The story of Orange Moon is almost complete. I will be adding new pieces of it with each update. In this update, representative of MRC will introduce himself and will be helping you in your travels, also explaining some of events that you'll encounter.
What's new in V0.0.3.2:
Fixed bug when astronaut stuck at moving right when controller connected and turned on;
New explosion effect;
New messages system for a story implementation;
Amount of ammo in inventory for shotgun and machine gun increased;
0 level cap for machine gun ammo increased.
What's next
Demo for linux and PC as I mentioned earlier;
I'm also working on controller support and at least partial support will be added with the next update. For now, astronaut can shoot, use flamethrower, launch grenade, move left/right, crouch, jump, use turbo jets and interact with common items;
New level;
New weapons;
New enemies;
More of the story.
Two new enemies - forgotten astronaut and raider are coming to Orange Moon
Two new enemies - forgotten astronaut and raider are coming to Orange Moon in the next after controller support update. These are the first human (and not so human enemies) of Orange Moon.
RAIDER
These are a big problem for Moon Resources Corp. They raid anything they can, pillaging archaeological sites, destroying MRCorp equipment and killing prospectors. Heavily armored, they can be a challenge for unprepared astronaut. Machine guns that they use are not of the best quality and jam a lot though.
FORGOTTEN ASTRONAUT
Heavily augmented, human in the past, adopted to moon environment omnivorous zombie, wondering the landscapes of Orange Moon. It gathers grenades and landmines to hunt moon’s life to survive. It also collects junk and use it to hold the landmines and grenades in place on his back. Approaching too close may cause landmines to activate, resulting in explosion. Frontal assault is almost pointless as it's invulnerable to most damage, except for fire and explosives. Fastest way to kill it is to target the mines and grenades on its back.
Orange Moon on Green Man Gaming at 33% off
Today Green Man Gaming launched Orange Moon on their website. To celebrate the launch, Orange Moon will be selling at 33% off until next Monday.
If you don't own Orange Moon yet, or if you would like to make a gift to your friend, then go to https://www.greenmangaming.com/games/orange-moon/ and pick up your Steam copy for $6.69.
Thank you for support!
Orange Moon updated to v0.0.3.1. New level, monster, game mechanics.
New significant update for Orange Moon V0.0.3.1 released on Steam today. In addition to new level with puzzles and a new enemy, game mechanics were slightly adjusted, added and improved.
Astronaut can now use a survey bot that will help to explore unreachable due to the dangers or tight space areas. New environmental hazards such as proximity mines and toxic fog added. The new hovercraft vehicle can be used to pass the fog area on 6th level. Bots, mines and toxic clouds encountered on the 6th level.
Multi directional targeting is now available for machine gun and shotgun. However, the flamethrower, hand cannon and grenade launcher one directional targeting remained unchanged. There is going to be another original game mode with one direction targeting for all weapons and tougher enemies for hardcore gamers in the future.
The machine gun is now fully automatic. That means one doesn't have to spam fire button.
List of improvements and bug fixes below.
Game:
New item - survey bot to explore otherwise unreachable areas;
Targeting for machine gun and shotgun. Plasma rifle will also have targeting enabled in the future;
Fully automatic machine gun;
Proximity mines as a hazard to player;
New “Fattie” carnivorous plant;
New decor to indicate that the player heading toward level end;
New 6th level with 2 new puzzles;
Saving points can be reactivated at any time now;
Improved visuals and added new scenery;
Shotgun projectiles speed increased;
New sounds added;
New main menu music;
Bugs:
Other instances of a Loader not dealing damage if the first one was not destroyed;
Spikes and thorns should be visible now after save loaded or level started;
Other:
Tweaks to some levels
Added more items to various levels.
Whats Next
Controller support;
Story;
New enemies;
Two new weapons and upgrades for them;
Updated demo for PC and Linux.
I've also found a solution for Steam overlay, screenshots, cloud saves and achievements. These Steam features will be implemented at some point closer to the full release date. Achievements will be worked out after the full release.
Trading Cards
Hi everyone!
Orange Moon is now with trading cards. The cards will start dropping after 1 hour of gameplay and 5 of them needed to craft a badge.
Orange Moon updated to v0.0.2.4.
This update is mostly about UI and screen resolutions over 1920, sound and music. Check the list of fixes and additions below. There are also some small tweaks and bugs fixes.
Orange Moon made its way to
Humble Store. Its 40% off this week until Friday. July 22.
List of bug fixes and improvements:
Potential fix of vignette effect and main menu background not appearing full screen for resolutions larger than 1920;
Orb sound is no longer playing on game last save load;
New grenade projectile graphic;
Roller animation fixed;
Roller size after game loaded fixed;
Updated in game UI;
Various bugs fixed when last save loaded;
Fixed issue when power jets were enabled on load;
Fixed issue when some sounds and music tracks were unaffected by volume adjustment and muting;
Fixed issue when music stopped playing after upgrades screen or in game menu closed.
Next update will bring new minigun weapon with 4 new upgrades, new monster, additional game mechanics(survey bot), new level and new puzzles and scenery. Stay tuned!
Orange Moon new teaser trailer
Orange Moon new teaser trailer released on Steam, IndieDB and YouTube.
Trailer shows
"Orange Moon most dangerous” monsters like Loader, Recycler and Moon Piranha, some other enemies in action, puzzles and upgrades.
Its short, less than a minute long trailer featuring most recent footage from version 0.0.2.3 Early Access on Steam.
Orange Moon updated to v0.0.2.2 alpha. 5th level, “Recycler” boss, two new puzzles and secrets added.
V0.0.2.2 alpha is finally complete. New 5th level, called “We Recycle”, featuring “Recycler” boss, 2 new puzzles and new hidden secrets added to Orange Moon.
The v0.0.2.2 is a huge update that includes two new levels - 4 and 5, five new puzzles, boss, new Moon Piranha enemy, new scenery, improved visuals, level layout improvements and bugs fixes.
If you missed “Recycler” boss, as well as the other members of Orange Moon family mentioned in “Orange Moon. Most dangerous Part 1” feature on IndieDB I've posted some time ago, here is the link .
Recycler is the first boss that you will encounter on Orange Moon.
Recycler is a moderately intelligent and heavily armoured machine used to clean up mining areas from debris and protect the area from native lifeforms. Equipped with stone cutter, laser cutter/drill, two arms, Grenade launcher and flamethrower. Just a few left on the moon, and only couple of them still functional.
List of v0.0.2.2 alpha improvements:
Level 4 with 3 new puzzles;
Level 5 with 3 new puzzles;
Deadly new boss - “Recycler”, shoots grenades at range and uses flamethrower if approached;
New enemy - Moon Piranha;
New larger ammo containers for grenades and .308;
Crates that spawn grenades if shot with machine gun or shotgun added;
Fueling station that recovers player’s fuel added;
Improved visuals;
New scenery;
New sound effects added;
Fixed some positioned sounds when they did not play correctly or at all;
Fixed Loader’s power strike on player prevented end game menu to appear after player died;
Loader key spawning fixed;
Moon Rose doesn't damage player after set on fire;
Improved Loader AI. It's now even harder to kill;
Fixed upgrades for shotgun;
Roller enemy can now be damaged by grenade and its explosion;
Fixed end level camera;
Spikes damage increased;
No fuel used for single jump;
WHATS NEXT
I believe that Orange Moon is now ready for Early Access on Steam and will be working in this direction.
Below is the list of features that are already in the game:
5 levels;
7 types of enemies;
Boss - “Recycler”;
5 types of weapons;
4 types of ammo;
2 weapons can be unlocked with points collected during the game;
49 upgrades for weapons, ammo and equipment, plus 12 ammo capacity upgrades for 4 ammo types;
Ammo and upgrades can be bought in game for score;
And much more.
Orange Moon two level demo for Linux and Windows updated.
Hello everyone!
Two level demo of Orange Moon for Linux and Windows for both 32-bit and x 64-bit systems updated. Numerous enhancements were made and bugs fixed. Feedback I received also helped to improve the gameplay experience.
List of improvements:
Added trails to projectiles
Green goo gives more feedback that it damages player;
Screen shakes when grenades explode;
Improved flamethrower visuals
Updated main menu
Moon rose will spawn healing particles after it was torched;
Improved physics of destructible objects, such as wall of boulders;
Level design improved - less Moon Rose plants, more fuel, fixed a few layout areas;
Fixed lag on level start;
Fixed upgrade screen lag on open and close;
Improved Orb Tree death animations;
More particle effects;
New scenery;
Improved visuals;
Resources regenerate fuel;
Fuel crystals, spawned by orbs, add more to fuel;
Turrets spawn 50mm ammo instead of .308;
Added new icons to upgrade screen;
Augmentation upgrades are no longer locked;
Single jump won’t consume fuel now;
Roller does damage to player now;
Spikes damage increased;
End level camera fixed;
Lag between score screen and level fixed
More sound effects added;
Wall of boulders can now also be destroyed by ramming into it when power jets enabled;
Continue game main menu fixed;
And more.
The demo for Windows and Linux can be downloaded from
IndieDB
With many bugs fixed, improvements made and new content added, Orange moving to its early access on Steam, which is scheduled after 5th level is completed. Don't forget to leave your feedback in comments on
Orange Moon Facebook page, tweet and mention @dbetelgeuse on Twitter or here, in Orange Moon Steam group.
Whats next
The first goal is to complete 5th boss level, get rid of as many bugs as possible and refine gameplay mechanics before launching an early access on Steam.
Development update - level 4 completed.
Fourth level added to Orange Moon. This update is a part of an upcoming version alpha 0.0.2.2 update. Fourth level contains 3 new puzzles and new Moon Piranha enemy, new scenery and visuals. New scenery and visuals added to three other levels, as well as layout improvements. Most of the known bugs were fixed.
List of improvements and features:
Improved visuals;
Improved Loader AI. It's now even harder to kill;
Fixed upgrades for shotgun;
Roller enemy can now be damaged by grenade and its explosion;
New scenery;
Fixed end level camera;
Level 4 with 3 new puzzles;
New sound effects;
Spikes damage increased;
Piranha enemy, which first appears on level 4;
Work is now started on a fifth level which will feature a first Boss - Recycler, and new puzzles. After 5th level completed, early access for Orange Moon will be launched on Steam.