-Added SCP-096 back (Should now be fixed) -Added 11 new achievements -Added more story notes -Added new figurines
-Fixed SCP-096 not being able to go down stairs -Fixed SCP-173 going through doors instantly -Fixed keycard animation loop -Fixed SCP-049 door sound loop -Fixed SCP-049 getting stuck -Fixed elevator door collision -Fixed coin pickup glitch -Fixed credits
-Tweaked SCP-173 walk sound to be louder -Tweaked Heavy Containment floor texture -Tweaked Heavy Containment event to be random -Tweaked SCP-049 and SCP-173 spawn speed -Tweaked SCP-049 idle animation -Tweaked Heavy Containment wall
If you experience any issues, please contact us on our discord server: https://discord.gg/dfxAkA2
Update 1.0.5
Change logs:
Added keypad outline when near door -Added difficulty selection (Safe, Euclid and Keter modes) -Added 914 event -Added more radio communication events -Added "Sector 9" to Light Containment -Added new level 1 spawn -Added new level 4 spawn -Added new Glock spawn -Added peanut figurine -Added necessary rooms for upcoming secret update -Changed so only 1 flashlight spawns in Light Containment -Changed Glock sound to be more powerful sounding -Changed position of Heavy Containment load trigger to be closer to checkpoint -Changed Glock texture -Removed 096 while we revamp him
-Tweaked post processing to be less blue -Tweaked flashlight to be stronger
Update 1.0.4
Change logs:
-Added flashlight -Added new main menu song -Added option to skip intro in main menu -Added back SCP-173 (Was removed to improve mechanics) -Added another random event -Changed level to load by parts for better performance (NOTE: You may experience minor lag spikes when loading a new section) -Changed Light Containment to white and orange walls
-Fixed more clipping issues -Fixed seeing yourself in intro
-Tweaked SCP-173 to spawn sooner -Tweaked character to move smoother -Tweaked bloom to be less obvious
Update 1.0.3
Change Logs:
-Added SCP-012's functionality -Added intro animations -Added 15 minute decontamination announcement -Added version marking in main menu -Added credit to Jacek 'Fragik' Rogal -Added "thank you" section for Hubert Moszka (Thanks Hubert) -Added random pistol spawns in Light Containment -Removed SCP-094 for canonical reasons (We'll replace it with a new SCP in the future)
-Fixed note in cell not being readable -Fixed SFU Helicopter collision -Fixed multiple nuke icons appearing -Fixed pistol muzzle flash looping -Fixed clipping near locked down doors -Fixed some lighting issues -Fixed Entrance Zone stairs (The entire thing)
-Tweaked 173's speed when close to the player -Tweaked intro voice volume -Tweaked first announcement to be in "Russian" intercom
If you encounter any issues please contact us on our discord! https://discord.gg/Frz6KUb
Patch 1.0.2
Change logs:
-Completely revamped SCP-173
Will now take 3 seconds to open door
Is slower overall when far away
Has a longer trigger distance and follow radius (will chase you longer)
-Revamped lighting to be more consistant -Added Breakable lights
-Fixed nuke. It was completely broken -Fixed graphics quality increase by itself -Fixed clipping issues in Heavy Containment -Fixed being able to clip through the cell roof -Fixed getting killed in Entrance due to decontamination -Fixed mouse sensitivity starting at 0 -Fixed hints not going away after intro -Fixed audio mute after starting new game -Fixed not being able to leave "credits" section in main menu -Fixed V-Sync button showing wrong toggle
-Tweaked wall textures in Light Containment to have more depth -Tweaked SCP-049's, SCP-173's aswell as Gru P's and SFU's spawn chances -Tweaked "low" settings to not include shadows or reflections and low resolution textures -Tweaked SCP-096 to only be triggered when looking at his torso or head -Tweaked lighting in some areas
Due to this new lighting you may experience some issues. If you do please contact us on our discord! https://discord.gg/Frz6KUb
Update 1.0.1
Change logs:
-Added tesla gates to Heavy Containment -Added full settings menu -Added minor hints -Added patreon link
-Fixed graphics not applying -Fixed soldier's ragdoll mass -Fixed SCP-914's sounds bug -Fixed soldier's pathfinding -Fixed locker collision with player -Fixed game crashing when Discord is not active -Fixed decontamination not occuring in some areas of Light Containment -Fixed the event in Heavy Containment
-Tweaked the "Low" quality setting to not include shadows -Tweaked motion blur and lighting -Tweaked SCP-173 run speed -Tweaked intro sequence -Tweaked floor and wall textures to match a bit more
Our discord page for any feedback: https://discord.gg/Frz6KUb
Hello! We've just released version 1.0.0 to the public! Along with that we have a new release trailer on our youtube channel!
[previewyoutube="MDRelLjzSaM;full"]
Thank you to everyone who has helped with this project, expect updates very soon. In the meantime, you can join our discord server here: https://discord.gg/knsr7Xg
Please enjoy the game and let us know what you think, any feedback or future suggestions are appreciated!
-SCP Nukalypse Team
Final Update Before Release
Hello!
Thank you very much for following this project and its progress. We are getting closer by the day to the release. We don't want to give a specific date yet, but we plan on releasing version 0.1.0 sometime in April.
We want to make sure the game has as little bugs as possible and as much content as we can put in it right now.
Until the game is released, this is the final update. We hope to see you play the game, if you have any questions or want to discuss anything about the game, feel free to join our discord server! Server invite: https://discord.gg/Zc666jd