Oil Baron cover
Oil Baron screenshot
Genre: Simulator, Strategy, Indie

Oil Baron

Update 1.0.2

Porters. Now there is a new feature and [Porter] icon in the user interface. The cost of hiring a porter is 300$, the maximum the porters 1pc Porter can improve in [Improvements], which is in the shop. The maximum level of the porter is 5. With each improvement, the Porter becomes more efficient by 4.35%. The cost of improvements – 25 bucks.
In connection with the appearance of the PORTER, the speed of the main character, as well as the acceleration of the movement will be reduced by 20% and 15%, respectively, this is done for the balance of the game. Also, the speed of the carrier with a filled bucket of oil will decrease. The speed of the character can be improved in the store for points improvements, increase in speed after improvements remained unchanged.The volume of transported oil in the carrier bucket remains unchanged. A porter can carry a maximum of 1 bucket of oil at a time, which is equal to 30 units of black gold.

Pause. Now the game has a function – pause. If you need to temporarily step back and reset your progress by closing the game, you don't want to. That pause is what you need. Pause is available in each level. Pause can be used at any time. During the pause, completely stops the gameplay, while the game is not character, porters, geologists, oil rig, exchange rate for the sale of oil, all present animations - frozen. To enter the pause mode, press the English key [P], the pause is not limited in time and to exit it press the English key [R]. After clicking you have the game will continue from the moment from which you entered the pause. The pause indicator is located in the upper right corner near the [Exit] button.

 Speed up time in the game. Just a lot of useful feature in each game is to ACCELERATE the GAME. And in our game it is present. At the top of the screen is an indicator of the acceleration of time, with its help you can CHANGE and OBSERVE the indicator of the acceleration factor. Available features : X2 and X1 acceleration. So the game as much as you can speed up 2 times. Acceleration affects the speed of the clouds, the time in the game, the speed of oil production, the speed of movement of the character , the speed of geologists and porters, the dynamics of the exchange rate for the sale of oil.

 Removed platform choice level. Now in the game there is no possibility to choose the level by jumping to the corresponding selection button. The level is selected by the usual left mouse click on the selected level. The transition occurs after pressing. Now that the character falls in the level selection section, the level itself doesn't restart as it used to. Control of the character left.

 Made training in the form of dynamic screenshots describing the functionality and actions for the beginner in the early stages of the game. Total tips – 7 PCs. Beginner will be able to see the training only after pressing the PLAY button from the main menu. Training can be skipped by pressing any key. Tip you can scroll by clicking left mouse. At the end of training you go to the section with the choice of difficulty.

 Settings. Added a settings section where the player can change the language and change the volume of the music on the levels.

 Slant of the pipe. The game is now available to put the pipe at any angle relative to the tower. It is impossible to put pipes above than the tower, it is impossible to put pipes above ground level. There is a limit on the maximum length of the pipe installation.

 Branch pipes. The same functionality was provided to make a branch pipe. It gives the opportunity to put additional pipes, extending the design for efficient oil production. To extend the pipe or make a branch, press 2 times on the oil rig, after which an icon with the pipe should appear. Clicking on which at the end of the current pipe appears a red dot. Drag the pointer to the selected point, hold down the left mouse button and drag the newly created pipe to the desired direction. You cannot install the new pipe is higher than the old one (not above the last red point). You can extend the pipe at any distance that allows your budget

 Total money account and new currency in the game. The game was a new currency – dollars. It differs from the one that is at each level in that it is global. That is, its number is always stored at each level in the game. The new currency is rarer than the old one. It can be obtained by performing tasks at each level. The reward depends on the difficulty and your luck, it varies from $ 2 to $ 8 per task. This currency is located in the store on the second page. For it you can buy a lot of cool things. From moles, enhancements, porters, and to improving the tower and cottage. The cost of 1 mole – $ 5. The cost of buying a cottage – 10 000 dollars.

 Buy house. The game has the ability to buy houses. You can buy a house by going to the store on the second page. The price depends on the chosen house. The first is a mobile trailer worth $ 50, the last is an expensive cottage worth $ 10,000. Max can only buy 1 item of each type of houses. The number of houses purchased is displayed in the corresponding corner of the item icon.

 Shop improvements. As it was said in the game, now there is an improvement store. It is in the store on page 2. In it you will be able to improve MOLES, PORTERS TOWER. The improvement of the moles simply increase their number during their activation level. The improvement of PORTERS affects their speed, speed of action and efficiency. The improvement of the RIG affects the SPEED of oil production and efficiency of use.

 The improvement of moles. The improvement in the moles worth – $ 15. The maximum level of moles is 5. From the level of moles depends on their number after activation at the level, which will lead to a larger area of dug land and the number of visible areas in the ground.

 Improvement of towers. Improving rigs worth $ 100. Maximum level -5 . The level affects the speed of oil production. This can be seen visually in the animation speed of oil production at the LEVEL. The pumping indicator is located in the upper right corner of the corresponding item icon in the store.

 Nuggets of gold in the game. Yes! Yes! YES! The game has a gold mine. At each level, gold nuggets are generated in the ground. Depth not determined. The appearance of nuggets on the surface is impossible. See gold deposits can only geologists and open areas after the activity of moles. As soon as the end of the pipe TOUCHES the nugget you automatically receive a notification that you have found the nugget, and it is automatically sold for $ 250 for 1 PC. Just as the cord MOLE touches the nugget you get $ 250 for 1 PC. The number of nuggets on the level is directly proportional to the complexity set by the player earlier.

 Bank. Loan. The game now has a Bank and the ability to take out a loan. It is located at each level and to open it, you need to press the [C] key (close as well). The Bank has 3 tariffs. Each of them has an interest rate and a credit limit. So before you take out a loan, think about whether you can return it. YOU CANNOT COMPLETE THE TASK UNTIL YOU PAID BACK THE LOAN. You can return the loan at any time, the percentage is fixed.

 Random sky level. Now at the entrance to any level the sky changes its color. Bright colors are absent.

 Automation of the sale of oil daily. Now, as soon as the porter touches the building for the sale of oil, after 4 seconds (at level 0 of the porter, this time is pumped, maximum 1.5) is sold at the current RATE and the funds are automatically credited to the player's balance, and the porter returns for a new portion of oil.

Correction of errors from the incoming test :
• Fixed a bug where you remove the tower and put Nova and the tank was not put.
• Fixed a bug where you accidentally click take credit in an inactive window.
• Fixed a bug where the porter goes to sleep, added the function of awakening on the LMB.
• Now the currency falls for successful completion of tasks at each level.

Untitled

Update 1.0.1

Fixed bug with the first achievement;
Fixed a bug with the failure of the character for the map;
Minor bugs fixed

В будущем обновлении планируется добавить:

В будущем обновлении планируется добавить:
1. Меню паузы;
2. Сохранение игры;
3. Несколько видов магазинов (покупка жилья, транспорта, аренда офиса, улучшения построек);
4. Переработка всей механики игры;
5. Так же в игру будут добавлены Грузчики, Емкости для нефти, кроты, улучшения вышек, ценные ископаемые.

A future update is planned to add


1. The pause menu;
2. Retention of game;
3. Several types of shops (purchase of housing, transport, office rent, improvement of buildings);
4. Processing of all the mechanics of the game;
5. Also in the game will be added Loaders, Tanks for oil, moles, improving towers, minerals.