Oafmatch 1.0.4 Rejoices oafes and oafes for a new version is upon you!
Many interresting things in there, most notably Steam Cloud Save support!
Changelog:
Steam Cloud Save support
Corrected icon of Warlord's Maul
Summoner's damage correctly increases at rank 3
Dying properly removes all buffs/debuffs (including potion effects)
Dragons in zone 6 and 7 use the correct image in conversations
Selection, pan info properly reset in party menu when switching save files
Runewarriors get mana for matching gems with extra lives
Scouts properly explode yellow gems
Characters in the back row remain there when moving to the next wave
Updated description of thief's special ability to state that it also works with wild matches
Fixed description of Staff of Storms
Alchemist's passive ability is now properly constrained by her rank
Healer's passive ability applies to the healer himself as well as his companions
No longer display "perfect bonus" after battles in roguelike mode. (Still gives just as much gold, though)
Added control for terrain animation speed
Added control for enemy turn speed
Added option to disable camera shakes
Agrinji's Dungeon chests only drop a single item
Agrinji's Dungeon boss chests drop two items
Agrinji's Dungeon chests can drop max-rank loot even on the dungeon's first level
Roguelike winners will be able to load their savefiles (though there's not much to do in the dungeon once you've won!)
Roguelike winners can choose to restart with their winning savefile
Characters not in the current party in roguelike mode now display correct health values
Community buffs no longer activate right at the end of a fight
Health fountains no longer spawn in the final room of a roguelike level, since the party will be healed upon descending to the next level anyway
Added option to disable automatic move suggestions
Added command in combat for getting a move suggestion
Updated graphic for move suggestions
Agrinji's Dungeon properly increases monster levels at deeper depths
Fixed bug with resurrection fountain sometimes having an empty option when showing list of dead characters
Have fun, and go fix problems with violence (and strategy)
Oafmatch 1.0.3 released!
Oafmatch 1.0.3 Continuing the trend of carring about your feedback, here comes 1.0.3!
Rejoices oafes and oafes!
Changelog:
Added keybindings for previous foe and next foe
Fixed issue with certain commands not accepting certain keys after binding them
Fixed issue with Vorpal Crossbow incorrectly giving mana for destroyed gems
Fixed issue with incorrect potions getting equipped after game load
Fixed issue with green manastrike potion having the wrong graphic
Fixed issue with broken cages in roguelike mode
Fixed issue with level display in equipment tab after training
Fixed issue with lengthy descriptions overflowing the text box on the map
Soulseekers will inflict stuns of the correct duration
Clerics will heal based on damage actually dealt, not base damage
Training in roguelike mode will now update current health values of characters to maintain their current health to maximum health ratio
Contortionists will correctly update their health in combat
Contortionists in roguelike mode will lose their bonus health after battles
Amulet of Epiphany will no longer target wild gems
Updating Swashbuckler's description to specify that her Ambidexterity applies once per turn
Swashbuckler's mana discount will no longer incorrectly display after the turn ends
Charm of Stone's boulder gem will be darkened to look more like other terrain gems
All conversations are always be skippable in Campaign+
Fixed Simultaneity achievement
Rearranged abilities on double-size boss cards to make room for manacounters
Have fun!
Oafmatch 1.0.2 released!
Oafmatch 1.0.2! So little time has passed since the game is out and there is already an update thanks to all your nice feedback!
Many fixes big and small; and most importantly hopefully better distinguisable gems for colorblind people.
Also sadly the login infos in the last version were saved in a weird way and wont transfer. You'll just need to
re-login ingame, wont happen in next version anymore :)
If you have not registered, consider it, you can talk to people and see their amazing combos and soon on https://oafmatch.com/ I'll add random useless fun stats to marvel at! :)
Changelog
Added support for pasting text ingame
Added hide/unhide password toggle
Added options for filtering chat, controlling threshold for combo notifications
Modified gem images to help make them more colorblind friendly
Added option for controlling gem speed
Fixed glitch that involves canceling the opening of a crate in roguelike mode
Added hint about going back to complete old fights on harder difficulties
Fixed pronoun usage in combo notices
Added ability to deselect chat line with a gamepad
Added ability to cancel gem targeting with gamepad
Toned down animation on stun effect
Fixed arena reward bug
Fixed display issue with long logins/passwords
Charm of Stone's falling boulder will now grant mana from crushed gems, as stated in its description
Fixed party movement bug on world map
Autoequipping weapons into empty slots will no longer unequip two-handed legendary weapons
Fixed Champion of Mendra achievement
Updated loading screen image
Updated effects for dead and stunned foes
Updated credits
Added correct default values for chat options
Fixed welcome dialog appearing inappropriately after game updates get installed
Changed login system to not reset each update
Have fun fixing problems with violence!
Oafmatch is released!
The day has finally come! After much work and love Oafmatch comes to the world!
Come follow the adventures of Knuckles as he brawls his way out of everything, as he puts it himself "Knuckles fixes problems with violence!".
But be warned, violence will only get you this far, be prepared to think your way through too!
Oh and to celebrate the newborn, we've slapped a 17% discount on it right of the bat! What are you waiting for?!