Our next game will be a zachlike called 'Stack Machines'. It's a mix of TIS-100 and SpaceChem. If you enjoyed OCTOPTICOM there is a high probability that you will also like 'Stack Machines'.
Added borderless fullscreen for the Windows version
Fixed - selected components are now deselected after clicking on a component in the menu or the simulation step button. This used to cause strange behavior and crashes.
Update v1.1.3
Version 1.1.3 is mostly bugfixes:
switching solutions with the keyboard shortcuts while holding components with the mouse used to crash the game in solutions with a save file
crashing on input from media keys
the code behind the behaviour of the complementary component was rewritten to fix a bug(and other potential bugs) reported by max on the unofficial Zachtronics discord server
on WIndows the print screen key can be used for screenshots
version label added in the main menu
Update v1.1.2
Version 1.1.2 is a small patch:
updated some of the libraries used by the game to fix a bug on Linux caused by the last update of the steam runtime resulting in no text being rendered
fixed an issue where unrecognized keys were interpreted as space
Update v1.1.1
Here is what's new in version 1.1.1
Bugfixes
Hotkeys remove io objects
Escape while holding a selection containing an io object not below the cursor drops the selected components and makes them inactive
Selection is not cleared when switching to different solution
Crash after switching solution with a selection that was not cleared
io components not active when loading a corrupted save file
Components can be placed outside the board
Crash when scrolling outside of a loaded level
Sum of components costs not updating when switching solutions
New features
Move the board with the middle mouse button
Every 5th grid line is slightly thicker
Version 1.1 - Step function and Color blindness mode
Below is a list of new features, changes and bugfixes for version 1.1 of OCTOPTICOM. Some highlights are - added step and pause functions and color blindness mode.
Sum of component costs shown in the right bottom corner(can be toggled on and off by pressing 'K')
Change simulation time(speed) by scrolling
Delete selection when an input/output component is also selected
The Options menu is accessible inside a loaded level
Changes
Level select menu is restructured showing the names of the levels and grouping them in 3 groups - easy, medium and hard
Goals are visible in all levels
Clarifications in the instructions for some levels
Instructions for all unsolved levels show automatically
Bugfixes
Holding the output component and pressing R results in a solved level
Escape while running disables buttons when returning to level
Right mouse click over menu buttons crashes the game
Accumulator bug on step 31 due to overflow(reported by shuffleskye on reddit)
Various issues with the switches(reported by algorithmshark, shuffleskye and others)
Partially solved an issue reported by Baltazár Radics related to the switches and the behavior of splitters.
Update v1.0.4
Version 1.0.4 fixes a few bugs in the complementary component and one in the switch type 2.
Optimization challenge for level 37 updated
The optimization challenge for level 37 was updated to require a more elaborate strategy.
DEMO available
We added a demo with the first 18 levels of the game. The solutions are shared with the full game so when you switch you can continue with the new puzzles.
To unlock some of the achievements you will have to rerun your solutions from the demo.