Operator Official Release 1.0.3 Hotfix (June 9th, 2021)
- "Bad loads" should no longer happen for any players. "Loading..." and the loading bar should now disappear and all players should appear. - Rooms from other regions will no longer appear after switching regions. - In-game voice chat should enable now
Operator Official Release 1.0.2 Hotfix (June 2nd, 2021)
- Hopefully fixed the issue of several character players instantiating. Now one character should instantiate for each player in the room. - Updated the screen and death effects - Reverted the AI changes.
Dev's notes:
Putting this one out kinda fast. I noticed that several characters would spawn in when playing with 3 or more people. I hope this fixes that issue, as well as the new screen effects don't cause anything else to break. Will get something more polished and clean out by Friday.
Cheers!
Operator Official Release 1.0.1 Hotfix (May 31st, 2021)
- Resolved the issue of the enemy not always appearing for guest clients - All players should now instantiate across all clients. - Slightly updated the AI - Tree leaves lighting up is less pronounced
Dev's notes:
Hoping this resolves the loading issue for everyone. Player characters now instantiate in the scene with a new method, so this slightly increases the load time for people but should be more reliable. Hop in the Discord and let me know if you experience any bugs as I'm always looking to improve and better stabilize the game.
Cheers!
New version out!
Very happy to release a major update which includes:
Completely new UI
7 new levels
Game statistics
Lots of bug fixes
Hope you enjoy it - keep the feedback coming! Thanks.
DevLog: Improved Game Over screen
Quick devlog update - the game over screen now displays some basic stats about the game, as well as a nice screenshot of the end game state.
DevLog: Better queue management in floors
Before this update, it used to be hard to come up with a proper strategy, as passengers waiting in a floor would randomly get into the elevator.
With this update, the passengers waiting in line will now respect the order in which they arrived. So first come, first served! This makes it much more predictable to setup your elevator strategy by looking into the state of each floor. Thanks amamam for the feedback!