Talents or equipment that use spells that is not in the spellbook are used correctly.
Collisions of some items have been improved.
1.3 in progression
I have progressed on Ortharion The last battle over the last few months by making several improvements which took me longer than expected, you can find the work accomplished in more detail below:
This inevitably pushed back the 1.3 of Ortharion Project that you will see for this first quarter of 2022. Some of the major improvements of Ortharion Project will be implemented for the 1.3 of Ortharion Project with:
Movement management, the code has been redesigned from scratch, the player recognizes collisions better, and the movement system is less frustrating overall.
Management of backups, management from files and no longer from the Windows registry. You will not lose your old backups with the implementation of this new system. Improvement in the speed of saving, loading and making it easier to manage these backups. Normally Steam Cloud is expected, file management as I would use it is handled by the steam API. The code is already created on Ortharion The Last Battle, so I just have to copy and paste it into the Ortharion Project, which will still take a few dozen hours.
There will then be many quality of life improvements, glitch fixes, bugs, balances that you will find in detail on the patch note for 1.3
Happy New Year 2022!
1.2d
Added 2 tabs for the storage chest.
The masochistic class can be learned.
Addition of images on several missing elements.
Runes that cannot be activated on duration-over-time spells now also no longer take into account area spells that remain in place.
The quick critical rune is no longer available for over-time spells (such as blizzard, shuriken).
8 missing spells have been added to the loot table, 4 normal, 2 magic, 1 rare and 1 epic.
The dash spell can activate runes which add buff spells to it when cast.
Spells that are activated by hitting enemies correctly take into account buffs such as runes or level.
Runes that increase the maximum stack number of multiple types spell categories increase correctly.
1.2b
Improvement
Added FPS limitation, to have an effective limitation the slider must be set to 59 or lower.
The player's voice sounds when jumping take into account voice sounds instead of effects.
It is possible to put the quest area on the right of the screen with an opaque background.
In the spellbook, purchasable spells are grayed out if the player does not yet have the required stats to learn them.
In the upgrade spell window, spells that can rank up are grayed out if the player does not have enough scroll to rank up them.
Bug fix
It is no longer possible to get stuck in the mountain brigand terrain between the stairs and the terrain to retrieve a shard of Ortharion. Pylons in the same area remain constantly visible.
The monster fireballs on the way to the big bridge make less noise.
In Lone Wolf game mode, items that are stored in the chest are correctly saved.
Runes that add energy are correctly removed.
When you click on a quest on the interface on the right side of the screen, the quest log opens with the correct quest directly.