Can no longer use Chaos on old ladies multiple times.
Assorted Updates
* Fixed minor typos.
* Can now seduce someone by offering them Fear and Terror.
* Adjusted final boss' responses to be more realistic.
* Unified Janet's pink.
* Using Fear on the Malware now works.
* Asper is no longer constrained, and therefore much happier.
* Can't respond to Pyreworm multiple times on Day 7 anymore.
* Fixed timer-stutter that can happen during final confrontation.
Linux Release
Game released for Linux.
Game released for x86 Windows systems.
Made it so that I only have one code base to keep track of (previously I was keeping different versions for every platform, and that was becoming a nightmare)
Fixed links in Linux.
Toby is no longer abruptly killed if you are chaotic.
Very tiny new ending if you are treacherous with lots of firepower.
Made Decker's responses to learning tied to last element learned.
Windowed mode added for Mac.
Plz Make Saving Work
Removed lag introduced by last update.
Also removed the Dream Log. It is a sad loss, but it's a big part of the saving problem.
I think I found and solved the save bug.
If I haven't, I'm sure Spockus will tell me.
If you had the save error, please delete one of your saves and see if that fixes things. You may need to reset, but hopefully not.
Minor Update
Cleaned up more save logic in hopes of fixing the save bug some people are encountering.
Fixed some thematic things at end.
Fixed a minor audio bug and minor typos.
First Post-Release Bug Fixes
Fixed month to only have 31 days.
Fixed On Click time to add three seconds instead of ten
Three locks instead of two.
Fear and Life are different. (but still deeply, metaphorically related)
Removed fancy scrollbar customization that causes more harm than good.
Made windowed mode better.
Removed the lock on Speed Mode and Timer because it annoys me.
Backend of saving system has been redone to make it smoother and hopefully fix a user-problem I cannot for the life of me recreate.
Added the option to reset your game to default settings.
Worked for a while on trying to improve the steam overlay. It remains wonky, but seems stumblingly functional.
Open Sorcery Release on Feb 22nd
The expanded and updated version of Open Sorcery will be coming out for PC and Mac on February 22nd.
In this new version you will be able to:
- Spend an extra night learning and burning.
- Fight nightmares in the Web.
- Visit the Aethernet.
- Riddle with Queen Titania.
- Learn ALL the matters and motives.*