Of Blades & Tails cover
Of Blades & Tails screenshot
PC XONE Switch Series X Steam
Genre: Role-playing (RPG), Strategy, Turn-based strategy (TBS), Hack and slash/Beat 'em up, Adventure, Indie

Of Blades & Tails

Patch 1.0.10


  • Fixed a rare cause for getting stuck in a black screen during level transitions.
  • Fixed a rare cause for potential crashes during level generation.
  • Prevented the penalty on "Challenge" difficulty mode from being applied when a player got defeated during the Combat Arena leaderboard challenge. Players should not lose resources when working on their ranking!
  • Updated community translations.

Patch 1.0.9

I finally could reproduce a bug that was around for some time and caused player stats to get messed up temporarily. Everything was back at normal after reloading the savegame, but it still feels good to finally track this one down :)


  • Fixed a bug that caused items in inactive weapon sets to mess up player stats.
    This could happen in multiple cases, such as selling an inactive but equipped weapon or by modifying or upgrading such a weapon. Same for off-hand items.
  • Fixed an issue where a weapon could get re-equipped in the wrong weapon set after modification or upgrade.
  • Updated community translations.


Happy holidays!

Patch 1.0.8


  • Prevented an issue with weapon switching, when the player tries to switch weapons by button click while a skill is currently active.
  • Fixed an issue where players couldn't move anymore by keyboard after attacking with the crossbow in melee range.
  • Fixed a situation in Immerfurt where players could accidently slide off the eastern bridge.
  • Fixed a minor tile map collision issue in the Magical Hideout level.
  • Updated several community translations, including Korean, which is now at 91% completion. (We are getting there! :) )

Patch 1.0.7


  • Fixed an issue with certain sprite animations, that couldn't get cleaned up properly. This also fixes the remnants of the final encounter showing up at unexpected places...

Patch 1.0.6


  • Community translations have been updated and improved.
  • 3 additional Orbs of Magnificence have been added to the game, based on player feedback. This increases their total amount to 12.

Patch 1.0.5

Yesterday I overshot the mark a bit when fixing the critical damage bug in relation with the "Critical Sneak Attacks" perk.
Under certain circumstances, this led to the critical damage multiplier being applied twice, which could result in crazy high (and unintended) damage numbers.

Since nobody likes crazy high damage numbers, here's the fix! ;)

Thanks for the quick report!

Patch 1.0.4


  • Fixed an issue with the calculation of crit damage in relation with the Stealth perk Critical Sneak Attacks and the Arcane Magic perk Explosive Mana Shield.
  • Talisman stat bonusses that affect talents have been slightly reduced to 38% on item lvl 12 (-2%) and to 45% on item lvl 18 (-5%).
  • Enemies are no longer allowed to use their abilities if they are outside of the area/level boundary. This fixes an issue where some enemies could pull you outside of the level.
  • The Polearm skill Evasive Maneuver is now properly cancelled if the destination tile is unreachable from your current position.

Patch 1.0.3


  • Fixed potential issue with a blocking lever in dungeon level generation.
  • Fixed a bug where talent efficiency was not properly applied when healing allies.
  • Fixed a potential crash in the main menu due to invalid save files. This counts for saves files that got modified externally.

Patch 1.0.2


  • The base (enemy) level of a zone is now shown in the world map info panel.
  • Upgrading an item will now be disabled if the resulting item requires a level that exceeds the max player level of 25.
  • A right-click on the player will no longer skip a turn. This caused too many accidents and therefore got disabled for the time being.
  • An Orb of Retreat can now be found in the starting supply in the fox village. This is mostly relevant for new players.
  • The base price for Orbs of Retreat has been decreased from 240 to 150 coins.
  • Fixed a bug when swapping to other weapon during crossbow cooldown: If you pressed attack when the crossbow is on cooldown and then switched to another weapon, this weapon then "auto-attacked" unintended.


Additional note to all players that experience crashes on macOS:


We've found out that this is a problem on macOS versions lower than 13 (Ventura).
The game should run fine on macOS 13 (Ventura).
We already updated the system requirements in that regard. Sorry for the inconvenience.

Patch 1.0.1


  • Fixed a problem that could prevent dungeons from being generated properly and just displayed a black screen instead.
  • The player's initial health in the "Relaxed" difficulty mode has been increased by +10 to make it easier for new players to get into the game.
  • Changed a puzzle in the game to not require diagonal movement anymore.
  • When pressing Space during a dialog, it will now first reveal all the text and only if the text is fully revealed the dialog gets skipped (on a potential second key press).