No1Left cover
No1Left screenshot
Genre: Role-playing (RPG), Indie

No1Left

Patch 0.2.0.7


  • Added achievements to the game
  • Added craft window
  • Some type of furnitures now can contain items
  • Furnitures and cars now can be looted by left clicking
  • Lootable furnitures and cars can be highlighted like items
  • Changed highlight color from green to white
  • Books now can be read to gain experience
  • Added some new classes and reworked current ones
  • Toughness and first aid stats has been removed
  • Driving license ability has been removed
  • Cars are now easier to drive on default
  • Adusted some item sizes
  • Game has slightly more zombies now

Hotfix 0.2.0.2


  • Fixed bug that sometimes caused the game to crash on map loading screen
  • Fixed animation problem with shovel
  • Fixed bug with bandage and duct tape, now it should stop bleeding and display its tooltip correctly
  • Fixed some missing item text
  • Zombie AI minor rework
  • Footstep sound adjustment
  • Added sound to items when kicked or droped
  • Added sound to successful player weapon attacks
  • Added sound to successful zombie attacks
  • Item information now displays digestion time
  • Decreased digestion time of foods and drinks
  • Increased player bleed chance when hit by zombie
  • Decreased some of the ability values





Hotfix 0.2.0.1


  • Fixed multiple bugs that caused the game to freeze or crash
  • Fixed a bug when active campfire had no visual or sound effect
  • Fixed some tree models with missing collider
  • Fixed some building models
  • Adjusted player spawn, now its less likely to get stucked after spawning
  • Shotgun now have more durability
  • Items in cars now show up correctly
  • Zombies now try to avoid cars
  • Incrased firearms damage
  • Incrased cure point on items

Content Patch 0.2

New map



  • Every building model has been replaced.
  • Every building now have interiors and can be entered.
  • New interior models has been added.
  • New environment models has been added.
  • Improwed graphics lighting and shadows.
  • Multiplayer mode is temporary disabled.
  • The game no longer uses terrain system, insteed terrain is created from 3D tiles.
  • New door and gate system.
  • Players can destroy doors.
  • Players now can spawn inside buildings.
  • Buildings now turn invisible when player goes inside or behind it.
  • Players can see inside buildings if they are near a window.
  • Military zone's has been removed.



Items



  • A lot of the new items and weapons has been added.
  • Available items now highlighted when mouse cursor is over it.
  • Items now can be picked up with left mouse click.
  • Item spawn point's have been reworked.
  • Food and drink item's don't disapear when consumed.
  • Food and drink now can spawn empty.
  • Zombies can no longer drop items.
  • Firearms spawn's are more rare.
  • Firearms usually spawn with ammo.
  • Militiary grade weapons don't have spawn point's.



Animation



  • Most of the player attack animations has been replaced.
  • Tiredness animation added.
  • Shaking animation added.
  • Eating, drinking animation added.
  • Animations now blended with other animation states.
  • Added hip movement to player character.
  • Added animation to trees and bushes.



Gameplay



  • In single player mode death is permanent and Player's can't respawn on the same map.
  • Player melee combat has been reworked.
  • Survival aspect of the game has been reworked.
  • Warmth system added, players lose Warmth during night and when raining.
  • Food's and drink's now give points back over time, not instantly.
  • Player can consume maximum three food at the same time.
  • New type of food's can restore health, stamina and warmth points.
  • Medkit's has been removed.
  • Bandages no longer give Health point back.
  • Now players instantly die if hunger, drink or warmth drops to zero.
  • Rain system has been added.
  • Craft system has been adjusted.
  • Some player abilityes has been adjusted.
  • Player inventory size has been reduced.
  • Item's, zombie's, car's, server time and weather now saved between session's.
  • Firearm bullet spread has been removed.
  • Firearm stats now incrases it's damage.
  • Zombies no longer have the ability to sprint.
  • Some zombies spawn with faster movement speed.
  • Some zombies now have bigger vision range than others.
  • Zombie health and damage has been incrased.
  • Zombie's now flinch when they receive damage.
  • Zombie attack detection has been reworked, now it's based on animation's.
  • Item collision adjustment, item's can't push players or zombies anymore.



UI



  • On player death a more accurate message has been added.
  • Indicator for digestive system has been added on the inventory page.



Sound



  • Sound effect has been added for crafting, drinking, eating, fighting, etc.
  • Some ambient sounds has been added.
  • Zombie scream frequency has been reduced.


Bug fix



  • fixed graphics bug when changing game resolution.



Small patch


-added option to change the display monitor.
-inventory now displays values for foods, drinks and medical items.
-sugary foods and drinks now restore stamina but restores less hunger and thirst.
-added warning message when player attacks without having enough stamina.
-water bottle now can spawn with water in it.
-now there is a better chance to find a working car.