BUGFIX: Fungal Shift - fungal shifting into a rare material caused the game to crash
BUGFIX: Rare crash caused by tracking biomes (Thank you Dexter Castor Döpping)
BUGFIX: Game could crash when killing a Kummitus with a lot of HP
BUGFIX: Henkevä potu is no longer a homing target when held in hand
BUGFIX: Player could be deleted when traveling back and forth extreme distances instantly
BUGFIX: Unkilled Kivi caused stain problems
BUGFIX: Soft lock could occur when ending the game underground with a large number of orbs
BUGFIX: Fixed several enemy perks being broken in Nightmare Mode (huge thanks to pudy248 for the fixed code!)
BUGFIX: Extra Life perk now changes the icon to indicate when it has been spent
BUGFIX: Deadly heal should behave more nicely now
MODDING
MODDING: Lua - added CellFactory_HasTag
MODDING: GameEffectComponent - mIsExtension being false could crash the game
MODDING: BossHealthBarComponent added - the new healthbar behavior is moved to here
MODDING: MagicNumber BUGFIX_NEVER_DEFAULT_SERIALIZE_PLAYER added to control how player entity is serialized
MODDING: -enable_unsafe_paths command argument added, it allows the game to access all files on your hard drives
MODDING: -enable_recording_stuff command argument added, allows debug recording tools to be used
Noita Epilogue 2 Update
Noita Epilogue 2 Update is now available. To celebrate the update, Noita is 60% off at Steam!
This update includes a ton of new things, like new spells, new enemies, new bosses, a new area and new secrets. There's also a bunch of tweaks, updates and bug fixes.
Unfortunately your old save games won't survive the update. But there is now a new Steam beta branch called "update_20240214". It will allow you to finish your run with the old version of Noita.
GENERAL
FEATURE: Spell - Sparkly bounce
FEATURE: Spell - Lightning bounce
FEATURE: Spell - Vacuum bounce
FEATURE: Spell - Null shot
FEATURE: Spell - Inner spell
FEATURE: Spell - Giga white hole
FEATURE: Spell - True orbit
FEATURE: Spell - Hookbolt
FEATURE: Spell - Anti homing
FEATURE: Spell - Holy lance
FEATURE: Added 8 modifier spells
FEATURE: Added 6 new enemies
FEATURE: Added 6 new spells
FEATURE: Added 3 new secret spells
FEATURE: Added new rare materials
FEATURE: Added chemical reactions
FEATURE: Added new small biome
FEATURE: Item - Utility box
FEATURE: Potion reactions
FEATURE: Audio is muted when unfocusing the game if "Pause the game when unfocused" is On
FEATURE: Amazing golden spell
FEATURE: 3 new bossfights
FEATURE: Added a new creature
FEATURE: New materials and reactions
FEATURE: New secret quest
FEATURE: Added a new easter egg
UPDATE: Dupe around and find out
UPDATE: Better interaction with No Wand Tinkering and Tinker With Wands Everywhere perks
UPDATE: Lukki Minion is slightly more powerful
UPDATE: Spells can now be dropped from inventory at all times
UPDATE: Spell drop rates rebalanced
UPDATE: Explosive bounce's radius increased
UPDATE: Shiny Orb is now more lucrative
UPDATE: Moved a boss into a slightly more accessible spot
UPDATE: Adjusted various spell mana costs and prices
UPDATE: Adjusted weakness modifiers
UPDATE: Updated the look of the Hiisi Alchemist's potions
UPDATE: Potion content percentages are displayed now (Thank you Evaisa)
UPDATE: Vomiting now requires eating a bit more nasty materials
UPDATE: Buffed Vampirism
UPDATE: A little surprise for the turophiles
UPDATE: Audio - new sounds for [REDACTED], glue, eldritch portal, freezing gaze, barrier & wall spells
UPDATE: Audio - bzzzt
UPDATE: Audio - new sound for [REDACTED]
UPDATE: Audio - new music for a few side areas
UPDATE: Powder pouches have a new functionality
UPDATE: New enemies show their statuses in the UI
UPDATE: Visual, audio and other fx when moving very fast
MODDING/BUGFIX: Removing a game mode mod while there was an active run with it could make the game crash or behave weirdly
MODDING/BUGFIX: Pressing "Install mods..." in mods menu would take one back to the main menu
MODDING/BUGFIX: EntitySerializer couldn't always update entities on hot load changes
MODDING/BUGFIX: Fixed a warning on game start if MaterialAreaChecker.material2 is not set
MODDING/BUGFIX: ModSettingGetNextValue returned setting key if no next value is set for the setting (now returns nil)
BUGFIXES - FEB 14 2024
A small fix to the modding API.
BUG FIXES
BUGFIX: Fixed security vulnerabilities in the modding API (Thank you nathan)
BUGFIXES - JAN 18 2024
A small fix to the modding API.
BUG FIXES
BUGFIX: Fixed security vulnerability in the modding API
BUGFIXES - DEC 21 2023
Mod sandbox protection broke some translation mods.
BUG FIXES
BUGFIX: A fix broke some translation mods that used custom fonts
BUGFIXES - DEC 15 2023
The quick XML parsing fix caused way more bugs than it fixed. It has now been reverted and things should work a little better.
BUG FIXES
A fixed bug caused more issues than it fixed
BUGFIXES - DEC 13 2023
Some more fixes to the modding API. These bugs allowed for sandboxed mods to access things outside of their sandbox. Also a small XML parsing fix.
BUG FIXES
BUGFIX: Fixed a security vulnerability in the modding API
BUGFIX: Fixed a potential issue in regards to file paths
BUGFIX: Fixed an xml parsing issue
(Thank you Dexter Castor Döpping)
Noita Mod Showcase, part 2!
The mods contained so much to see that after 7 hours of streaming we decided to call it for the night and continue the next day. It's time for more Noita mod showcase! Watch on Twitch: https://www.twitch.tv/nollagames