- Fix bug if opening and closing Frank’s wardrobe in quick succession - Fix minor bugs
1.0.7 Patch Notes
Bug Fixes:
- Fix bugs when exiting memory injector in certain scenarios
1.0.6 Patch Notes
Changes:
- Add exiting from MEMORY_INJECTION returns the player to BACKEND
Bug Fixes:
- Fix folders app not reseting when using MEMORY_INJECTION - Fix MEMORY_INJECTION transition effects - Fix coffee machine sfx keeps playing after skip cutscene - Fix speed variables not changing if blockColor set to non-colour variable (Stac) [4E02-2] - *Fix crowd subtitle not clearing on occasion [5E02-5] - Fix minor grammar mistakes and subtitle typesetting
1.0.5 Patch Notes
Bug Fixes:
- Fix soft lock introduced in 1.0.4 if you exit the game during 5E02-4
1.0.4 Patch Notes
Changes:
- Setup Fireworks4 by default [5E02] - Swap Duck Game shoot buttons on gamepads to match controller scheme [5E02]
Bug Fixes:
- *Fix some players starting upstairs instead of the staircase [6E01] - Fix bug allowing player to press the detonator if setup, but without the fireworks setup [5E02-3] - Fix ‘Detonator’ spelled as ‘Detanator’ on one label [5E02-3]
1.0.3 Patch Notes
Changes:
- Add Moonie npc [2E02-4]
Bug Fixes:
- Fix playtime over 24hrs showing as 0 in Game Data menu - Disable Fireworks4 after completing the corresponding task [5E02-3] - Fix player getting stuck outside elevator under certain conditions [6E02]
1.0.2 Patch Notes
Changes:
- Add setting to turn of controller notifications (Controls menu)
Bug Fixes:
- Fix player stats not saving when using memory injector - Prevent multiple fast travel profiles being able to be triggered instantaneously