We want to invite anyone that's in beta to check out the latest changes to the game. We've added some new grenades, balanced weapons, killed more bugs and played a bit with the sounds in the game.
Since We are launching on Friday at 5PM CET/8AM PST, we will need to bring the servers down tomorrow night to switch to the live game.
We also want to thank everyone for the feedback so far and let you know that we are very interested in your continued thoughts about the game. We're only successful if we have a strong community that supports the game and lets their friends know about it, so please invite your friends and be part of the community.
Finally, for the first week we are on sale on Steam, we'll have a founder's pack of special items that can prove you are one of the people that is bringing the game back.
We really appreciate your support and hope you'll continue with us on this exciting journey!
MegaMouth and the ]|['s Team
New Beta Update is Live - 1.6B
Beta will end Thursday night Sweden time as we prepare for Friday's launch.
CHANGELOG 1.6.B
Increased recoil of the Havoc, Scar and Xeno Distributor.
Changed the Havoc, Xeno and Razers scope texture, now not transparent around the sides.
Decreased RoF of Havoc and Xeno Distributor.
Increased RoF on Deagle.
Moved the grenade launcher to primary.
Increased the RoF of the Libertine.
Added Starter dude avatar set.
Added Founder avatar set.
Added Captain Neil.
Added new grenade explosion particles for increased performance.
Increased the amount of avatar parts available in the shop and by drop system.
Decreased the drop rate for pwns.
Made duplicate avatar parts be sold immediately on drop.
Removed KDR and added assists to the scoreboard.
Added new countdown timer in the lobby.
Added crouch mode toggle in settings panel.
Added more diverse AI templates with different weapons for the bot mode.
Fixed various map bugs (thanks OC Redux community for pointing these out, you know who you are ;) ).
Fixed various main menu issues.
Total revamp of the sound system, including:
- New 3D sound system for better gamefeel
- New GUI sounds for each and every button
- New footstep sounds
- Unique silencer sounds for each weapon added.
- And much, much more
Added three new grenades with special death animations!
Added Easy Anti Cheat system: DON'T CHEAT YOU WILL GET CAUGHT. https://www.easyanticheat.net/
All accounts have been reset.
Official Trailer for Launch
Check it out. Some old friends and some new ones :)
https://youtu.be/WSa-JhFY5nY
Patch Notes - 1.5B
Great weekend of testin everyoneg. The team turned around some fast changes, so keep playing and thanks for the continued feedback.
Fixed an issue related to joining a game.
Disabled ranking system temporarily.
Probetown deathray will now kill you.
Courtyard water will now kill you.
Grenade now only do one explosion.
Fixed weapons loading icons.
Fixed the shadow flickering in deathcam.
Mainmenu now have music again.
Corrected mapnames in loading screen.
A new beta update is available - Changelog for OCR 1.4B
Changelog for OCR 1.4B
FIXES
Fixed old XP/Coin icons in various locations.
Fixed world scoreboard not handling long names correctly.
Fixed CTF world icons overlapping flag.
Fixed inconsistent killfeed background transparency.
Fixed the homescreen sometimes staying overlayed when joining a friend.
Fixed names not updating above players heads when they change their steam name.
Fixed body part item not showing which category it belongs to.
Fixed weapon category not displaying for equipped weapons.
Fixed pwn time displaying inconsistently from other items.
Fixed incorrect icon for 'VS KILLER ROBOTS' mode.
Fixed not getting taken to the correct category when selecting weapon in deathscreen.
Fixed all 'GET MORE' buttons in inventory not leading to corresponding category in shop.
Fixed backbutton in weapon tree and detail windows having inconsistent behaviour.
Fixed Play menu scrollbar not working correctly.
Fixed loading indicator sometimes not appearing when loading items.
Fixed tracers
Fixed Culling problems with Courtyard
Fixed Skybox Flare in Burninator
Improved AI navigation.
Fixed so you can chose between four pwns.
Turbines in turbine now hurt you.
Players now gets properly removed from the game when caught cheating.
Minor engine update which should improve performance slightly.
Improved Friends list.
Disabled some hidden player rank logic which could cause issues for players joining eachothers games.
ADDITIONS
Added slight delay for when mouse activates when dying.
Re-added the tutorial after an UI overhaul, will activate first time starting the game.
Added notification when picking up, capturing and returning flag in CTF.
New minimap icons for everything.
Added minimap icons for pickups.
Added an infinity symbol on the ammo counter when equipping a melee weapon or using the ammoregen pickup.
New PWN icons.
New Disco Suit.
New Meelee weapon sounds.
New PWN Sounds.
New explosion particle effects.
Tutorial for basic game mechanics.
Feedback and rewards are now giving when picking up the flag in CTF.
PWN count is now shown in the scoreboard.
Improved anti-cheat measures by adding more detection and prevention features which prevents common hacks.
A Steam friend's game status can now be seen via Steam friends list "View Game Info" and Steam in-game overlay.
Players can now join their friends game directly from the Steam context menus.
Added symbols to equipped items in weapon tree.
Added an equip button in weapon detail view.
Made it possible to go to melee and grenade detail view directly from weapon tree.
CHANGES
You can now only pwn when you're on the ground.
Changed name for SSAA to resolution scaling to better describe the effects it has.
Removed a lot of deprecated/unused keys in the controls panel.
Deathmatch scores are now based upon PWNs instead of kills.
Improved damage from melee weapons.
PWNing in DM/TDM now grant significantly more score, giving more importance and weight to PWNing overall.
In-game friends list now only displays online users.
Settings also displays current game build number.
KNOWN ISSUES:
weapon icons fail to load some times.
unable to change weapons in Killerbot mode.
We're Beta Testing! Come Play if you are in Europe, USA, Canada or Mexico
We're currently beta testing the tuning in Offensive Combat: Redux! and invite players from North America and the EU to join us during our peak play sessions (Saturday and Sunday - 6PM-Midnight CET, EST and PST). If you need a key and are in North America or Europe, please get in touch beta@ocredux.com of via our Facebook page: https://www.facebook.com/OffensiveCombat