Big Red Planet will be attending Winter GameFest 2017 in San Diego
Hello survivors, we have some great news for you who live in or near the sunshine state!
We here at Big Red Planet at super excited to tell you all that we will be attending Winter GameFest 2017 in San Diego!
The event will be held at UCSD in San Diego and more information can be found
Here . We can not wait to show you all what we have been working on over the last few months. We will have 2 computers set up so you and a friend can hop into the action and see if you have what it takes to survive! We will also be handing out some awesome One More Night swag and a special prize to the two people who can survive the most amount of nights!
Development roadmap and how to vote on what you want added!
Greetings, survivors,
One More Night launched Early Access so we could develop the game together with you. We’re always reading your feedback, reviews, and suggestions on Steam and Discord and we've picked out the most interesting ideas and created a Trello Roadmap. :OMNThumb:
And just to keep everything in order, we’re opening our Trello roadmap to the public. Now you can track what we’re currently working on, what is planned, and what is already done. You can leave votes on these cards and the features with most votes, will be a priority for us in development. To vote, you just need to login with google account, or register in an old fashioned way with login and password.
If you want a suggestion added to the Trello please post here on what you think should be in the game!
Happy holidays to every one! We have a few presents in store that I think you will enjoy. Some enemies got the holiday spirits and put on either a Santa hats or some reindeer antlers. Also, the ground keeper put up some festive lights on the buildings as well as a Christmas tree!
:omnrip:Changes:omnrip:
-Added a few more sections to the map
-Power plant now added. You will have to find the power plant and turn on the power before you can use any towers.
-Player HP Increased
-Main Menu music updated
:IzzyWink:Join Our discord and follow us on Twitter:IzzyWink:
As always, please report any bugs, suggestions, or comments in the discussions! Good luck out there, survivors.
Trading cards released!
You can now earn trading cards while playing one more night! Use those cards to craft badges and earn steam experience. Also, with every badge you craft you will unlock one of 5 steam background images and one of six One More Night emojis! :OMNThumb:
Map rework and map progression!
Complete rework to map
The map is now sectioned off by gates. In order to progress to new areas of the map, you must spend your gold to open gates. This will lay the foundation on many updates still to come that will involve a lot of in game level progression and specific objectives which will alter each play through.
Changes to weapons
Some weapons such as the AK-46, M16, and Rocket Launcher now have level restrictions on them. You will be unable to buy these weapons until you have achieved the required player level.
Bug reporting
As always, please report any bugs, suggestions, or comments in the discussions! Good luck out there, survivors!
Bloodthirsty enemies!
Get ready survivors, this one is going to be a doozy!
As the challange in OMN is to survive, the game has to be challenging by design. We see that with the current AI and combat system the risk of getting caught by the enemies is rather low and to change that we have expanded on both player and enemy AI mechanics and added in a few new features. We will continue to make changes to balance the difficulty in future updates, including this one, to make sure the game is challenging in a fun and enjoyable way that will keep you and your friends searching for new tactics to survive just one more night! You better be ready to bunker down and build some towers!
Changes to enemies
Enemies now lunge at the player if you are close to them. They are also more vicious with their attacks making it much harder to dodge them.
-Enemies now turn towards player while attacking
-Enemies keep moving while attacking
-Enemies can now charge at you if they get close enough
Changes to player
We are now exposing you, the player, to more risk while figthing the ungodly hordes. You will have to think before shooting. Remember, fleeing is not cowardice; it is tactical.
-Player movement speed is now based on direction (Move slower while running backwards)
-Player movement speed slowing while shooting assault rifles or higher class weapons
BugFixes
-Non-host shop closes and stay closed at night
-Non-host upgrade and refill above towers now hides at night
-Revive visual effect is working
-You should no longer get negative skillpoints
-Ammo power up should refill total ammo as intended
-Shooting is now aligned with cross hairs
-First night now properly counts as survived
-FPS spikes and blurry screen should no longer happen
For our full list of all changes please visit the discussions.
Hot fixes and enemy buffs!
There was a small problem that was forcing the game to start with lowest settings. This has now been fixed and the blurryness should be gone!
Enemies now scale movement speed and health quicker
Assault rifles now cost more and do more damage.
Coin drop reduced a small amount
Enemies base health increased
Please continue to report any bugs or feedback in the discussions!:postcardb:
One More Night Early Access now live!
Thank you all for the support to get us this far! Please continue to provide your honest feedback and we will continue to update the game and add in more features. Please visit the discussions for all feedback and suggestions! Good luck our there! :sr4sunglasses:
Release pushed back to Friday NOV 18th
Due to a small miscommunication One More Night will not be able to be released tonight. We have submitted our game to be reviewed by Valve in order to be released. This review typically takes 2-3 days, so we are aiming at a Friday release. Please stay tuned for updates! ːsteamsaltyːːsteamsaltyːːsteamsaltyː
Follow our development on Discord and Twitter!
If you asked us 3 months ago we would never have guessed that One More Night would be greenlit on steam so quickly; let alone inside of the top 100 games! Thank you all for the amazing support and we will continue to work hard every day to make OMN an amazing game!
The past few weeks we have been working on redoing almost every UI aspect in the game to give it a more modern clean look. The main menu and skill pages are already done and on the live version of the game. We still have the in game UI, in-game shop, game over screen, and a few other pages that we will be rolling out soon.
Coming up will be the account experience and skill tree! After every match you will gain XP depending on how many nights you survive. As you level up you'll gain skill points that can be spent to make you stronger!
Whether you are looking for some one to play One More Night with or you just want to hang out and chat with us; our Discord has it all!
Community Discord: https://discord.gg/kDYCyKp
FB: https://www.facebook.com/OneMoreNightGame
Twitter: https://twitter.com/BIGREDPLANETLLC