Genre: Role-playing (RPG), Strategy, Indie Of Kings and Men Aug 25, 2016 dev frame: Scream November 1, 2016
Jumping animation is finished and you can check it out in today's update.
Also, voice commands have been submitted for testing, so the system's development can continue. The first version works already, though menus need polishing.
Link to dev frame dev frame: Bunny Hopping October 31, 2016
Zimke seems very excited about the new facial hair, so he made a couple of moustaches more :)
Also, since so many have asked, jumps will be in the next update. They're a part of serr's movement overhaul.
Link to dev frame Weekly 7: Beards for Everyone October 30, 2016
Weekly update covering most of the team's progress this week!
Read to find out what's been done and what's in development, plus a few pictures of a new beard for the future appearance customization.
Link to dev frame dev frame: Caricature Artist October 29, 2016
We decided to cover a new feature that will be available in the near future - character appearance customization.
You'll find some screenshots, as well as explanations in today's dev frame. And don't forget to check out tomorrow's weekly!
Link to dev frame dev frame: Attack the Flag! October 28, 2016
Screaming is boring, screaming commands is not! The feature that allows better communication between team mates and enemies is on its way.
We've also started considering siege weapons, but there is no decision on their implementation yet.
Link to dev frame dev frame: Green as an Orc October 27, 2016
Ever wondered what it would be like if orcs were present during medieval times? Our coders decided to see how it looks while testing the new character appearance feauture.
Obviously, it was done only for testing and will not be in the game :)
Link to dev frame dev frame: Real Practice October 26, 2016
Having only one duel map is somewhat boring, that's why Fin is working on the new one!
Remember the pictures from last Monday? Fin made a whole video presenting the arena map.
Link to dev frame dev frame: A Boy and His Moustache October 25, 2016
Character appearance customization is in the pipeline, and the team is getting ready by creating new assets and tweaking some of the existing ones.
New moustache is on its way!
Link to dev frame dev frame: The Arena October 24, 2016
Another meeting today! This time to set the new goals for the team and decide on a direction the development should be going.
Some sweet Arena map screenshots inside as well :)
Link to dev frame Weekly 6: New Sprint October 23, 2016
Read our weekly wrap-up to find out what's been going on this whole week! Sure, there are a few secret features we're keeping for later, but the surprise is worth it :)
Link to dev frame