Octopticom cover
Octopticom screenshot
Linux PC Steam
Genre: Simulator, Indie

Octopticom

Stack Machines

Our next game will be a zachlike called 'Stack Machines'. It's a mix of TIS-100 and SpaceChem. If you enjoyed OCTOPTICOM there is a high probability that you will also like 'Stack Machines'.

Check it out here and wishlist if interested:
https://store.steampowered.com/app/2279060/Stack_Machines/

New game - Sokosignal

Update v1.1.4

Version 1.1.4 is a small update:


  • Added borderless fullscreen for the Windows version
  • Fixed - selected components are now deselected after clicking on a component in the menu or the simulation step button. This used to cause strange behavior and crashes.

Update v1.1.3

Version 1.1.3 is mostly bugfixes:

  • switching solutions with the keyboard shortcuts while holding components with the mouse used to crash the game in solutions with a save file
  • crashing on input from media keys
  • the code behind the behaviour of the complementary component was rewritten to fix a bug(and other potential bugs) reported by max on the unofficial Zachtronics discord server
  • on WIndows the print screen key can be used for screenshots
  • version label added in the main menu

Update v1.1.2

Version 1.1.2 is a small patch:

  • updated some of the libraries used by the game to fix a bug on Linux caused by the last update of the steam runtime resulting in no text being rendered
  • fixed an issue where unrecognized keys were interpreted as space

Update v1.1.1

Here is what's new in version 1.1.1

Bugfixes

  • Hotkeys remove io objects
  • Escape while holding a selection containing an io object not below the cursor drops the selected components and makes them inactive
  • Selection is not cleared when switching to different solution
  • Crash after switching solution with a selection that was not cleared
  • io components not active when loading a corrupted save file
  • Components can be placed outside the board
  • Crash when scrolling outside of a loaded level
  • Sum of components costs not updating when switching solutions


New features

  • Move the board with the middle mouse button
  • Every 5th grid line is slightly thicker

Version 1.1 - Step function and Color blindness mode

Below is a list of new features, changes and bugfixes for version 1.1 of OCTOPTICOM. Some highlights are - added step and pause functions and color blindness mode.



New features

  • Step and pause functions
  • Color blindness mode
  • Hotkeys for all components
  • Sum of component costs shown in the right bottom corner(can be toggled on and off by pressing 'K')
  • Change simulation time(speed) by scrolling
  • Delete selection when an input/output component is also selected
  • The Options menu is accessible inside a loaded level


Changes

  • Level select menu is restructured showing the names of the levels and grouping them in 3 groups - easy, medium and hard
  • Goals are visible in all levels
  • Clarifications in the instructions for some levels
  • Instructions for all unsolved levels show automatically

Bugfixes

  • Holding the output component and pressing R results in a solved level
  • Escape while running disables buttons when returning to level
  • Right mouse click over menu buttons crashes the game
  • Accumulator bug on step 31 due to overflow(reported by shuffleskye on reddit)
  • Various issues with the switches(reported by algorithmshark, shuffleskye and others)
  • Partially solved an issue reported by Baltazár Radics related to the switches and the behavior of splitters.

Update v1.0.4

Version 1.0.4 ​fixes a few bugs in the complementary component and one in the switch type 2.

Optimization challenge for level 37 updated

The optimization challenge for level 37 was updated to require a more elaborate strategy.

DEMO available

We added a demo with the first 18 levels of the game. The solutions are shared with the full game so when you switch you can continue with the new puzzles.

To unlock some of the achievements you will have to rerun your solutions from the demo.