Furnitures and cars now can be looted by left clicking
Lootable furnitures and cars can be highlighted like items
Changed highlight color from green to white
Books now can be read to gain experience
Added some new classes and reworked current ones
Toughness and first aid stats has been removed
Driving license ability has been removed
Cars are now easier to drive on default
Adusted some item sizes
Game has slightly more zombies now
Hotfix 0.2.0.2
Fixed bug that sometimes caused the game to crash on map loading screen
Fixed animation problem with shovel
Fixed bug with bandage and duct tape, now it should stop bleeding and display its tooltip correctly
Fixed some missing item text
Zombie AI minor rework
Footstep sound adjustment
Added sound to items when kicked or droped
Added sound to successful player weapon attacks
Added sound to successful zombie attacks
Item information now displays digestion time
Decreased digestion time of foods and drinks
Increased player bleed chance when hit by zombie
Decreased some of the ability values
Hotfix 0.2.0.1
Fixed multiple bugs that caused the game to freeze or crash
Fixed a bug when active campfire had no visual or sound effect
Fixed some tree models with missing collider
Fixed some building models
Adjusted player spawn, now its less likely to get stucked after spawning
Shotgun now have more durability
Items in cars now show up correctly
Zombies now try to avoid cars
Incrased firearms damage
Incrased cure point on items
Content Patch 0.2
New map
Every building model has been replaced.
Every building now have interiors and can be entered.
New interior models has been added.
New environment models has been added.
Improwed graphics lighting and shadows.
Multiplayer mode is temporary disabled.
The game no longer uses terrain system, insteed terrain is created from 3D tiles.
New door and gate system.
Players can destroy doors.
Players now can spawn inside buildings.
Buildings now turn invisible when player goes inside or behind it.
Players can see inside buildings if they are near a window.
Military zone's has been removed.
Items
A lot of the new items and weapons has been added.
Available items now highlighted when mouse cursor is over it.
Items now can be picked up with left mouse click.
Item spawn point's have been reworked.
Food and drink item's don't disapear when consumed.
Food and drink now can spawn empty.
Zombies can no longer drop items.
Firearms spawn's are more rare.
Firearms usually spawn with ammo.
Militiary grade weapons don't have spawn point's.
Animation
Most of the player attack animations has been replaced.
Tiredness animation added.
Shaking animation added.
Eating, drinking animation added.
Animations now blended with other animation states.
Added hip movement to player character.
Added animation to trees and bushes.
Gameplay
In single player mode death is permanent and Player's can't respawn on the same map.
Player melee combat has been reworked.
Survival aspect of the game has been reworked.
Warmth system added, players lose Warmth during night and when raining.
Food's and drink's now give points back over time, not instantly.
Player can consume maximum three food at the same time.
New type of food's can restore health, stamina and warmth points.
Medkit's has been removed.
Bandages no longer give Health point back.
Now players instantly die if hunger, drink or warmth drops to zero.
Rain system has been added.
Craft system has been adjusted.
Some player abilityes has been adjusted.
Player inventory size has been reduced.
Item's, zombie's, car's, server time and weather now saved between session's.
Firearm bullet spread has been removed.
Firearm stats now incrases it's damage.
Zombies no longer have the ability to sprint.
Some zombies spawn with faster movement speed.
Some zombies now have bigger vision range than others.
Zombie health and damage has been incrased.
Zombie's now flinch when they receive damage.
Zombie attack detection has been reworked, now it's based on animation's.
Item collision adjustment, item's can't push players or zombies anymore.
UI
On player death a more accurate message has been added.
Indicator for digestive system has been added on the inventory page.
Sound
Sound effect has been added for crafting, drinking, eating, fighting, etc.
Some ambient sounds has been added.
Zombie scream frequency has been reduced.
Bug fix
fixed graphics bug when changing game resolution.
Small patch
-added option to change the display monitor.
-inventory now displays values for foods, drinks and medical items.
-sugary foods and drinks now restore stamina but restores less hunger and thirst.
-added warning message when player attacks without having enough stamina.
-water bottle now can spawn with water in it.
-now there is a better chance to find a working car.