Thousands of things happened since the release of Old Adventure and looking at it now I feel like it's not fair to sell it, especially on Steam Store.
I started creating Old Adventure when I had 15 years old, worked on it for one year and three months and finally released it on Steam. Obviously, it didn't reach the audience I wanted, it didn't become a successful game and it's not a good game.
It was an amazing game experience and I gained tons of experience from it. I learned a lot and I don't have regrets. Thanks to all the mistakes I made back in the days, now I have a better view on how to create, sell and manage products. And now I think it's time to trash the past and focus on new horizons!
"From every failure, you learn something new and become a better version of you"
I have a lot of plans and ideas for the near and far future. Every day working on new products that one day I can proudly release.
I usually post screenshots/videos about projects I'm working on on Twitter, Instagram and Youtube.
Best Regards,
Stroe Andrei.
Happy Birthday Leo B.F.
Pre-Announcement
Today is the birthday of a good friend of mine(Leo Fulvio B.), so I wanted to mention him in this first update of Old Adventure!
Old Adventure News
The new version will be online the 11 February and it introduces new adventures and a lot of bug fixing!
A very important news for Old Adventure is that Microsoft approved the Game Concept for release it on Xbox One. Also, I'm working very hard to make the game compatible with Mac OS X and also Linux.