There are 2updates for current version of the game in plans. 1. Big update of car development screen. The car will develop by update packs, not by single parts. This will decrease micromanagement and make every upgrade more. It will looks like this:
We are also planning decrease messeges about new contracts in news and make information about rival line-up for next season more visual.
The anouncement of Open Wheel Manager 2 is planed on the middle of Octobre.
RELEASE!
What's change in the game from v.0.9.3? Here you are the list:
Added ability of driver generation (random names and parameters) on new game start;
Added some animations to game interface;
Added links to relevant sections in mailbox;
Added widgets to main screen;
Redesigned Production screen;
On race screen in driver round is current position now (not driver number);
Added compensation for staff dismiss in facilities;
Increased number of progress points for next season car projects;
Current season car projects development speed is higher at the beginning of the season and declining by the end of the season and on contrary to next season cars;
Remade the logic of drivers and teams reputation changes. The reputation changes only in the end of the season according to position in championship and expectations from driver / team now
Fixed Concentration calculation in a quick race mode. Earlier with low Concentration skill drivers lose too much time on mistakes;
In Russian version fixed game crash on collision your driver with another one;
Fixed game crash on press "Search engine" button;
Decreased number of engine suppliers to 6 and changed their parameters in standard data base
About our plans on the game would be next post. Follow our news!
Going to release!
We are pleased to announce that the development of current version of the game is nearing completion! A lot has been done since coming to early access on Steam, added new screens and functionality, some screens were redesigned. We want to thank community for feedback, bug reports and suggestions for improving the game - this is valuable for us. Thanks!
And now announcement of the Open Wheel Manager release date:
In v. 1.0 you will appreciate modified user interface and function of randomly drivers generation on new game start as well. Follow our updates and you will not miss anything!
Update to v. 0.9.3
A lot of interface fixes
Driver profile links added to some news
A season switch has been added to the Championship section, allowing you to view the history of past championships
Update to v.0.9.2
Added collisions between drivers. Collision may cause loss of time, retire or an additional pit-stop
Added intermediate and wet tires to the tire list
Added weather radar and track humidity
The PC-drivers tactics adapts to weather conditions
Added event feed to the race screen
Update delayed
We need another 5-7 days to teach bots how to make pit stops depending on weather changes.
Some screens with innovations: - Weather information on pre-race screen
- Incidents and current information on track on race-screen
v. 0.9.1 (Instant race results)!
Added instant race result (turn on in preferences)
Messages about projects and parts will not litter mailbox any more. Added indicators to notify about this events same to news indicator
Fixed small bugs in sponsors negotiations
Update to v.0.9.0
Added negotiations with sponsors to the negotiations section
Added new screen Sponsors for view actual sponsor contracts and searching new ones
Redesigned Overview screen. You can select the number of employed staff in facilities and maximum limit of staff depends on facility level
OWM data editor!
Editor is avalible now! You can download it here: Steam Library / Tools (view screenshot)
Using the editor you can create your own mods for OWM: add / edit teams, drivers, staff, etc.
If you find some bugs there, please, report us in discussions or in our Discord-channel!