Notice of distribution of new DLC for "NOBUNAGA'S AMBITION: TAISHI with Power Up Kit" (03/14/2019)
Distribution of the following downloadable contents have begun.
Tie-up with Ayana Taketatsu, Facial graphic (Nobunaga Style)
Untitled
Untitled
Untitled
Additional DLC just released (07/04/2018)
We have released the following additional DLC:
・Tie-up with Niconico Live Akiyori Tamura, Teruko Akai officer data
・Weekly Famitsu Tieup "William" Officer Data
Update information (06/28/2018)
■Function expansions/adjustments
・Changed so that when a Treasure is requested from a negotiation, alliances and trade agreements are not asked for in exchange.
・Added an "Arrival of Guns" event and revised musket related procedures.
・Added a time period to the return to castle command for armies.
・Improved the UI in order to make it easier to recognize Harvest and needed income during the Recruit command.
・Improved the UI in order to make it easier to understand Trade Zone resources in Trade Zone view.
・Changed it so that reports on the completion of other clans' Grand trade zones are made only through dispatches.
・Changed it so that Battle reports for clans not bordering the player's clan are not made.
・Changed so that war declarations unrelated to the player's clan are not acted out.
・Improved the UI in order to make the useable tactics easier to understand.
・Changed to skip the command phase during the strategy "Full Charge" (No commands can be issued).
・Improved so that the position of the Tactic button does not change.
・Improved so that the Auto Command during battles is maintained.
・Improved the list display to make selecting tactics easier.
・Improved UI to make it easier during marching to know the number of selected units.
・Improved UI to make it easier when selecting cities of origin for the Posting command.
・Changed to allow checking of untriggered Quests in the "Quest Compendium."
・Changed the reporting on the movement of refugees during battles and sieges.
・Changed the message displayed when the castle lord surrenders during a siege.
・Changed the narration when the negotiation command focuses on Peace.
・Adjusted the camera stage to increase by one when carrying out a development command.
・Adjusted the amount of horses and muskets upon refund.
・Changed so that report is displayed upon the completion of a castle when one is being constructed.
・Changed so that sorting the officer list uses the surnames rather than given names.
■ Fixed bugs
・Fixed a bug where the game would occasionally stop if the base that was the goal of an NPC army is dismantled.
・Fixed a bug where the game would freeze the game advances when foreign negotiations cannot be done and the game advances.
・Fixed a bug where officers could not be selected with the Goodwill command.
・Fixed a bug when automating agriculture, where clearing is done at a base that has already acted.
・Fixed a bug there you would lose when skipping battles, even if you had an overwhelming advantage.
・Fixed a bug where explanations for the development commands displayed in front of district info.
・Included an explanation regarding development command shortcuts in Help's "(Other) Game Flow"
・Fixed a bug where changing the resolution during the development command would cause the × button to disappear.
・Fixed a bug where Megohime's face graphic displays dark when expanded in the officer directory.
・Changed the marriage alliance of the Ikeda and Mori clans in scenario "Tennōzan" and "The Battle of Okitanawate."
・Changed the alliance relations of the Ikeda, Yūki, Date and Mori clans in the scenario "The Battle of Okitanawate."
・Fixed a bug where during the change in morale after battle, the policy effect displays as "Trait"
・Fixed the reading and explanation for Fire Arrows.
・Corrected the misspelling of Tamekage Nagao's traits.
・Corrected misspellings in the lines used by maiden officers in the tactic "Shared Fate."
・Fixed a bug where the affiliated base was boot listed at a maiden's coming of age.
・Fixed the trade narration when you have insufficient gold
・Fixed a bug where the "horses" and "muskets" purchased through trade were not recorded in the Balance report.
・Fixed the "Draft Exemption" traits display.
・Fixed a bug where "Remove" could not be selected after moving from form unit to Army info and then returning.
・Fixed a bug where the development display in the unit info of the agriculture view would always show the next month's projected values.
・Fixed a bug where even if you canceled after selecting a new castle lord with the posting command, the new castle lord display does not return to the previous value.
・Fixed a bug where the correct BGM did not play properly until you moved forward after loading saved data in the middle of a game.
・Fixed lines when suggesting tactics "Cavalry Muskets", or "Excitable".
・Fixed a bug where Ii Naomori was not set as foster father to Ii Naochika.
・Fixed a bug where the narration "there is a base without officers on the front lines" narration was triggered even for bases not on the front lines.
・Fixed a bug where advice and narration were not displayed when a trade zone's production was max and no more could be invested.
・Fixed a bug for the "Lord of the West Sea" resolve's "Survey" trait.
・Fixed a bug where the event for the "Cast no Stones" trait effect was not triggering.
・Fixed a bug where the event for the "People First" trait effect was not triggering.
・Fixed a bug where the event for the "Council Governance" trait effect was not triggering.
・Fixed a bug where the upgrade narration was different than expected when the base endurance were all A.
・Fixed a bug where the Surplus Farmland from the agricultural command was the sum of the Surplus Farmland and the Militia.
・Fixed a bug where the expected value for gold was wrong when a trade zone command was cancelled.
・Changed the text for the "The Tiger's Beautiful End"
・Fixed a bug where you move toward the enemy after using the Caution tactic.
・Fixed a bug causing the game to freeze after right clicking the bottom bar during Form Unit
・Fixed a bug causing the game to freeze after clicking Invest or Monopolize right after pressing ESC during the Commerce command.
・Fixed display problems in the Negotiation info of the "Diplomacy View."
・Changed the Resolve name display for successors with the Retire command.
・Fixed a bug where some of the tactic descriptions did not display when focused on in the unit list during battle.
・Fixed various other misspellings and bugs
Additional DLC just released (06/28/2018)
We have released the following additional DLC:
-Scenario "The Battle of Nagashino"
Update information (06/05/2018)
From Settings, you can now set the game's language to English.
Additional DLC just released (04/26/2018)
We have released the following additional DLC:
-Scenario "Birth of Nobunaga"
Update information (04/26/2018)
■Function expansions/adjustments
・Added a new resolve to Tamekage Nagao and Nobutora Takeda
・Changed the Resolve trait effects of Kenshin Uesugi and Tanemune Date
・Improved the ability display (Radar) of the officer info to show growth
・Added "Expand All" "Invest All" "Monopolize All" to commerce and improved the UI
・Adjusted the effect of earthquakes on facilities
・Changed so that alliances and trade agreements are not displayed as compensation when gold or supplies are requested during negotiations
・Changed so that only units from clans that have sided with you can be taken as relief forces when attacking another clan
・Changed so that grand trade zones will not be disbanded even if a castle is constructed in the country where the grand trade zone is established
・Adjusted the AI for counter attacks for NPC clans
・Adjusted the Foreign AI for NPC clans
・Added a button for checking "Facility info" to the development commands
・Changed so that some commands are able to remember the sorted list
・Improved to display "Influenced base count" in the facility list of the development command
・Added a "Quality" tab to Posting and Prisoner treatment in the officer list
・Adjusted so that the amount of population increase affects the castle's refugee count
・Fixed various other balance and display issues
■ Fixed bugs
・Fixed a bug where 2 projected routes for enemy units was displayed
・Fixed a bug where the game would freeze if you automated development when the target value for infantry and militia was set to 0
・Fixed a bug where the ending display was strange
・Fixed a bug where Hideyoshi Hashiba's resolve trait effects would not disengage
・Fixed a bug where an adjoining base type facility could be constructed when only other clan's bases were adjacent
・Fixed a bug where the increasing clan and decreasing clan got reversed when returning materials
・Fixed a bug where a part of the effect for the "Tiger Hunting" tactic was not being triggered
・Fixed a bug where the effect of the following marching qualities were not as planned: Cavalry, Spy Network, Lightning Speed and Ninja scouts
・Fixed a bug where a part of the effect for the "Conquest" trait effect was not being triggered
・Fixed a bug where occasionally characters would declare a lower title than the one they had obtained
・Fixed a bug where the game froze when changing all the soldier count in "Form Unit"
・Fixed a bug related to cross saving
・Fixed a bug where 2 commands would be carried out in 1 base when automating agriculture
・Fixed a bug where players could transfer officers from a base that was currently under loan to someplace else
・Fixed a bug where occasionally a daughter older than the parent would appear
・Fixed a bug that happened when the daimyo changed where values were reset even if the resolve was inherited
・Fixed a bug where during battle, musket tactics were suggested even though the enemy unit was out of range
・Fixed a bug where clearing was suggested even when a labor exemption was in place
・Fixed a bug where units that have not yet arrived also suffered damage when a Ninja village attacked a gathering army
・Fixed a bug where even after marriage, the character could not be selected as a heir until the next month
・Fixed the Tokugawa clan alliances during the "Battle of Okitanawate" scenario
・Fixed a bug during the "A Time of Heroes" scenario where some officers ended up in unintended locations
・Fixed a bug where construction and new facilities were not possible in the district of Sekigahara
・Changed some adoption relations
・Revised the Japanese reading of the term for Hirado port.
・Fixed a misspelling of Naokatsu Tominaga
・Fixed a bug where the name for the Irōzaki district was incorrect
・Fixed various other misspellings and bugs