spawn on a planet rather than in space
  • Fixed an issue where freighter bases would be in the wrong position
  • Fixed an issue where the build menu could crash if there was nothing available to build
  • Fixed an issue where players would be unable to warp during the antimatter stage of the tutorial
  • Fixed an issue where the mission destination would be incorrectly reported as in another system at the Hermetic Seal phase of the tutorial
  • Fixed an issue where upgrade modules installed in the main Exosuit inventory would not be saved correctly.
  • Fixed an issue where portable refiners placed near each other would share inventories
  • Fixed an issue where the cockpit of some ships would continually open and close
  • Fixed an issue where new controls were missing from the controls page
  • Fixed a crash in creature routines
  • Fixed a crash when multiple players put ammunition into a refiner
  • Fix for occasional crash when receiving mission rewards
  • Fix for crash when adjusting anisotropic filtering settings in the graphics options menu
  • Fix for potential crash in geometry streaming
  • Improvements to texture caching for AMD GPUs
  • Fixed an issue where some players still had physical nanites in their inventory that could not be spent at vendors
  • Granted players nanites when they dismantle their Obsolete Technology – spend nanites on new upgrades in Space Stations
  • Added a tutorial mission to guide players through the restoration of their old base
  • Fixed an issue where players were unable to build Frigate Terminals in Creative Mode
  • Fixed an issue where S-Class ships changed appearance
  • Fixed an issue where players were unable to build the Base Cache on their freighter to retrieve compensation for the loss of their freighter base
  • Fixed an issue where some Exosuit technology was not converted to Obsolete Technology. Please note this does not apply retroactively to save games that have already been upgraded.
  • Improved the mapping of old substances to new substances during the save upgrade. Please note this does not apply retroactively to save games that have already been upgraded.

If you experience any issues, let us know by submitting a bug report.

Thank you,

Hello Games