One Giant Leap cover
One Giant Leap screenshot
Genre: Racing, Adventure

One Giant Leap

Announcing Moon Motion

One Giant Leap was the beginning of the booster jet locomotion.


I've since recreated the locomotion to be totally modular and customizable, as well as open-source.
Now anyone can create booster jet games for free...

Check out the Moon Motion Toolkit!


http://moonmotionproject.com
The toolkit includes everything you need to get started with VR development. You'll be flying anywhere you want, in no time!

Now that the toolkit is released, you can expect more content in the future!

Update 0.3.4 - Quality Improvements and Future Features

Changes:
• added inertia dampening
• added antipowerups for removing corresponding powerups: rockets powerup, gravity amplifier; these will spawn in place of the rave gun and gravity dampener powerups respectively
• added upgrade unlocking audio
• landing audio now plays when touching down
• grid lighting glitch seemingly fixed
• you can now restart the current course after encountering a black hole
• reorganized some of the code structure to upintegrate a personal library
• testing new accelerator particles

I've also been developing:
• fractal environment generation and exploration, such as with this Menger cube
the hyperspace/wormhole experience for traveling to other environments (incredibly immersive, procedurally generated, turning tunnel with space particle effects... like going down a waterpark slide... best experienced in virtuality!)
hovership controls, and a new environment to experience

Update 0.3.3 - Force Flight 2

This update introduces another Force Flight mission.
Expect to become better acquainted with black holes. Gravity dampeners are advised! (There's a new powerup, too.)
In addition, I improved the controllers' lighting – they are now more shiny!
Other behind the scenes work for future content too.

Update 0.3.2 - Hovering is Back!

After receiving feedback, I've decided to have hovering still be a thing! This isn't undoing the improvements to the physics, but rather refining them to mimic the hovering aspect from before. Happy hovering.

Update 0.3.1 - Boost Height Upgrades

You can now unlock two upgrades to your maximum boost height, by completing Courses 3 and 4 within the time designated at the start of each course. Those up to the challenge will be rewarded with permanent upgrade powerups that allow their jets to take them much higher than before.

Updates 0.2.1 to 0.3.0 - May the Force Flight be with You!

Other than bugs and minor polishing, here is the list of features:

• new Force Flight course involving accelerators and a black hole!
• awesome new atmospheric space tracks from Stellardrone and Eric Matyas!
• made flying physics more realistic: no more hovering forever, but greater heights can be reached; adjusted the way max speed works so that your velocity is no longer limited either
• using N.A.S.A. assets, I added voiceovers, lunar landers at the start of missions, and a floating skylab, as well as upgraded the booster jets audio
• improved liftoff audio
• added a credits display and your record height meter to Free Flight
• restyled branding – cover art, title, missions, logo/icon
• added special powerups to find, in reference to Battlezone and Tribes Ascend...
Enjoy, and may the Force Flight be with you!

Update 0.2.0 - New Course!

This update adds a more challenging figure-eight style course that forces the player to decide which way to go. Fly the infinity symbol but don't take infinitely long!

Update 0.1.9

This update includes a single quality improvement:
Dust particles no longer obscure vision all the time, but rather are emitted for a few seconds whenever landing.

Behind the scenes work has also updated the way missions are categorized, in preparation for more mission types.

Updates 0.1.7 to 0.1.8

I fixed some more bugs with these two patches, related to the following:
• flying
• flag placement
• timers

I also decided to remove the secret moon cheese for the time being. I hope you recovered samples while it lasted.

Update 0.1.6

This update brings multiple quality improvements:

• improved flag texture
• colorized flag placement lighting
• added more haptic feedback
• improved objective details
• improved labels
• added additional instructions
• improved asteroid hunt objective and flag placement highlighting
• improved shadows