This version includes: - Bug fix: Players could push enemies out of certain combat arenas - Bug fix: Some enemies could spawn inside of rocks, making them unbeatable - Bug fix: The Hero's grunts are now linked to the "Voices" audio bar in the settings menu
Update notes for v1.0.2g
- Fixed door sometimes not unlocking after solving the 4 statue puzzle in the dungeons - Added missing collision to certain background assets - Added invisible walls to keep players from getting out of bounds - Fixed potential soft-lock when players spam certain actions - Fixed physics issues with teddy bear puzzle - Fixed cutscene audio being muted when skipping cutscenes, dying and watching the cutscene again - Fixed errors in subtitles in late-game cutscenes - Fixed wrong grunt sounds being played with certain NPCs - Increased the volume of Judy's voice in her introduction cutscene so that she can be heard better - Fixed certain assets not being loaded in the end-game town - Fixed several minor bugs
Update notes - v1.0.2d
- Added a "Saving..." message in the UI whenever the game saves - Fixed issue where jumps would lack momentum directly after climbing on ledges
Changelog for version v1.0.2
- Added invisible walls and death triggers in various levels to prevent players from going out of bounds or getting stuck in chasms - Added missing collision in terrain around the orphanage - Fixed a section of houses in the town switching to a low level of detail when moving to a specific position next to them - Fixed player sometimes losing control of their character after cutscenes - Prevented healing sounds from playing when a cutscene triggers while healing - Prevented players going through walls when releasing from a climbable surface while turned - Prevented certain pushable crates from being pushed out of bounds or into game-locking positions - Fixed wrong translation for "The Gift" skill description in Spanish - Cured colourblindness of the child NPC who said he was blond
Hot fix for players playing with low graphical settings
- This patch fixes an issue where a section of the town wouldn't appear correctly when playing with lower graphical settings
One True Hero has entered its beta stage!
One True Hero is one step closer to releasing on Steam!
Make sure to hit that wishlist button and stay tuned for a release date!
In the meantime, I'll be demolishing bugs and polishing every inch of the town of Tute O'Rya so that it's nice and shiny when it's your turn to run around it!