O.A.C: World Begins cover
O.A.C: World Begins screenshot
Genre: Simulator, Strategy, Indie

O.A.C: World Begins

About the upcoming March 15 update!



The list below will be with you in the March 15 update, I am working steadily on these and more.


Greetings to all O.A.C Players!

O.A.C is completing the 1st month of its first alpha version released as of March 2.

As you know, you will receive our regular updates on the 15th of every month and our major updates every 3 months.

Also, bug fixes may arrive at any time and date.


____
Some Innovations You Will See in the March 15 Update.

- Opening of +5 new countries for testing (Poland, Brazil, France, Bulgaria, Italy and Georgia)

- Completion of lists of all political parties, statesmen and city bureaucracies in countries currently open to testing (7 countries in total) Correction of errors and data upload deficiencies that you have noticed and reported to me will be completed in all these countries.

With this update, a total of 13 countries will be active in O.A.C, including the previous ones.

- The error in completing "Beginning Missions", which is now called "Starter Quests" will be fixed.

- Fixed the location of the capital house in Greece. Fixed the bug that appeared in a different city.

- New bug fixes have been made on the map.

- The Tech Shop user interface has been reviewed and transformed from its simple form to a new interface. (UI updates will continue and will be gradually improved with each update)

- Healing mechanics of Brain Anomalies

- Starting a business - The mechanics of Starting a Company continue to be developed. New investment instruments are being worked on.

- The game's tutorial continues to be improved and made more comprehensive.

- Work continues on the "time accelerator" in the game. Although it will not be available for testing in the March 15 update, you will now be able to increase and speed up the game time by 2x - 3x -5x in the next update. However, keep in mind that this will affect your character's "time perception" and cause some brain anomalies.

- New features will be added to the character creation screen.

- Your character's choice of religion will now affect your gaming experience and the public's attitude towards you.

- Interacting with the team employees you are hiring.

- Interacting with your tenants (evacuation, rental agreement updates, etc.)

- Fixing errors in the Save and Load system (Please note that your game saves will be deleted many times until Steam integrates into the cloud saves system. I'm sorry for this problem, but we have to experience these problems for now.)

- Enabling the Settings Tab on the Start Screen will be active.

________
The above list will be with you in the March 15 update, I am working steadily on these and more.

Thank you so much for being with me!

Best Regars!

Bug fixes after February 16 Regular Update | #2

Hello everyone!

I could not share an informative post after the February 16 Update.

However, you will soon receive a detailed post about all the changes and the process.

I work non-stop almost every hour and strive to make it better. Your support will increase this speed and make me more motivated. Thank you so much for doing this!

Some of the bug fixes you reported;

+ UI bugs detected and resolved as a result of your feedback.

+ Observed bugs of 7 countries open to testing have been fixed.

+ Minor economy fixes made

+ "Mobile Phone" has been added to the communication tools.

+ City tests were carried out in the USA, UK, Germany and Turkey, Greece and Azerbaijan. Simple errors detected were fixed.

+ Added Save/Load system (It may not seem to be fully working yet, but the saves you make are functional.) You may need to clear your progress several times until the Save/Load system is fully integrated. I will inform you about this.

+ Errors on the country selection screen have been completely resolved.

+ Technology shops are now accessible in cities. This was for testing purposes and other buildings will be fully active in the March 15 update.

+ Fixed data loading error in President of the United States / U.K details. We experienced the same problem in political parties and this was also solved. We also experienced this problem in the character brain. I am aware of the data upload error experienced in some countries that have recently opened for testing, the definitive solution to this will come in the March 15 Update.

+ All building icons have been updated in the right panel "Buildings" tab. In all other tabs, innovations and bug fixes will continue with each update.

You know, I'm still in my infancy, but keep working non-stop! I will give you my best.

Regards!

February 15 Future Updates

What's new you'll see in the update on February 15th

+ Simple in-game tutorials will be added.

+ 5 more countries open to testing (United States of America, United Kingdom, Germany, Bulgaria, Azerbaijan)

+ Opening communication tools to testing (Mobile phones and computers)

+ Save / Load System

+ Some bug fixes on the map

+ Elimination of bugs in country information opened for testing (Total 7 countries)

+ Correcting Economic Imbalances

+ Activation of your character's team create process.

+ Fixing detected and reported UI panel closing bugs.

- (Skirmish Mode) Preparation for direct government management update (It won't be playable yet)


Update Details

This upcoming update has been made by adding the data obtained together with the feedback of all our players + O.A.C's normal development plan.

(?) Simple in-game tutorials will be added.
Our players reported that O.A.C's challenging mechanics needed to be supported by an in-game tutorial. For this reason, we added a tutorial within the game.

It will continue to be developed continuously.


(?) 5 more countries open to testing (United States of America, United Kingdom, Germany, Bulgaria, Azerbaijan)

5 Opening the new country to testing, activating country bureaucrats, city and city information, economy and regime models.

Countries with states (such as the U.S.A.) will be detailed into the state system and cities and even counties in future updates. For now, in countries with a state system, you will only progress through states.


(?) Opening communication tools to testing (Mobile phones and computers)

Your character can now access communication tools in the world. In the "COMMUNICATION" tab.
In the first place, these are mobile phones and computers.

Although the features are limited at this stage, they will be improved gradually.


(?) Save / Load System

We know the inconvenience of not being able to save your game and character for 15 days. The reason for this was the temporal disruptions in saving the huge data contained in O.A.C. And this problem is solved. Now you can save your character and game time!


(?) Some bug fixes on the map

As a result of the feedback of our first players, the city location information in the countries in the test was corrected.

Our future update plans (in the coming months) include working to make country cities, regions and states increasingly more detailed.

Also, as we always say, 5 new countries will continue to be opened for testing in each update!


(?) Elimination of bugs in country information opened for testing (Total 7 countries)

As a result of the feedback of our first players, the country information errors in the test have been largely eliminated.


(?) Correcting Economic Imbalances

Although the corrections will become more obvious and affect the mechanics during the period when country relations are active, minor errors in economic balances have been corrected.


(?) Fixing detected and reported UI panel closing bugs.

The error reported to us that some UI windows could not be closed has been fixed.


(?) Activation of your character's team create process.

Your character's "COMMUNITY" tab is now active.

You can hire people from all professions and include them in your team. Remember that your team will play a big role in the "internal uprising / coup" mechanic that will be opened soon!

**The above update will be available starting February 15**

(?) (Focused Skirmish Mode) Preparation for direct government management update (It won't be playable yet)

Warning: Not playable yet!
Although the mode will not be available for playtesting in this update yet, we can offer you a partial demo. For a short-term demo of the skirmish mode, you can wait for the first March update.


Regards!

(POSTPONED TO 16 FEBRUARY) February 15 Future Updates

Attention: This update has been postponed to 1 day later.




What's new you'll see in the update on February 15th

+ Simple in-game tutorials will be added.

+ 5 more countries open to testing (United States of America, United Kingdom, Germany, Bulgaria, Azerbaijan)

+ Opening communication tools to testing (Mobile phones and computers)

+ Save / Load System

+ Some bug fixes on the map

+ Elimination of bugs in country information opened for testing (Total 7 countries)

+ Correcting Economic Imbalances

+ Activation of your character's team create process.

+ Fixing detected and reported UI panel closing bugs.

- (Skirmish Mode) Preparation for direct government management update (It won't be playable yet)


Update Details

This upcoming update has been made by adding the data obtained together with the feedback of all our players + O.A.C's normal development plan.

(?) Simple in-game tutorials will be added.
Our players reported that O.A.C's challenging mechanics needed to be supported by an in-game tutorial. For this reason, we added a tutorial within the game.

It will continue to be developed continuously.


(?) 5 more countries open to testing (United States of America, United Kingdom, Germany, Bulgaria, Azerbaijan)

5 Opening the new country to testing, activating country bureaucrats, city and city information, economy and regime models.

Countries with states (such as the U.S.A.) will be detailed into the state system and cities and even counties in future updates. For now, in countries with a state system, you will only progress through states.


(?) Opening communication tools to testing (Mobile phones and computers)

Your character can now access communication tools in the world. In the "COMMUNICATION" tab.
In the first place, these are mobile phones and computers.

Although the features are limited at this stage, they will be improved gradually.


(?) Save / Load System

We know the inconvenience of not being able to save your game and character for 15 days. The reason for this was the temporal disruptions in saving the huge data contained in O.A.C. And this problem is solved. Now you can save your character and game time!


(?) Some bug fixes on the map

As a result of the feedback of our first players, the city location information in the countries in the test was corrected.

Our future update plans (in the coming months) include working to make country cities, regions and states increasingly more detailed.

Also, as we always say, 5 new countries will continue to be opened for testing in each update!


(?) Elimination of bugs in country information opened for testing (Total 7 countries)

As a result of the feedback of our first players, the country information errors in the test have been largely eliminated.


(?) Correcting Economic Imbalances

Although the corrections will become more obvious and affect the mechanics during the period when country relations are active, minor errors in economic balances have been corrected.


(?) Fixing detected and reported UI panel closing bugs.

The error reported to us that some UI windows could not be closed has been fixed.


(?) Activation of your character's team create process.

Your character's "COMMUNITY" tab is now active.

You can hire people from all professions and include them in your team. Remember that your team will play a big role in the "internal uprising / coup" mechanic that will be opened soon!

**The above update will be available starting February 15**

(?) (Focused Skirmish Mode) Preparation for direct government management update (It won't be playable yet)

Warning: Not playable yet!
Although the mode will not be available for playtesting in this update yet, we can offer you a partial demo. For a short-term demo of the skirmish mode, you can wait for the first March update.


Regards!

First Player Privileges | Mid-month update and Discounted Price End Information



Hello everyone!

Especially to the first O.A.C Players! This announcement will be for you.

As of today, O.A.C has completed its 1-week release life. Thank you to all the gamers around the world who own and care about this baby in its infancy!

The O.A.C got a lot more attention than I expected, and you loved it in its flawed way. Thank you a thousand times for all your motivational words and support. I have bigger responsibilities now!

We are still at the very beginning of everything and we will work even harder for the best.

Now I will work harder and give you the best.


SOME PRIVILEGES FOR O.A.C'S FIRST PLAYERS

All these rights will be valid for life.

I will make my first supporters who set out with me on a very long journey extra happy throughout the entire process.

For example, my future plans for O.A.C include creating physical and collectible products. I will ship all these products to the first players of O.A.C completely free of charge.

When the most perfect and complete version of the game is released, we will send physical O.A.C products with official banderol. And like everything else, it's completely free.

Including the boxed, collectible and original DVD of O.A.C.

All DLC and extra official mods created for O.A.C will be completely free for the first players of O.A.C.

As C.O.T.E Technology & Software Development Company, we will give VIP membership rights on our official website for all new games / products or services we will create. (Forever)

As a result of these rights, they will benefit from the products / publications / training or services that our studio will offer to the public today or in the future with extra privileges.

We are also preparing a C.O.T.E VIP card for you. Keep this card!


INFORMATION ABOUT ROUTINE UPDATE DATES

As we mentioned before, O.A.C will receive minor updates on the 15th of each month and major updates every 3 months. Also, hotfix may come at any time.



END OF DISCOUNTED PRICE

As stated in the early access announcement, price increases may be observed as the O.A.C development level increases.

We guarantee to deliver a gaming experience that matches the value of purchases in the future.

Once the discount ends, the right to take part in "First Player Privileges" will also end for new players.

This date is the moment when February 9, 2024 ends and February 10, 2024 begins.

Best regards!

Türkiye için Fiyatlandırma | Türkçe Dil Desteği ve diğer!



Herkese merhabalar!

O.A.C Erken erişim alfa sürümü yayınlamanın ardından, henüz bir duyuru paylaşmak için yeni zaman bulabildim. (yayın sonrası +3 hotfixten sonra :D 26 Saattir uyumadım ama sorun değil zaten yüz yıldır böyleyim :D)

Sizlerle hemen güzel ve önemli detayları paylaşmak istedim.

Türk oyuncular için; O.A.C'ın geliştirilmesinin yanı sıra, Türkçe dil desteği üzerinde de çalışmalara başladım. Öngörülerime göre Haziran ayı ortaları itibariyle Türkçe dil desteğini tamamlamış olacağım. (Elimden gelenin fazlasını yapıyorum.)

UYARILAR:

Oyunun 2 Şubat tarihli Erken erişim - Alfa version çıkış sürümü tamamen İngilizcedir. Bu sebeple dilerseniz satın alımlarınız için Türkçe dil desteğini (Haziran ayı ortaları) bekleyebilirsiniz. Böylece hem oyunun daha gelişmiş bir versiyonunda giriş yapmış olacaksınız, hem de Türkçe dil desteği ile birlikte oynamış olacaksınız. Tavsiyem kesinlikle budur, ayrıca daha da önemlisi Türk oyuncular için fiyatı dolardan bağımsız hale getireceğim bir proje yaratıyorum. Böylece dolar endeksli ödeme yapmayacaksınız. Böyle bir projem olduğu için Türkiye tabanlı bir reklam yapmadım, (globalde de yapmadım aslında) hatta aksine Türk oyuncuların satın alımlarını olabildiğince geciktirmesini - satın alım yapmamasını isterim.

Detaylar için;

TÜRKİYE FİYATLAR VE SATIN ALIMLAR HAKKINDA ÖNEMLİ BİLGİLENDİRME:

Bildiğiniz üzere Steam, Türk Lirası bazında oyun satışını devre dışı bıraktı. Bu nedenle yapımcılar olarak Türkiye'ye özel / adil bir fiyat politikası uygulamamız artık mümkün değil. Dolar bazında küçük veya standart bir fiyat politikası, Türk oyuncular için yüksek ücretlere dönüştü. Diğer yapımcıları bilemesem de benim şahsi kararım bu adil olmayan fiyat arenasında, Türkiye'yi ve Türk oyuncuları mağdur etmemek. Temelde geliştireceğim sistemi tüm Türk yapımcılar yapabilirler, fakat tercih meselesi tabi...

Steam üzerinde özel bir müdahelede bulunamasam bile, Türk oyuncular için fiyat politikasını adil tutabilmek adına C.O.T.E resmi web sitemiz üzerinde "Lokal satış sistemi" üzerinde çalışıyorum. (Resmi web sitemiz şuan da hızlıca yapılmış ve oldukça özensiz, gelişmiş hali ve bahsettiğim sistem için de local de çalışıyorum.)

Satış ve ödeme sistemini tamamladığımda, bunu yine Steam üzerinden bir duyuru ile siz değerli oyuncularımla paylaşacağım. Böylece O.A.C World Begins'i ve gelecekte yayınlanacak tüm diğer C.O.T.E oyunlarını daha adil bir fiyat ile (Türk Lirası olarak ve global piyasadan çok daha ucuz) satın alabileceksiniz. Elbette Steam'e TL endeksini kaldırdığı için bir ceza vermek haddime değil, ancak Dolar endeksini kendi platformumda ve kendi ülkemde kaldırma kararım da tıpkı Steam gibi C.O.T.E Technology & Development Studios politikaları gereği gayet mümkündür. Steam zaten böyle bir hakkı tüm yapımcılara vermiştir.

Kısacası Türk oyuncular için; dilerseniz dolar bazlı fiyat üzerinden şuan satın almamayı tercih edebilirsiniz. Tavsiyem, bir süre daha beklemenizdir ve satın almamanızdır.

Merak etmeyin bence bu bir kayıp değil, hem oyunun daha gelişmiş bir versiyonunda O.A.C ile tanışmış olursunuz, hem de adil bir fiyat ile satın alım yaparak bütçenizi korumuş olursunuz diye düşündüm. İyilik meleği değilim, sadece adilim. Ayrıca ülkenin ekonomik durumu, Steam'in politika değişikliği ve Türk oyuncuların büyük mağduriyeti, O.A.C gibi bir oyunun tam da eleştirel konseptinde yer alıyor.

O.A.C maddi hedef güdülerek veya büyük iddialarla yapılan bir oyun değil ve hiçbir zaman olmayacak. Maddi beklenti ile yapılan oyunlar zaten piyasada fazlaca var (tüm yüksek bütçelere, takipçi sayılarına - coder, grafiker, music producer v.b. büyük bir ekibe rağmen) yapımların basitliği ve para odaklı yapıldığı gayet ortada.

Ben kendime yapımcı değil, oyuncu gözüyle baktığım zaman biz bunu hak etmiyoruz.

Bu konuda sizi uyarmak ve zaten adil olmayan ekonomik bir ortamda, daha da adil olmayan fiyatlarla karşılaşmanızı (en azından kendi oyunlarım için) engellemek istedim.

Saygı ve sevgilerimle.
Yakın gelecekte görüşmek üzere!

Minor bug fixes as a result of your feedbacks | #1

Greetings to my first players!

I thank you very much for feedback and the motivational messages.

I work non-stop almost every hour and strive to make it better. Your support will increase this speed and make me more motivated. Thank you so much for doing this!

Some of the bug fixes you reported;

- Hotel room - UI errors in the Inventory and Vital Information sections have been fixed.

- Character "birth city" bugs fixed

- Minor economy fixes made

- For Greece; A legal panel arrangement was made. (I have to disable access here for now)

Since the "LAW panel" affects other mechanics, it will be released simultaneously with other mechanics that have not yet been activated with the first major update.

- Added Exit function

Although a few contact me, I hope my top 15 players will send me a message on Discord. I'll have some surprises for early O.A.C players in the future!

In addition to Discord, you can also reach me via email at contact@cotestudios.com. Be sure that I will definitely reply to your messages even if I cannot reply to you right away because I am alone.

Au revoir!

O.A.C will be available in Early Access starting February 2!



Hello everyone!

My first game O.A.C World Begins, which has been waiting on your wishlists for a long time, will meet you strategy lovers on February 2, 2024!

I set out to do the best for everyone who loves grand strategy and depth. I based the game on a Futuristic story model. At the same time, through O.A.C you will be assured that you are a unique character who exists between an extraordinary existence and the real world.

"O.A.C is a reflection of your inner world that distinguishes you and your personality from the majority."

Every decision you make, all the relationships you establish, the character you build and the traits you develop will reflect your soul to help you shape the future.

I'm very excited about this process. And I wanted to share my excitement with you right away. ːsteamhappyː ːsteamhappyː

Starting from February 2nd, your first impressions, likes and comments will motivate me so that I can take O.A.C to a better level than the alpha version. I have tried to do my best since 2021. But is this enough? Absolutely no, it's not enough. However, you can be sure that I use the opportunities at my disposal to the highest level. Now it's time to work harder for more!

What will you see on February 2?

Please note that from the date of O.A.C release until the next update, only 2 countries (Turkiye, Greece) will be playable, the other countries will be locked.

If you want to make a purchase after all countries are published, you can wait for the next announcement.

However, any support you give will help me speed up this process. Thank you. <3

Detected/possible bug fixes on the 15th of every month, you will receive major update every 3 months.

In other words, in the May big update, U.S.A. Russia, Germany, Poland, Ukraine, France, England, Spain, Italy, Brazil locks will be removed and playability will be confirmed.

Until next update. In the first 3 months, only Turkiye and Greece are among the countries that the player can choose as a starting point.

This situation will continue as new countries appear in every major update. Even though basically all the countries of the world are ready, the artificial intelligence involved in information input and commercial/military/social relations of the countries with each other must work flawlessly. My testing and development continues non-stop.

Currently, relations can be established with all countries and you can include them in the game, but as a player, you cannot start the game by selecting other countries at the beginning. Until the next update, other countries are locked.

We are in Early Access, alpha version for now.

Players who purchase the game can obtain the music album I prepared specifically for O.A.C as an additional package for free.

Feel free to let me know any bugs, shortcomings or ideas you encounter in the game. This will be very useful for me. ːsteamthumbsupː

Although all major countries and all of smaller countries are ready, artificial intelligence has flaws that need to be tested. For this reason, in major updates (in each update), playability locks will be unlocked for you, provided that there are 10 countries each.

I will share a cinematic trailer and a new gameplay video in the middle of this month. An old version gameplay video is available in our store.

For your suggestions and requests, do not forget to write to the forum in the Steam community. <3

In future updates, many modes such as direct "Skirmish Mode", World War 3 scenario and Space Invasion will be offered free of charge to O.A.C players.

Although I cannot yet give a date for the multiplayer release, I will continue to use all the income I make by establishing a team for the development of O.A.C. But a multiplayer O.A.C experience is definitely high on my plans.

Thank you to everyone who has been waiting for a long time, thank you to the people from all over the world with whom I share my excitement.

Never forget that I am progressing thanks to you.

You can like this announcement and support me further by sharing it with your loved ones on any social media platform. Thank you so much!

O.A.C World Begins!

UI improvements & Alpha Test Update | Some News






Some News



Hello to all gamers who follow me from all over the world!

The long-running pre-alpha version is now complete! It is now in an Alpha release and waiting to meet its first players.

The official release date will be announced in just a few days.

You'll also be able to see updated screenshots of O.A.C with new UI designs on our Steam Store.



For a very long time, I have focused on the coding, story, art design, music of our game, determination of special forces for countries and map drawings, as well as the design of units, events and game mechanics.

Additionally, O.A.C actually contains a giant world and a huge data warehouse. This massive data warehouse had to be partially compatible with thousands of rows of "real world" data. It took me a lot of time to research all of this, collect it, verify its accuracy, process it and integrate it into a O.A.C game.

A must for a grand strategy!

I didn't pay enough attention to the UI throughout this entire process, and a simple UI was enough to sustain the pre-alpha mechanics throughout all testing phases.

But now is the time! And I made my first presentable design for the UI.

While I tested that the UX was good, I made our first update on the UI.

I wanted to share the latest version with you.

A few small examples from the latest version;



I am sharing some other UI examples in the O.A.C for you.

Don't care about statistical data/descriptions in UI images. I chopped the salads, but I wanted to send you some visuals before putting them on the plate. The kitchen part of the job is always really complicated!

(You can enlarge the thumbnails by clicking on them.)








I've prepared a before and after here.

[expand type="details"][/expand]

I'm also working on a UI design with changeable transparency and dimensions. Even if you don't see it in this alpha version, you will see it in the first 1.0 version.

You can find the new images on our store page, in the O.A.C's promotional gallery.

Along with the pre-alpha version, I am preparing our more eye-catching UI designs that will continue to be stable in the alpha version.

I hope you like it, I really enjoyed designed.

Basically, I wanted to design a user interface that would feel seriously and combat strategies from the player's point of view.

Of course, this is not the final state and I am at the very beginning of everything!

I am working hard to be the best I can do within my means.

You know I'm crazy and I will do the best for you, if not today, tomorrow definitely!

This will continue non-stop.

Be sure to stay tuned for new store images and the official release announcement in a few days.

Kind regards.



Our first gameplay trailer has been released!

Hello our dear gamers;

The first gameplay video of our Prealfa test version is live. You can watch it on our store page. On some video platforms, our trailer received comments like "creepy, wonderful" ːsteamhappyː

You can send us your ideas and comments under this post.!


A more detailed gameplay will be with you before the release!