Welcome to No Man's Island! Today we are launching the demo version 1.06 of our game and we are so excited about it! We listened to your feedback and made a lot of changes. If you have an idea how we could improve the game, please let us know in the feedback section or send us a message. So go ahead, play and enjoy!
Patch notes "Demo 1.06":
New tool: Sickle, now you need the Sickle to get Fiber and Wheat.
New Level system: In the Carfting window, now you have to level up to unlock more things to craft (test phase)
New Pet: Neutral, it only helps you search for hidden treasures underground. click on the pet and select Tame.
New UI system, now if you don't have the tool, a message will appear on the screen with the image of the tool you need.
You start with an Object (Flag) mark your house on the map, it can be picked up and placed wherever you want.
More copper mines have been added to the map.
Craft cost has been reduced:
Arrows
Foundation
Wall
Wall with window
Stairs
Some bugs have been fixed.
Important : If you have a Saved Game, delete it and Start a New Game.
Patch Notes 1.05 No Man's Island Demo
Welcome to No Man's Island! Today we are launching the demo version 1.05 of our game and we are so excited about it! We listened to your feedback and made a lot of changes. If you have an idea how we could improve the game, please let us know in the feedback section or send us a message. So go ahead, play and enjoy!
Patch notes "Demo":
New tool: knife
Animals no longer drop anything when they die. It is now needed to use the knife in order to get meat and skin
New dungeon: this new dungeon contains more metal
New window added under character equipment. This new window shows "Characteristics: Armour/Attack/Attack Speed/ Move Speed
Added damage pop-ups
Icons changed for improved visibility and clarity
New crafting menu: interior decoration
Important : If you have a Saved Game, delete it and Start a New Game.