*graphics - added Fog - new Rocks, Plants, Ground Texture Layer -Steam Achivements -big tank emissive texture
MISSION 4 UPDATE
Mission 4 Update
*graphics
- added Fog - new Rocks, Plants, Ground Texture Layer - Missions-Board description - added additional description and pics on Equipment-Tent for weapon loading mechanic. - lightning change from blue to green to match fog and plants
*technical
-buyable weapon upgrade -Steam Achivements -bullet speed modified -recalculate nav mesh -changed light distance reacts to player -big tank emissive texture
*general -added Level 1-5 direct loading function in startmenue (people can now load or preview map 1-5) - added bonus-video in startmenu
MISSION 3 UPDATE
Mission 3 Update
Rework graphics Level 3
- Skybox , new Rocks , Plants , Ground Multi Texture Layer - Lava see with Fire and Smoke - Missions Board new Map and Video rework
technical - added buyable weapon - rework of rocket for one Hand Weapon ( faster and more damage) - added 2 Steam Achivements for Level 3 - added extra short information pad für level 3 at desk in equiptment tent to help people understanding how to load weapon with rockets.
Update Graphics , bug , many more...
Rework of graphics : * Level Tutorial ,Level 1 and 2 added -Skybox Level 1 and 2 -new Rocks -Plants , Waterfall -Ground Texture - new Mission Maps Level 1 , 2
*technical: - added buyable Weapon Upgrade Level 2 (stronger weapon at Equipment in tent) - added Steam Achivements for Level 1 and 2 - pooling system for 1 hand weapon bullet added.
change: - Level 1 no longer need to aktivate turrets for Level sucess, but you can - Level 5 no need to destroy the 3 Res Reactors in Enemy camp to lower the Forcefield (this will automatically by placing the bomb there at the ractors)
*fixes - Level 1 turret wave orcs, was not shootable for player..fixed.
*planned - pooling system for 2 hand weapon - more steam achievements for level 3,4,5 - weapons upgrades for level 3,4,5 - graphics improvments level 3,4,5 - other intresting things...(same as Quest 2 version features ..emp mines , dual weapon more at next update if things work..
if there is some error please contact me , major changes can cause unpredictable errors sometimes. thanks a.k
Handling Update 1
Handling Update 1 - Grenade revised, colored flashing pin - Main menu hint added to difficulty selection. - Inventory hint for quick key access highlighted in color, - Equipment tent tutorial level 1 console update - useful tips added / Gameplay Orkana.
TechUpdate1.0
- update physics mines and granades WMR 1.0-1.1
-update bugfix 1.0
- Level 4 save function was wrong/therefore nextlevel was 4 instead 5 / corrected - Level 1 note - inventory can be opened with a button - Level 5 indoor Level 5 help symbol added for players if the pyramid puzzle takes too long