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OneBit Adventure screenshot
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Genre: Strategy, Adventure, Indie, Arcade

OneBit Adventure

Balance Update v1.3.105

- Reduced Grand Heal starting health damage is dropped from 50% -> 5%
- Reduced Grand Heal scaling health damage is changed from 10% -> 5%
- Reduced Sacred Way's max armour value from 40% -> 25%
- Changed Revenging Smite to be based off of 50% weapon damage instead of player's health. Increment is 20% damage with no cap
- Fixed Cyclops sprite glitch
- Fixed Stun not working with Spirit Staff while mana is above 0

Balance Changes v1.3.101

- Increased Recurve Bow's minimum Crit Chance from 1% -> 10%
- Increased Recurve Bow's maximum Crit Chance from 5% -> 20%
- Increased Ethereal Shot damage per skillpoint from 5% -> 20%
- Increased Ethereal Shot max damage from 500% -> 1000%
- Updated Rounded Shot to knockback and stun bosses if they hit an obstacle
- Updated Snare Trap to no longer wrap the player
- Reduced Crow's Cry cooldown from 75 -> 50 steps
- Reduced Snare Trap cooldown from 75 -> 50 steps
- Fixed Beyond the Grave not leveling Zombie past level 100 when the player level is above that
- Fixed Beyond the Grave receiving additional buffs intended for enemies
- Fixed steps not properly displaying ranking steps that will be submitted after using fast travel
- Fixed pets triggering traps

Hotfix v1.3.100

- Fixed fence gates using incorrect sprite when opened
- Fixed Hardcore coins and keys changing classic coins and keys when accepting/declining adventure quests

Hotfix v1.3.99

- Updated distance between campfires to be capped at 5,000 steps
- Updated Reaper spawn steps to 2k -> 10k steps
- Updated Death Notice Quest to only be assigned when above 10k steps
- Fixed issues with the way Adventure Quests saves the game

Hotfix v1.3.97

- Updated Trap sprite
- Fixed certain sprites not changing with theme colors
- Fixed Damage Relics not showing target lines when player is near
- Fixed Theme Mixer not using correct ids when multi-theme is enabled
- Fixed softlock when closing the pet screen with the Esc key

Depths of the Sea Update v1.3.94

We have officially arrived to the destination of the sea! This new update includes many new things and with the help of the community, a new dungeon! New bosses to fight, introduction of pets, new items, new enemies, new craftable potions, and more challenges to face! This update is packed with content and is geared towards more end game rewards that makes your adventures more fun and engaging.

New Community Water Dungeon




Hand crafted by the OneBit discord community comes a dungeon like never before. Set sail to the depths of the sea in search of treasure and come face to face with many other mythical creatures that seek to defend the lands. While down there, you will have to maintain your oxygen as each step reduces it and if not careful, can lead to your death! Mushrooms and Bubble Boxes provide additional oxygen, but many enemies will try to keep you there longer than you have to! Learn the abilities of each foe and know when to pick your fights!



Leviathan and Nemesis Boss




Exclusive to the depths are 2 new bosses that will make your adventure a bit rough. Leviathan summons a huge AOE that forces you to knock back to the right side of the screen and the Nemesis focuses on draining your oxygen with traps. The environment plays a tough role as you will lose damage overtime when standing near the red damage relics. Break them and make your boss battle a lot easier, but at what cost?

8 New Enemies




27 New Pets




Pets are currently cosmetic buddies who follow you throughout your adventure. Find pearls in the Depths and use them to buy pets from the Pearl Dealer on the boat! They all come in 4 different colors with some having animations which colors can be adjusted in your equipment screen!



Treasure Hunting


Can't have a sea without treasure hunting! Once you've found a treasure map, you can then find hidden treasure while in the Depths of the Sea. Quick slot them and use your map to detect nearby treasure and know that sometimes, you may have to venture further to find better loot! You are guaranteed gold equipment in these chests and have a chance to find up to 25 Diamonds in a single chest along with other valuable loot!

February's Monthly Skins




Depths of the Sea Credits


This dungeon would not be possible with the talented artists in the official discord community! Here's the shout outs to all those whos participated and while some of the artwork were not able to make it to this version of the dungeon, their assets have been stored inside OneBit's sprite sheet.

Jub - Underwater environment, Swordfish, ShieldFish, Loch Ness, Dino Pirate, Warlock, Octopus, Sapping Statue, Nemesis boss,
JonDoe - Clamshell, treasure map
Old Maker - Water Barrels and Pirate Ship, Frog, bubbles animations
Marian - Harpoon
Lepy - Full Body Kappa, Hermit Crab Boss, Hunter Boss
MelancholyG - Zombie Pirate, Diving Helmet
Dalla - Treasure Map Suggestion
Charle - Lantern Trap
EKA - Document manager
Asdirko - Pearl Dealer

The Next Adventure


OneBit Adventure has made a lot of progress within the last 3.5 years and would not be possible without the community! New bosses, new dungeons, new enemies, story among NPCs, pets, and lots of crazy features sparked from suggestions made by many. While the long term goal revolves around OneBit, I have decided to take a step back from OneBit to focus on its sequel, Dungeon of Greed, a turn-based multiplayer game except the turns doesn't require you to wait for others to play. A mix of real-time and turn-based using OneBit's foundation to give an idea of what it would be like to have that experience. I am planning for end of 2024 or summer of 2025. It will be daring as I know multiplayer comes with lots of challenges and risks, but I want to take the risk of creating a fun experience like never before with the joy of OneBit's mechanic. I have partnered with Cluly (Scott Hartill, original OneBit pixel artist) to create Dungeon of Greed from start to finish. It won't see beta until closer to launch, but will be promoting by attending events when the time is right. If you want to stay up-to-date with Dungeon of Greed, subscribe to the Dungeon of Greed newsletter and we will send out emails when it is closer to launch along with closed beta access (limited and will also send it out to onebit discord).

Hotfix v1.3.88

- Fixed account deletion not working for users who loaded a cross synced account
- Fixed shop transaction error

Hotfix v1.3.83

- Updated Eternal Wraith to also require at least 1,000 steps before spawning another again
- Removed Top UI adjustment as it is not needed for PC
- Updated Death status to only negate Blood Barrier when active instead of instant death upon timer reaching 0
- Fixed Eternal Wraith freezing when his health is saved below 0
- Fixed Cobra wrapping enemies (for real this time)
- Fixed tutorial Apple appearing to be Dark Matter
- Fixed button text not updating on Edit Character for View Stats/Change Skin

Soul Purpose Update v1.3.82

Greetings and let's dive into the next big update! While we continue the road to 2nd professions for each main character, I have decided to spice up your travels with a new timed-based boss known as the Eternal Wraith. At first, this is a mystery that reveals itself to be a bigger purpose and reason for why you must strive to travel endlessly. New Blood Knight Butcher profession is here along with 6 new skins, 2 new NPCs, more story progression, a new temporary power buff, and more!

Eternal Wraith Boss



At first sight, he is known as "???" as you are uncertain of who this creature is. While most bosses are one-time boss fights, I wanted to spice things up by making a timed-based boss that can be fought over different sessions. His symbols represents the amount of time left before his departure and if you are able to kill it, you are rewarded with Dark Matter, a new item that gives you the power of dark energy.

New Dark Matter Item



The main source of power for the Wraith's existence in OneBit is Dark Matter. While it symbolizes dark energy, it isn't necessarily an evil item. It presents itself as an item with great power that can give a temporary power up to hp, dmg, mp dmg, and physical evasion. It can also be used to resurrect classic characters, making this a free-to-play choice for reviving over Diamonds. Dark Matter lasts for 100 steps, but can be stacked with multiple consumes. The Wraith always comes back in which you will come across him over and over again in the overworld after defeating him allowing you to harvest his dark energy for your own needs. Amplify your Dark Matter with 4 new ascension skills that are found under the Adventure Quest board for the ultimate buff!

New Blood Knight Profession - Butcher



The Butcher profession is the 2nd profession for Blood Knight bringing in some very high damage and high bleed potential with power boosts to bleed weapons. The Sonic Slash is another amazing skill that combines Sword Slash with Slice and Dice making efficient damage output against bosses as your slash attack affects a 3x3 area twice. Blood Barrier provides a nice barrier for when you gain lifesteal health, but also Bleed damage gives lifesteal health now! Overall, a very damage focused profession as a Blood Knight should be!


6 New Skins




And More!


There are more features that were added/updated that has a big impact on the game. Theme mixer now has an exclude list for selecting themes that the randomizer should/shouldn't use. Deleting a OneBit account is now possible without customer support, but know that there are 3 confirmation screens before the account goes through the process to prevent accidents. Votrix story got reworked to be more interesting and now features a new skin for completing her quest although currently, there is no indicator when it happens. Tons of fixes and changes so be sure to check the bottom for all the details in the log!

v1.3.75-82 Update Log:


Added new Blood Knight Butcher profession along with 5 new skills
Added Eternal Wraith boss who is a long term, timed-based boss that can be defeated over different sessions while retaining health percentage
Added Dark Matter which is an alternate revive, but also can be used to gain a power buff. Drops only from killing Wraiths
Added Delete Account to main menu settings. This will erase local save files and all server data
Added 6 new skins (3 limited time Warrior skins for November, 1 animated Necro, 1 Pyro, 1 animated Wizard earned through story)
Added 1 new NPC named Silver Da Kat
Added soundfx to new and old skills
Added new boss fight music exclusively for Eternal Wraith
Added Theme Mixer Random Exclude to allow you to pick and choose which themes are selected when random is enabled
Added Defeat Eternal Wraith achievement
Added Eternal Wraith Avatar challenge
Updated Votrix story to be more interesting about a missing child
Updated Mallet knockback to have redundancy making 100% knockback degrade if the same enemy gets knocked back within 5 turns
Updated Stun redundancy reset timer from 5 -> 15 turns
Updated cross sync to display and give choices when there is a save file conflict between local and cloud
Updated Theme Mixer to have an exclude list when main menu or gameplay has random themes enabled
Updated lifesteal to also work when an enemy takes bleed damage
Updated Axe drop rarity range from Uncommon-Mythical to Common-Legendary
Updated dungeon spawning between each other to never be more than 4,000 steps
Increased Bleed Chance scaling for Battle Axe and Axe by rough 2
Increased Axe Bleed damage scaling min and max by 50%
Increased Battle Axe Bleed damage scaling min and max by ~33%
Fixed theme updating to old Theme Mixer selection when switching themes with Multi-theme enabled
Fixed free revive and diamond revive cost resetting after saving adventure
Fixed Daily Login not registering as cloud save when claiming and leaving the game
Fixed off screen landing position glitch for skills such as Slice and Dice, Sword Slash, etc.
Fixed Event Packs not being able to be purchased at the exact price displayed
Fixed Cobra squeeze grabbing nearby enemies
Fixed minion spawning not properly checking more positions near player before spawning
Fixed Poison Reduction not displaying ascension buff
Fixed total attack damage multipliers not applying the correct values
Fixed "0" having a pixel not positioned correctly
Fixed respec profession showing up as paying even though it is free in open beta
Fixed inventory not saving when completing/claiming adventure quests
Fixed rewarded ads not visually showing the +1 VIP Xp
Fixed layering of grass/gravel appearing above the Void
Fixed Ascension skill poison reduction which was reducing damage more than intended

Hotfix v1.3.74

- Added animation for when armor increases with Sacred Way skill
- Fixed theme mixer during gameplay enabling hidden text UI
- Fixed skill limit reached text showing when you don't have enough Coins/Diamonds when buying skills
- Fixed movement inputs staying stuck when clicking another application while holding down a movement key
- Fixed Steam step achievements only triggering when fast traveling instead of when you reach past 5k/10k steps