One Last Crane cover
One Last Crane screenshot
Genre: Adventure, Indie, Visual Novel

One Last Crane

One Last Crane 1.1.2


  • Fix the "overflow error" by converting all heroines' roll credits to video format.
  • Fix the value error in the Simplified Chinese translation.

One Last Crane 1.1.0


  • CG Gallery has been fixed; some images that were unlocked but did not appear will now appear.
  • Music Room is now fixed; redundant BGMs that were not used in the game have been removed from the list.
  • The overflow error that prevented certain players from passing the roll credits on Chihiro's route has been resolved. However, we are unable to reproduce this specific error, so if any of you continue to experience this issue, please report it to us.

Development Update #15 OLC's Latest Progress

Hello everyone,



It's been a bit long since our last announcement. We think it is time to deliver some updates and tell you about the progress we've made until now so you'll have an idea of when the game will be fully developed.



As you can see on the infographic above, there are only 30,000 words left for the scenario! Ten thousand words usually takes a month to write, edit, and proofread. That means we can estimate that the scenario will be completed in 3 months.

Also, we can say that all the images have been done except for the CGs. With the current situation, the artist needs at least another 4 months to finish them all.

In the previous update, we showed you some WIPs, right? This time, we have another sneak peek of the latest CG we've been working on.



The CG above is one of the scenes that we took from Mary's route. What kind of situation is that? From the looks of it, they seem to be enjoying their time together. But will that last long...?

To close this update, below is a preview of background music that was specially made just for Mary. See ya in the next update, and we hope you enjoy the music!

https://soundcloud.com/onelastcrane/mary
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Useful links:
Pledge One Last Crane with PayPal: https://digitalez.cc/olc/
Twitter: https://twitter.com/digitalezgames
facebook: https://www.facebook.com/DigitalEZ/
One Last Crane on Kickstarter

Development Update #14 Latest Update & Additional CGs

Hello everyone. Here we come with some updates.



The development of One Last Crane is now focused on completing the script for Mary's and Chihiro's routes. There are around 50,000 words left from 120,000 words that have been written. Therefore, we can say that the current progress for the text is at 70%.

Since the story has grown longer than we anticipated, the number of CGs have been affected too. Overall, the project has grown twice as large as we originally planned. So far, we've completed 17 out of 30 CGs that we planned, but there are still plenty more to finish. As a result, the full game's expected release will be later than the date that we have written on our Kickstarter campaign's page. I am very sorry for this and I hope you guys will be okay with waiting a little bit longer.

These are some sneak peek from CGs that we are working on right now.





Meanwhile, the other assets such as background music, sound effects, sprites, and background images are almost complete.

But hey, although the number of CGs that must be completed is still plenty, the common route is actually fully playable right now. Its length is approximately 6–7 hours of playtime. So, in order to ensure that everyone here will be able to enjoy the game as the story progresses, we're open to the possibility of launching the game in Early Access on Steam in the near future.

That's all we can share with you for now. See you in the next development update and happy weekend!
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Useful links:
Pledge One Last Crane with PayPal: https://digitalez.cc/olc/
Twitter: https://twitter.com/digitalezgames
facebook: https://www.facebook.com/DigitalEZ/
One Last Crane on Kickstarter

Now Available - Desolate City: The Bloody Dawn

Tribute to Resident Evil series, Desolate City is an adventure game set after an outbreak in a city called Gray Bay.

https://store.steampowered.com/app/965410/

The game now supports achievements, cloud service, joysticks, and multiplatform(Mac/Linux), there's also a 10% launch discount for the first week only. We wish you will enjoy this retro RPG experience.

Thank you for your support.

Merry Christmas & Happy New Year!



It's now December and 2019 is only several days away. Merry Christmas and Happy New Year from us!

For this special moment, we have a special gift for you guys. It's a Christmas-themed wallpaper featuring Chihiro in it!

You can download the wallpaper by clicking on the link below:

https://drive.google.com/drive/folders/11NXn7zCavfofo275nWMGC8EKetQUTCGT

Ever since she was little, Chihiro has always had a problem with her sense of fashion. Even Yuuki calls her a tomboy!

However, deep inside, she wants a boyfriend and wants to look more feminine. Therefore, Christmas is her chance to prove herself.

Can she make the other boys fall in love with her?

See you next year, and I hope you enjoy your holiday!
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Pledge One Last Crane with PayPal: https://digitalez.cc/olc/
Twitter: https://twitter.com/digitalezstudio
facebook: https://www.facebook.com/Digitalez.game.studio/
One Last Crane on Kickstarter

Development Update #12 Asuka's Route Finished and a New Track

Hello everyone,



It's been a while since our last update. We have a bit of good news regarding the development.

We've finally managed to get Asuka's route done! It was quite a long journey for us. We experienced many difficulties along the way, but it was worth it to make Asuka's route a meaningful experience.

While reading the last chapter of Asuka's route, we even cried, both in happiness and sadness. We're happy that we've finally completed it. On the other hand, we're sad to have to say goodbye to Asuka and Yuuki. They aren't just characters from a fictional story. For us, they're alive and are always in our hearts. We really want to share this blissful feeling with you when the time comes. We hope we'll be able to carve another great story for Asuka and Yuuki someday.

In other news, this time from the music section, we have someone we'd like to introduce to you. She is iolli, a talented composer from Japan. She is willing to contribute in making some of the background music. We're very grateful to be working with her.

She already made a demo track for One Last Crane. You can listen to the music here:

https://soundcloud.com/iori-738765292/origami/s-wiQ9m

What do you think about it? We hope you like it as much as we do!

That's all for now. See you in the next update!
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Useful links:
Pledge One Last Crane with PayPal: https://digitalez.cc/olc/
Twitter: https://twitter.com/digitalezgames
facebook: https://www.facebook.com/DigitalEZ/
One Last Crane on Kickstarter

Development Update #11 Latest Progress and New Character



Hello everyone!

Here we come with the new updates. We will discuss several things about the writing process, the artwork, and an introduction to a new character.

We just finished two chapters for Asuka’s route, and there’s still one more chapter to be completed (if we still follow the original plot). Hopefully, we can finish Asuka’s route by the end of the year!

We have also found a new talented and reliable writer after such a long and tiring search. We’re still discussing some things with her, so unfortunately, we can’t introduce her right now. However, eventually, she will be entrusted with Mary Murakami’s route. Meanwhile, Stefani, our main writer, will immediately proceed to Chihiro’s route after finishing Asuka’s route.

Let’s proceed to the artwork section. Judo has almost finished designing all the characters. We just need to draw one more character, and it’s only a request from one of our backers. We will introduce him to you when the time comes.

As for the CG illustrations, we can’t exactly measure the total amount of them yet, because sometimes the story deviates from the initial plot, so we must wait until a scene is confirmed to have a CG on it.

For now, we will show you one of the CGs that’s still in sketch form. Can you guess who’s in this and what is actually happening? ;)



Lastly, there’s a supporting character we want to introduce to you. His name is Kazuma.



Kazuma is a third-year student who was close with and very protective toward Asuka. They always went home together. As Kazuma and Asuka bear no similarity in their features, Kazuma is most likely Asuka’s boyfriend. Moreover, he has the same calm personality and charisma as one of the student council members, making them a perfect match for one another. Kazuma disliked Yuuki for being more of a troublemaker rather than a friend to Asuka.

Okay, so that’s all we can share today. See you in the next update and have a nice day!

Useful links:
Pledge One Last Crane with PayPal: https://digitalez.cc/olc/
Twitter: https://twitter.com/digitalezstudio
facebook: https://www.facebook.com/Digitalez.game.studio/
One Last Crane on Kickstarter

Development Update #10 & Happy Halloween!



Hello everyone!

We're back to deliver some updates to you, even though I'm afraid it's not as much as you might expect, hehe.

Good news comes from the artwork division, concerning background illustrations. In the last update, we'd completed half of the total work. But now, we're rushing to complete all the illustrations by the end of November! When I say 'rush', I don't mean it in a bad way, because personally, I am amazed at how Danil can draw that quickly (almost two complex backgrounds in a week) while maintaining the quality.

Here I will post more of his artworks. We will certainly work with him again in some of our future projects, don't you guys agree?



Another piece of news is related to the background music. We've completed all the tracks for common scenes, so we only need to make music for all the heroines' endings. Of course, it'll be made after the script for each girl has been fully written and edited.

Also, in this update, I want to introduce you to a new supporting character. It's a 'she', so I hope you guys will be happy to welcome her! Why? It's simple: because she is super cute, both in her appearance and personality. I hope Yuuki won't be distracted from Saki after getting to know her. ;)



Miho Nakano is a first-year student who is in the same class with Marceline and who is also one of the Literature Club members. In fact, she is the most diligent one. She has a friendly personality that makes it easy for anyone to get along with her, but she can also be stubborn when she thinks she’s right. Miho was the second person in the club who accepted Yuuki right after he joined, besides the club president.

And last but not least, let's end this update with a little celebration, because Asuka, Chihiro, and Mary are already wearing their costumes and are ready to scare people throughout the neighborhoods!

Happy Halloween, everyone! We hope you're enjoying your day, and see you in the next update!

Useful links:
Pledge One Last Crane with PayPal: https://digitalez.cc/olc/
Twitter: https://twitter.com/digitalezstudio
facebook: https://www.facebook.com/Digitalez.game.studio/
One Last Crane on Kickstarter

Development Update #09 - Latest Progress and Backgrounds

Hello everyone,


In the last 3 weeks, we have made a major leap in our development progress. Although it isn't across all sectors, at least we have some good news that we can share with you today.

Our GUI (Graphic User Interface) is almost finished! All the major features have been coded. Only minor bugs and some small improvements remain.

The reason why this process took so long was that we implemented some features that are quite advanced (some features don't even have any documentation yet, so we had to figure it out). Also, there were some engine issues that caused a hard time for us until we solved them ourselves.

Basically, we could have made it simple by following the default settings. However, that's not the way we do things here.

We managed to record a little bit of our work while we were testing Save/Load and Text Preview in the Settings. Thanks to Lezalith, who recorded it during the process.

https://ksr-video.imgix.net/assets/022/889/270/8836344c37e86e75c10da633e1d41662_h264_high.mp4

Another bit of news is that we're halfway to the completion of the background illustrations. We plan to have ~20 backgrounds in total.

During the development process, we changed the background artist quite a lot. Maybe up to three or four times? Well, even I've forgotten how many times it's been, teehee... :p

There are so many reasons behind the constant replacements, from the cost, the lack of communication, response times, and other things. But, finally, we met our ideal background illustrator just around two months ago, after the project had been going on for about five months.

His name is Danil. He's a fast worker, and he can do complex designs in just a week. And here is the process on how we get this done from scratch until it's finished:



First, we send the brief, including references, to Danil. After some time, up to 4–5 days, the model is submitted for approval. Then, he only needs 1–2 days to color block and complete it. It's quite fast for a really good result, isn't it? Hope you guys like it too!

That's it for today. We'll share our development update on another occasion. Until next time, see you and have a great day!

Useful links:
Pledge One Last Crane with PayPal: https://digitalez.cc/olc/
DigitalEZ's Twitter: https://twitter.com/digitalezstudio
DigitalEZ's facebook: https://www.facebook.com/Digitalez.game.studio/
Indiegogo campaign
One Last Crane on Kickstarter