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Genre: Puzzle, Role-playing (RPG), Adventure, Indie

OneShot

Small update and minor fix

We're pushing a small content update today and a minor fix to help mitigate some of the issues some users have had with savefiles randomly corrupting. We'll be doing another update in about a week.

OneShot OST now available on Steam!



You can find it on the game's store page as DLC, or you can follow this link:
OneShot OST

It features 42 musical tracks from OneShot, with a total playtime of 1 hour 35 minutes. Available in mp3, flac and ogg formats.

OneShot Fanart Contest Winners Announced!



Congratulations to our winners, and thank you to everyone who submitted fanart! We had a blast going through all the entries!

You can see the full results here: http://blog.degigames.com/news/oneshot-fanart-contest-winners/

Settings & Colorblind mode patch



The game finally has a settings menu! I'll explain what these settings do below:
-BGM volume: lets you alter the in-game volume of background music and music effects (item pickup jingles)
-SFX volume: lets you alter the in-game volume of sound effects
-Fullscreen: lets you toggle fullscreen on and off (this can still be done with the F8 key)
-Default Movement: lets you set either RUN or WALK to be the default movement for Niko, and holding the Shift key lets you use the other movement type
-Colorblind Mode: lets you toggle colorblind mode. When activated, 2 puzzles are modified slightly to be easier for colorblind players to solve
-Frameskip: lets you toggle frameskip off and on. If you are having issues where the game is dropping too many frames/seems too laggy, you will probably want to turn frameskip off
-Configure Controls: doesn't actually do anything, just here to remind you that you can rebind the controls with the F1 key

Other changes that are in this patch:
-Game should no longer crash for some users when minimized or hidden
-Niko will now mention gas events are too tall if using bottle of pond water
-Can no longer save in final elevator (to prevent softlocking the game here), instead game autosaves right before and right after
-Can no longer get trapped by fisherman npc in glen
-Game will retry to put "important files" where they need to go when relaunching game near the end, which should fix issue of users not being able to find said files where they're supposed to be
-Minor map fixes
-Minor dialogue fixes
-Disabled opening both menus simultaneously when walking
-Handled error that occurs if you have the journal open when the game tries to copy it
-Put in condition to prevent "Niko is uneasy" infinite loop bug

OneShot OST now available on Bandcamp!



You can grab it here: https://nightmargin.bandcamp.com/album/oneshot-soundtrack

We'll also be making it available via Steam in the next few days (as DLC or what-not).

Dormitories map patch and other fixes

We pushed a patch today to take care of a few issues:

-improved performance on some barrens maps, namely the Dormitories map
-gave Documents higher text contrast to make them easier to read
-replaced "SomeplaceIKnow" with new version (this had to be done)
-minor typo fix
-out of bounds fix in the Glen
-minor tile issues in the cliffs and the forest map
-fixed map transition on "start point" map
-fixed animation issues with lamplighter if you did a very specific set of actions
-can no longer open inventory and fast travel at the same time from the Menu
-fixed the bug when using fast travel on the observation deck

If you find any more bugs, please report them here in the bugs subforum, as we're still working on fixing all of them: http://steamcommunity.com/app/420530/discussions/1/

Equinox




Happy Solstice Day

OneShot Fanart Contest & Giveaway!



Degica is hosting a contest to submit your OneShot fanart for a chance to win some cool prizes! Not an artist? You can also enter by spreading the word or playing the game!

Our grand prize winner will be chosen by OneShot lead artist NightMargin. She'll choose one of the fan art submissions to receive the following prize.

One Grand Prize Winner will receive:
Custom sketch from OneShot lead artist NightMargin
OneShot Signed Poster
OneShot Button
OneShot Sticker
OneShot OST Steam Key
Degica Games Title of their choice

In addition to the Grand Prize, there will be 10 Runner Up winners who will be selected randomly from all entries. You do not need to submit fan art to be eligible for these prizes.

5 Runner up winners will receive:
OneShot Signed Poster
OneShot Button
OneShot Sticker

5 2nd Runner up winners will receive:
Degica Games title of their choice

You have until Midnight, Dec 31, 2016 to submit your Niko pancake fanart!

Enter at http://www.oneshot-game.com/#contest

Windows 7 fix is live!

So we finally have the Windows 7 crash resolved, I believe (at least that's what testers have reported). We still have a number of other bugs we're working on but this was a big one that we really wanted to get done asap. Here's a more detailed list of what was changed:

-Win7 crash fixed (had to rework how we were doing popups for this one)
-Various typos fixed (I'm sure there's still more of these)
-Page explaining fast travel
-Additional page saying "game was designed for windowed"
-Niko no longer grows human ears at chess or pancakes
-Clock hacker
-Photos
-Penguin

Thank you for being patient, and please report any more bugs that you discover in the bugs forum: http://steamcommunity.com/app/420530/discussions/1/

Quick fix

Fixed the bug with Kip where Kip wouldn't talk to you if you did a sequence of events in a specific order, making it unable to progress the game (only 1 map file changed for this fix).

Also, we may have found a solution for the Windows 7 crash in the end-game, we'll be testing this more today and tomorrow and could have the fix out sometime tomorrow.