Northend Tower Defense cover
Northend Tower Defense screenshot
Genre: Simulator, Strategy, Indie

Northend Tower Defense

Update V1.1



Greetings commanders,

Thank you for supporting us and enjoying the V1.0 release. As we promised we will keep looking into bugs and optimization and any arising issues. Here's the changes and fixes in this update:


A lot of changes in the UI

We got a lot of feedback on texts clarity and size, here's the changes made:


- Changed the text color in the units descriptions in loadout
- Changed the text color in options
- Changed map names colors
- Increased the size of units blocks in loadout



Changes in tutorial:

-We changed the tutorial steps to make it more clear and less confusing by hiding some elements and showing them in appropriate times. Hopefully this will make the tutorial easier.


Gameplay:

- Player's unit health now will turn red when its less than halfway through, to indicate that it's in danger, so you can take action when it happens.

- Added an arrow to indicate the direction of the unit's before deploying.


Hopefully these changes will improve and ease the new players experience. Also we are still collecting reports and feedback from our players.


Enjoy gaming,
Northend Games Team

Northend Tower Defense V1.0 Is Live Now!




Greetings Commanders,

We’re thrilled to announce that Northend Tower Defense is leaving Early Access on Steam! This milestone wouldn’t have been possible without your amazing support and feedback.






Your insights have been invaluable, helping us refine and enhance the game every step of the way. We’re proud of what we’ve achieved together and excited for you to experience the final release!



We added +10 language support so all the community can experience the game in their native language, also we did a lot of fixes and performance improvements for release. 🎖️



Thank you for being such a vital part of our journey. Here’s to more epic battles and continued adventures!

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Sell button Issue Information

Greetings,

Some players are stuck in the tutorial because they can't find the sell button. We will make it clear in the next small patch soon!

In the meantime, here it's:



Sorry for the inconvenience. Kindly be patient.

Northend Tower Defense V 0.9.6 Available!

Greetings Commanders,

We are thrilled to announce update V 0.9.6 of Northend Tower Defense, it's been an amazing experience with all of you. More than 2 years of hard work and great fun.








At Northend Games. We are committed to delivering a quality and unique experience to players around the world. With this game and any future games we have the "unique and quality first" approach.












  • Bayonet Rush
  • Shield Barrier






  • Campaign will never restart when you lose
  • Tutorials improved to cover more of the game abilities
  • Units rotations will feel smooth now, rather than snappy






  • Units and abilities unlocking is now divided in 2 categories, one unlocked by winning levels in campaign only, two by using HP
  • Archer will be unlocked by reaching wave 25






  • Enemy's M2 Mortar now does less damage and in less radius
  • Bazookas now do more damage to planes
  • Bofors now does more damage in a bigger radius
  • Canon now does more damage in a bigger radius
  • Artillery does more damage in a bigger radius
  • Reduced range on enemy's Half truck MG
  • Bayonet units as an ability and as a unit, can now attack transport trucks
  • Adjusted the setup for different reinforcement units in zombie mode






  • A lot of improvements in code and visually has been done to make the experience as smooth as possible






  • Main menu has been reworked to be more animated and interactive
  • Summary has been reworked to have better clarity on information and progression
  • Added an check box in options to remove icons on top of zombies
  • Added an check box to turn off hit blink
  • Added a Loadout button to main menu
  • More loading screens and tips have been added
  • Improved the commander visuals in UI
  • Unit colors in upgrades are now red to make it more clear
  • Added a lock icon on levels that hasn't been opened in freeplay
  • Added shine on deploying units and abilities icons in zombie mode
  • Removed shield icons on top of units in zombie mode






  • A lot of sounds have been added to improve the gameplay experience
  • New music has been added






  • Boss has been improved and fixed some bugs that caused enemies to spawn incorrectly
  • Fixed the starting default settings to make the game look best for new players
  • Tank ability button didn't get grayed after used out in some instances has been resolved
  • Radius indicator graphics get stuck in some instances has been resolved
  • In some instances player can build units on top of each other has been resolved
  • Fixed an instance where medic stopped healing
  • When planes fall down after the bazooka shooting them down they don't explode, they just disappear, has been resolved
  • Tutorial breaks in some instances has been resolved
  • If player played tutorial after finished it from campaign it will show the first level, what should happen it should go to main menu, has been resolved
  • Optimized bayonets upgrade in zombie mode
  • Units placements in zombie had issues, now has been resolved completely
  • Traps and reinforcements sometimes disappear in zombie mode, has been resolved
  • Often plane spawn instead of bazooka reinforcement in zombie mode, has been resolved






NETD now offers two modes the original NETD tower defense, and the zombie experience, Northend Tower Defense V 0.9.6 is up now, we will be working more on NETD, as players request, and we are extremely attentive to any rising bugs and issues in the game to keep polishing to deploy a seamless joyful experience.


Thank you for the community for each one of you for contributing to make the game better, and our lives better, hopefully we will meet your expectations always.





Update V0.9.5

Greetings Commanders,
This update introduces updates and polish to the game.






User Interface




  • New main menu design
  • New in game unit cards
  • New in game abilities cards
  • New animated main menu background




Animations




  • New animation to text waves counter
  • New animated pattern for placement
  • New unit cards animations
  • New animation for money adding and subtracting
  • New units placement animations




Graphics




  • New VFX blood splatters
  • Highlight enemy units on hit





In the next update, we will polish the game more and make it as smooth and as fun as possible, we look for the community feedback to continue the development to it's absolute best. Thank you.

Northend Games Team

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Update 0.9

Greetings commanders,

In this update we fixed 3 old units, added one new unit and polishing gameplay.







Additions



Units



M16 Rocket Launcher

Rain rockets on swarm of enemies, decimate them to pieces


  • Special: Increase fire rate if built close to same unit
  • Bigger range: Increase range by 25%
  • Faster reload: Increase reload speed by 30%
  • More rockets: Shoot twice as much
  • Cluster bomb: Drop 3 grenade for every 3 rocket that explode
  • Rockets rain: Increase fire rate for each unit killed up to 50%


Zombie Mode




  • Added Surrender button to Zombie mode



Fixed



Units


  • MG: Added animations and fixed bugs
  • Armored: Added animations and fixed bugs
  • Bazooka: Added animations and fixed bugs




Bugs



Fixed


  • Couldn't place M2 Mortar in some instances





Thanks to everyone for the support, and feedback. Please let us know if you have any feedback or ideas.


Enjoy gaming,
Northend Games Team

We are on exhibit! [Northend Tower Defense] will go to WePlay Expo 2023!



WePlay 2023 will happen 18th-19th November at Hall H4 of Shanghai World Expo Exhibition & Convention Center, China! We are glad that [Northend Tower Defense] can participate in the Expo along with other excellent games. And we will bring the best of [Northend Tower Defense] to you!

Our booth will be at C04, and we are looking forward to seeing you!

V 0.8.6 Patch

Greetings Commanders,

Small patch that addresses some issues and improvements:

- Improved Zombie Mode performance
- Game over button shows incorrect text
- Now cards in zombie mode will be stacked, if they are similar
- Fixed achievements for Zombie mode
- Stun upgrade wasn't showing in draft in the zombie mode
- Reinforcement armored name was showing incorrectly in the Zombie Mode
- Air drops now double the amount of units in Zombie mode

Thanks everyone, if you notice any issues please let us know!