Added map zoom functionality. You can zoom in and out of the map using the mouse wheel and adjust the position by using the left and right mouse buttons.
Added third-person ALT view rotation. In third-person view, you can hold ALT to rotate the view. When you release ALT, the view will reset.
Added offline message processing for territory desk requests. Messages received while offline can now be processed when logging back in, no need for both players to be online at the same time.
Added fixed tire spawn points in areas such as farms, military bases, and factories, making it easier for players to acquire armored and off-road tires.
Added more loot varieties from killing zombies and bandits.
Added descriptions for functional building blueprints to help players better understand how to use them.
Added functional descriptions for road signs.
Added visual indicators for battery pack connections to display connected items.
Optimizations:
Reduced the jump height of regular zombies in groups, but their jump height remains unchanged during zombie attacks.
Optimize the effect of vehicles colliding with animals. Vehicles that collide with animals other than bears while driving will not be stopped. After the animal dies, the doll effect will be increased
Improved first-person axe attack range by increasing the distance.
Optimized foundation coverage over vegetation. Tall plants will now be hidden after building a foundation.
Adjusted storm and rain frequency in spring and summer, reducing the chance of rainy weather during the wet season.
Adjusted vehicle engine explosions. Instead of instantly killing players, engine explosions now reduce part of the player's health and force them out of the vehicle.
Adjusted the duration for cold and fever conditions.
Adjust zombie refresh issue. It takes a fixed amount of time for a player to generate zombies after clearing an area. Cancel the setting of refreshing at least one zombie
Adjusted the Jeep screen to prevent it from always staying lit.
Optimized the impact of engines and tires on vehicle performance, recalibrating different vehicle models with performance adjustments, such as max horsepower, torque, and acceleration time.
Improved the bicycle’s acceleration and steering.
Bug Fixes:
Fixed an issue where armored vehicles would get stuck on barriers.
Fixed the issue where arrows shot into the railway could not be retrieved.
Fixed third-person chainsaw animation twisting.
Fixed an issue where shotgun reloading could be interrupted, causing only the animation to play without adding bullets.
Fixed an issue where climbing animations could be interrupted by various factors.
0.0.8.2 Update Description
Optimization: Medication tips for wound site
Bug fixes:
The problem of medication breakdown in the box
Multi player online unable to change ammunition issue
Drinking water leads to buff error
After the existence of high-level buffs, low-level buff repairs will continue to be obtained
Teaching level repair
0.0.8.1 Update Description
newly added: Injury system For attack damage, it is now divided into partial injuries, and the level of injury is divided into two types: external injury and infectious injury Each type is divided into three levels, and the negative effects it brings increase with each level, Players can have more choices in situations where resources are scarce, so they need to use the corresponding I need to go for treatment. More types and levels of pathological conditions have been added to the list of illnesses, which are influenced by character attributes There are more symptoms coming. For example, conditions such as hypoglycemia and depression can be treated with corresponding levels of medication Treat and ensure that there will be no recurrence of illness after using the medication for a period of time. All illnesses have corresponding symptoms One or more drugs can be used for treatment. At the same time, more drugs have been added, allowing players to smoothly transition through different stages and increase Add the quantity of drugs and a variety of drug types, which can be combined and used according to players' preferences.
Optimization:
Adjustment of electric saw power consumption
Vehicle fuel consumption and collision injury adjustment
Adjustment of wind turbines, composting bins, and odor bait skill trees
Honey added to merchant list
Arrows, grenades, and Molotov cocktails added to the searchable items list
Special loss of health adjustment in leisure mode
Delete full screen settings
0.0.8.0 Update Description
New:
Composting bucket (accelerates food decay)
Iron box
Optimization:
Increase bicycle noise (may attract zombies)
When creating a character, if there are still unused points, a prompt will appear when clicking on create
Optimize the physical calculations of trucks
Bug fix:
Fix character error caused by entering the vehicle while climbing
0.0.7.9b Update Description
Optimization:
Bicycle Shake Optimization
Bug fix:
Elevator issues
State reset after vehicle explosion
Modification of the Impact of Character Skills and Skills on Item Decomposit
ion
0.0.7.9更新说明
newly added:
Bicycle
Vehicle color change
Elevators
Death locator
Bug fix:
Materials cannot be replaced within the territory table without permission
Vehicle destruction without emptying the trunk
0.0.7.8b Update Description
Optimization:
Detect the presence of vehicles and raise the height of the lifting door when it is lowered
Bug fix:
Fixed numerical errors in trait values
Fixed gun position and rendering errors
Building material replacement panel data update
Private server blacklist function repair
Modify tire model size
0.0.7.8更新说明
New:
Add a new assault suit
Optimization:
Vehicle operation optimization
Increase vehicle damage to animals
Improving the durability of vehicles
Bug fix:
Fix Trait Data Errors
Repair of overlapping items in the vehicle trunk
Repair of incorrect production time for vehicle accessories
Fix errors in getting off position and speed
Repair of abnormal exit issues in cars
0.0.7.7 Update Description
New addition:
Increased the capacity of storage facilities such as wooden frames and stone frames
Automatically add long hair after throwing
Increase building material replacement
Refactoring car gameplay (old cars will be deleted in the next version, please transfer the materials on the car, or you can use the vehicle's delete button to delete them in advance)
optimization:
Optimized building capture
Fishing progress bar display adjustment
Bug fix:
Weight bearing trait repair
Location modification of wolf packs and zombies next to merchants
Fix the issue of covering the territory table
Bullet unable to penetrate blueprint issue
Fix the issue of refreshing bandit camp supplies. After searching for items, re entering the game will immediately refresh the supplies
Fixed dragging backpack from body to ground, unable to quickly equip with mouse after being stepped on by character
0.0.7.6 Update Description
Add:
New Traits
New Professions
Added information display on the character selection screen
Bug Fixes:
Incorrect item return quantity when disassembling items
Fixed issues with machine gun turrets
Adjusted bleeding buff probability
Corrected helmet display errors
Fixed profession and trait display and value adjustments
Addressed trader transaction issues on dedicated servers