One Hunt cover
One Hunt screenshot
Genre: Simulator, Adventure, Indie

One Hunt

Graphic Update Patch Notes

Welcome to the visual patch for One Hunt! Please note that the game is still in Early Access and that the Story Mode is still being worked on and will be released later. Lets take a look at the new patch below!

Why did you release this patch? - I am releasing this update as a pre patch to the story mode. It includes minor quality of life fixes and massively overhauls the visuals of the game. I wanted to give something back to the community and at the same time let new players experience a more current version of the game.

Will you patch this version soon? So I do not plan on patching the visual update until the complete story is done. I had to build a separate project file in order for this patch to be released. Changes to this patch would mean I would have to patch my main project file and that will just take too much time and delay the story mode even more. I want to release the full story as quick as possible and then update and patch as much as possible so we can get to full release sooner than later.


Gameplay changes
1- Increased movement speed of the player
2- Player now runs faster with the gun stowed away
3- Player now regains stamina quicker with the gun stowed away
4- Player now loses stamina quicker when having the gun equipped
5- Player is now more resistant to the cold
6- Ice effect has been toned down.
7- Player can now pickup ammo with the key command "e"
8- Compass now points north instead of towards the Radio Cabin
9- Added map (placeholder texture)

Graphic changes
1- New environment textures have been added
2- New river effect has been added
3- Player now has hands and reload animations
4- Player now has feet
5- Player leaves footprints in snow
6- Shotgun shells now eject
7- Higher detailed shotgun model added
8- Forest improvements have been made. New and improved vegetation.
9- New Skybox
10- New snow fall effects

Other changes
1- Added more ambient noises during the game mode "Hunt"
2- Added birds to the game mode "Frenzy"
3- Added a new menu to the game
4- Removed the game mode "Escape" (rework being done)
5- Missions are now called "Survival Trials"
6- Global volume slider added
7- In game Graphic options added
8- In game resolution options added (still needs improvements)
9- Added loading screen
10- Edited occlusion culling to optimize game speeds (tweaks are still needed especially when you are in the cabins)

Thanks everyone! -Jonathan




Visual Overhaul Patch + Pre Story Patch



Hello everyone! I have some news to relay to you. As many of you are aware, the story mode has still not been released and the targeted December 2020 release was postponed. That being said, I wanted to give back to the community to show that work has been done and that the current game on Steam is outdated.

The main reason why the game has not been released is because I keep adding more to the story. I will be honest with you; the story mode as of now still needs a lot of work to make it feel substantial. I have been mostly working on the features. There is some cool stuff in the story like canoeing down rapids, traversing dark caves, balancing over large ravines, Snowmobiling, and more! The setting of One Hunt is growing and every level looks and feels different.

I want to remind you that One Hunt is not a crafting game. One Hunt is supposed to be a linear progressing action survival game that focuses on freedom of the player. It splashes with other genres, but at the end of the day it is about getting your character as far away from the wilderness. You may be stranded, but its up to you to save yourself!

Tomorrow 3/12/2021 I will be releasing a graphical patch that will vastly change how the game looks. This patch will also prepare the game for the Story Mode Update, but that feature will still be locked out until It is ready to be seen. Reminder: the gameplay is roughly the same as before this is mostly a graphical patch

I have added some of the main patch notes that will accompany this update, but make sure to read the full patch tomorrow. See below.

1- The Escape Mission has been currently removed. It might return, but with a different approach that fits more of the setting of One Hunt

2- "Missions" are now called Survival Trials

3- You now can use a map on the mode "Hunt"

4- Many graphical tweaks have been made including the addition of feet and hands

5- Implemented an auto resolution scaling gui


"Please let me know what you guys think of the new patch. I know that many of you have been waiting for the story, and I am excited to keep working on it. The story mode is looking to be about 3-6 hours of gameplay! I still need to add more story elements though"

Development Tour (Menu Showcase)

Greetings! I just wanted to give you all a glimpse into the game that is coming out soon. This quick tour shows the new menu and graphics that One Hunt will have on release! Remember this is all work in progress so everything is subject to change. Looking forward to showing you more later on!

-Jonathan

[previewyoutube="M-nId-dJvwI;full"]

Quality/Content Update 0.1.6

Hey everyone version 0.1.6 is out! This update includes the following changes.




1- Added new predator (bears)

2- Player movement speed slightly increased

3- Reduced the amount of wolves

4- Added wood stoves inside cabins (placeholder model)

5- Updated wolf model

6- Updated deer model

7- Player now heals slowly over time.

8- Improved bullet detection on wolves

9- Slight lighting changes

10- Slight terrain changes

11- Improved pathing on creatures.





Content Update Released!

Welcome back everyone! I would like to tell you that version 0.1.5 is out and with it comes some new content!

Patch Notes
-new menu
-added intro cinematic
-added "escape" gamemode
-added "frenzy" gamemode
-new color correction (more natural)
-slight level balancing
-bug fixing



Bugs that are still being sorted out.
-fire built too close to sticks doesn't work
-jacket keeps you warmer but frost effect doesn't reflect that
-collecting ammo can be finicky
-The One You Hunt sometimes can fly
-bullet detection on wolves sometimes doesn't register correctly

What to expect in the next minor update
-blood effect on screen will fade slightly over time
-health management system
-balancing


Content Update Teaser Trailer 8/10/18

Just posting a quick sneak peak of some new content that is coming out next week. I dont want to tell you what it is just yet so make sure to come back next Friday! https://youtu.be/TMtV1kWbhR8

Update 0.1.4 (Quality Update)

Hi guys quick update here! Changes to the game can be found below. Happy hunting!

1- Audio bug addressed. (3d surround sounds wasnt working properly making it hard to locate threats)
2- Added death sounds
3- Added hurt sounds
4- Added blood effect when you take damage
5- Ammo box looks slightly different now
6- Added option to enable crosshair
7- Added option to enable sprint bar
8- Added new wolf variant "white wolf"
9- Added new rabbit variant "white rabbit"
10- Minor map changes
11- Bullets have been tweaked (should be more accurate)
12- Added muzzle flash
13- Menu music changed.
14- Minor glitches addressed

Thats it for now! Thanks!

-Zoltoks