New items have been placed in some towns that allow the acquisition of companions.
Be careful. A PK could steal your roses, but not your expensive orchids because they are legendary.
There are 28 walking and 28 dancing companions currently available.
Chippie will go nuts to help you feed your pets.
Companion skills are as follows:
MOUNTED - You straddle your companion and encourage it to run in your special way. This reduces travel time by up to 50% at level 10. Effect enhanced when in PK mode (flashing red), reducing travel time by up to 60%
GOLDEN SCARAB - Your companion aids in searching for hidden gold. This provides up to a 10% chance at level 10 of turning a gold rush into a double gold rush.
MODEST DIVIDENDS - Your companion assists by gathering the dust from the corners every chest, increasing gold collected from non-rushes by up to 10% at level 10
SWORD SHEATH - Your companion gives you a place to put your pointy bits, decreasing the weight of all items in equipment slots by up to 50% at level 10
DUST MONGER - Your pet develops a keen sense of smell and uses it to distinguish the finest dusts. This provides up to a 25% chance at level 10 to increase the tier of any dust collected during resourcing.
WISE RUB - Your companion gives you a deep tissue scalp massage. This provides up to a 20% chance at level 10 to turn a double experience rush into a quad exp rush instead.
BLOODHOUND - Your companion gains the ability to pick up the most minute traces of scent. This aids in your ability to track, decreasing the time it takes by half at level 10.
ITEM FETCHING - Your companion seeks to please its master. It will bring to you any stack of items from your remote storage, taking from twenty minutes at level 1 to two minutes at level 10. Only companions who are capable of flying can learn this.
ITEM TRANSPORT - Your companion is your beast of burden. It will continually transport items from one storage location to another, taking as little as 1 minute per stack at level 10. Only companions who are capable of flying can learn this.
MASTER OF SHADOWS - Your companion aids you in being a slithery little sneaky snake, reducing the time it takes to log out after forcing PvP combat from thirty mins to twenty mins at level 10.
Dust Game
The dust collecting mini game has had the threshold for getting a +1 or +2 tier modifier based on moves lowered. Whereas before you needed 11 moves or less to get a +1 modifier, you now need 14. 10 moves will yield a +2 modifier. There are similar penalties for 17+ and 21+ moves. The modifier and move count is now displayed after successful collection for your viewing pleasure.
UI Improvements
Opening the Accomplishments and Companions window will let you know your total and the rank you have achieved due to it.
World coordinates are now shown on the paper map and in stored item descriptions.
Floating text for system messages will always appear if you cannot see chat so you don't miss important notifications.
Some combat colors have been changed to make them more distinguishable.
Fixed an issue with game controllers causing cursor flicker.
A /copyhotbar command has been added. Info in the FAQ.
An issue with the background not showing properly for auction has been fixed.
Fixed an issue with storage slots that made it difficult to tell if an item was in a storage slot you did not have access to due to skill limits.
Updates Link
Visit http://forums.nodiatis.com/forums/forumdisplay.php?f=3 for continual updates.
Hot Zones, Additional Transmutation
We're finishing off 2016 with the completion of the 4th item from our most wanted list and some bonus content from other suggestions. You can see the list here http://forums.nodiatis.com/forums/showthread.php?p=186423#post186423 It has been updated for 2017 where we plan to get another 4 items completed.
Hot Zones
Every 2 days, after the 6am server time reset, bonuses and penalties will be assigned randomly to some zones. These bonuses and penalties will NOT be the same for everyone, however, they will be the same for all your own characters (assuming they are assigned to the same e-mail address). The reason for this is to encourage actual exploration and to reward those willing to do so themselves.
A hot zone is defined as a zone that currently has a bonus for you. The bonus may or may not be accompanied by a penalty, however, no zones will have just penalties and no bonus. Upon entering a hot zone you will receive additional information from the message that typically reads "You are entering..." detailing the exact bonuses and penalties. These will have various ranges (trapping, for instance, has a larger range since it is more difficult to utilize) which for the most part max at 10%. Towns can have bonuses as well, but they are currently limited to Adventuring and Active/Passive Experience bonuses.
There will be no hot zone bonuses or penalties for players under level 5. It is an added complication that may increase the confusion of players, and they don't really have the mobility to choose what zone they farm in regardless.
Transmutation
The ability now exists to use enchanting to randomly morph LG Weapon, Pet, and Gem Masters. Doing so requires a costly resin, however, there is no chance of failure. You can also now morph Armor and Shield Essences. This also has no chance of failure, but yields far less than is put in. It will be up to players to figure out how to do this enchanting, however, it will be far easier to determine than the mystery of A Painful Cleansing.
Transmuting Weapon, Pet, and Gem LG Masters will produce a completely random type of LG Master, so a Pet can produce a Weapon, etc. Also, Gift Boxes can now contain LG Gem Masters whereas before they were limited to Weapons and Pets. The overall chance of getting an LG Master from a gift box remains the same, however.
A bug involving the leveling of Collection and Dust Collecting has been fixed.