■Bug Fixes Bug in which characters were displayed twice during an event. Bug in which weather conditions were inherited when starting a new game. The weather was not being displayed correctly when a new player started the game. A bug that caused some parts of the story to be garbled in Chinese. The attacks of some monsters are still in Japanese. The special BGM would continue to play after saving and exiting the game. Bug that the special BGM keeps playing after saving and exiting the game. Bug that full screen and screen size are not reflected in some cases.
Translated with www.DeepL.com/Translator (free version)
Update Ver1.40.0
The following updates have been implemented.
[Implementation]
- The weather has been implemented and It will change over each turn passed.
- The damage of some attributes may go up or down depending on the weather.
- You can lie on the bed without any special effects.
- A new resolution of 1920 x 1080 has been added to the display option.
[Adjustment]
- It is not able to quit the game by menu from dungeons
instead changed to return to the title.
- Operation instructions have been changed to depend on the last input device.
- The story part can be skipped by holding the cancel button you pressed.
- Font size became larger and makes it easier to see.
- The probability of ingredients falling from monsters has decreased.
[Bug Fixes]
-Some pad input device does not respond on the title screen
-Fixed other minor bugs
Update Ver1.30.0
The following update has been implemented.
[Implementation]
- Screen switch will reload.
Reduced lags in the game.
[Adjustment]
- Change of the implementation time for game saving.
Change from saving at the end of the game to saving when switching scenes.
Please use the menu for game closing.
[Bug fixes]
- Fixed: Some versions of partner support did not work properly.
- Fixed: Some scenarios were not read properly width The English language.
- Fixed: The display of objects on the world map became strange.
- Fixed: Other minor issues.
Update Ver1.20.0
The following update has been implemented.
[Implementation] - Cooking Pot is available coming with Cooking System - New items using for cooking and could be got from the cooking function (Totally 17 Type)
[Adjustment] - Change of lighting - Adjusted item dropping from the monster defeated - Change of dashing behavior - Change of Item Drop Table (mainly magic stone) - The stunning time of some action has been decreased
[Bug Fixs] - Fixed: Come out with wrong stone when some magic stone to be synthesised - Fixed: Only counted with 1 by sending a stacked gift to Annelica - Fixed: Other Minor Issues
Update Ver1.11.0
The following update has been implemented
■ Implementation ・Added an option to select the difficulty level when starting a new game ・In addition to the original "Normal", you can choose "Easy" and "Super Easy" ・Added new magic stone "Eclipse" and "Judgment" ・Added new buff effect "Charge" ・Added a function to lock items ・Items could not be thrown/ placed/ sold while locked ・Added option for turning on or off the explosion effect ・Implemented a certain NPC module
■ Adjustment ・ The maximum damage shown in the statistics is changed to the player's output damage ・ Changed the key setting for items sorting ・ Magic stone that affects the room has adjusted the range of influence ・ Changed the EXP of some monsters ・ Changed the drop probability of a weapon ・ When the friendship level of the NPC is up, the dialogue will show up if there's a new content of the talk
■ Bugs Fix ・ Fixed: Some magic stones have no effect on monsters themselves ・ Fixed: A BUG that the monsters do not consider the terrain appeared in Sound Square ・ Fixed: Could not use an item on the ladder ・ Fixed: A magic stone used for a room that never hit monsters under some condition ・ Translation Fix ・ Others small bugs fix