Orx cover
Orx screenshot
Linux PC Mac Android iOS PS4 XONE Switch PS5 Series X Steam
Genre: Role-playing (RPG), Simulator, Strategy, Indie

Orx

ORX — Celebrating the First Day of Early Access

Greetings, orx slayers!

Yesterday ORX has finally entered Early Access. Join us as we share details about the Launch, info on upcoming bug fixes and content from our fellow ORX enjoyers.

On its launch day, ORX went up to the 18th place on the Global Top Sellers chart. We’ve received a lot of positive feedback from you, including Steam Reviews — which are now 91% positive! All thanks to our community - so keep voicing your opinion in the reviews, the discussions and our Discord, hearing from you always helps us!

So, what do we have planned next? Just in case you’ve missed it, here is our Early Access Road Map



Do keep in mind that these are only the main updates planned — we might add even more things during the Early Access, based on your feedback and ideas!

We also have some news to share — with this update, ORX now supports Polish and Japanese languages! Next week we're planning on adding Korean and Traditional Chinese.


You enjoyed watching our pre-recorded stream on the Steam page? Join our Discord to catch a community stream with ScaryRussianWizzard this Friday!




Patch Notes - Ver 0.9.1.8



Right now we’re busy at work squatting bugs, which you reported to us so far. Here’s a list of what has been fixed so far:

  • Optimised weather effects causing freezes and high CPU load
  • Fixed a bug causing incorrect castle merging
  • Balanced vault quest difficulty curve
  • Adjusted Act 1 to Act 2 difficulty ramp
  • Fixed the missing localizations on menus and buttons
  • Fixed the unlock of the second faction after abandoning the run
  • Removed Rune Guardian cards from the random rare card drops for Dune Reavers
  • Fixed speed buff attributes (both for player's units and ORX)
  • Fixed damage per second for Swarm and Tank ORX classes in later Acts
  • Fixed a bug causing cards to get stuck in the middle of the screen
  • Removed "Build a Castle" quest from the Dune Reaver's vault quest pool
  • Fixed the tutorial freeze whenever multiple tutorial windows overlap
  • Fixed an issue with tooltips not being partially hidden below the bottom part of the screen
  • Fixed rune animation bug causing an animation lag
  • Lots of Localisation fixes for different languages
  • Fixed act and corruption reward modifier
  • Fixed 2 and 3 Act Vault generation

You can read more about the changes in the patch notes or on our Discord server!

Main Known Issues



Still we have some issues for which we don’t have a permanent solution just yet. We will keep updating you on the ETA of fixes for them.

These include

  • Fixing Trixturgh boss fight
  • Softlock of the progress after cancelling boss death animation. We recommend abandoning a run and collecting the rewards if you have encountered this one. Additionally, we ask everyone who has this issue to report it in the feedback section of the Steam discussion!
  • Ultra Widescreen support
  • Issue with ORX launching on the wrong monitor. For now you can press Alt+Tab to switch the game to Windowed mode, drag it to the preferred monitor and press Alt+Tab again.
  • Lag spikes and FPS drops


If you’re experiencing any issues please report to





Video of the Day


And what can be more useful than a video featuring tips on how to get better at playing ORX!

Check out the handy guide from Boomstick Gaming:


Thank you all for your amazing support! If you haven’t already — join our Discord, become the part of Militia on the server and play our unique Card Collecting game featuring awesome art from the main artist behind ORX!

And as always, follow us on Social Media for the newest updates!


v0.9.1.8

— Polish Language Support
— Japanese Language Support
— Fixed act and corruption reward modifier
— Fixed 2 and 3 Act Vault generation

v0.9.1.7

Bug Fixes:

— Further weather optimization (reducing CPU usage even more)
— Fixed a bug causing incorrect castle merging
— Balanced vault quest difficulty curve

Localization fixes:

— Gold Sack
— Tricky Plan
— Primordial rune

v0.9.1.6

One more hotfix coming right up! Here’s what we changed in patch v0.9.1.6:

UI:



  • One more fix for boss freezes, hopefully the final one. If you have a run from a previous patch version, you might still want to start a new one, though
  • Returned the corruption price to the ORX Curse of Greed card. The consequences are back!
  • Fixed the unlock of the second faction after abandoning the run
  • Fixed the missing localizations on menus and buttons
  • Localized text should now fit perfectly into menus and buttons as well
  • Fixed the texts for T2 cards and curses, thank you guys for spotting these!
  • Fixed the Ancients Rune
  • Weather effects optimized even further, no more freezes here as well, hopefully

Balance:



  • Nerfed the Dune Reavers officer. Press F to pay respects in the Discussions!
  • Toned down the difficulty at the beginning of Act 2 a little more. Please let us know what you guys think about this one in particular.


We’re proceeding with further bug fixes, so stay tuned for more updates, and as usual we’re waiting for your feedback on Steam forums and on our Discord server!

Until next time, ORX ORX ORX!


JOIN THE COMMUNITY:





v0.9.1.4

— Act 1 to Act 2 difficulty ramp adjusted (ORX cards and mission starting waves scale smoother from act 1 to act 2)

v0.9.1.3

— Optimized weather effects causing freezes and high CPU load
— Removed Rune Guardian cards from the random rare card drops for Dune Reavers ( you can still get castle parts via special events)
— Fixed speed buff attributes (both for player's units and ORX)
— Fixed damage per second for Swarm and Tank ORX classes in later Acts
— Increased amount of health for Dune Reaver buildings starting from Tier 2
— Readjusted cost and amount of charges for cards Bazaar and Forge
— Decreased precision for Dune Reaver's Archers (ArrowAccuracy = 0.5)
— Minor fixes for German localization

v0.9.1.2

— Fixed a freeze at the end of the boss fight causing a progression softlock
— Fixed a bug causing cards to get stuck in the middle of the screen
— Removed "Build a Castle" quest from the Dune Reaver's vault quest pool

v0.9.1.1

— Fixed animations for Rune of Embers and Rune of Vampirism
— Fixed the error that caused an animation of a rune to stop whenever cast on units
— Added a «Close the window» button to ESC menu and Dune Reavers unlock tutorial
— You can now also click the «?» bubbles on top of vaults whenever you complete a quest
— Applied a temporary Widescreen Hotfix. The current resolutions are now 16:9 16:10 4:3 5:4 (We're working on a proper fix now)
— Added a tooltip to Dune Reavers flag in the Faction Select Menu
— Fixed the tutorial freeze whenever multiple tutorial windows overlap
— Fixed an issue with tooltips not being partially hidden below the bottom part of the screen
— Fixed rune animation bug causing an animation lag
— Fixed localization issue with tiers of Dune Reaver weapons

ORX Enters Early Access

Sound the horns, the Early Access is finally here!



The day has finally arrived — ORX entered Steam Early Access and is available for you to play. The road to this day was an amazing journey filled with countless hours of development, support from the amazing community, participation in various events and orx. Lots of orx.

But enough talking! Check out the Launch Trailer!


So what does Early Access Include?

  • Fully playable 4 Act rogue-like campaign
  • 2 playable Factions with distinct gameplay
  • 4 biomes with distinct sub-biomes
  • 7 types of orx and 4 Bosses
  • Elemental and Sephiroth Systems
  • Hundreds of cards for your deck
  • The Encyclopedia where you can check out the cards and learn lore about them
  • And much more!

And the best part? It's only the beginning! We have so much more planned for ORX, but we'll let the Road Map speak for itself.



No Early Access is perfect, and we're very aware of that. So in case you encounter a nasty bug, here are the ways you can report them to us:
Steam Discussions
Bug report Google Form
The Feedback channel on our Discord

And as always, follow us on Social Media and join our lovely Discord Community!


ORX — 1 Day Until Launch

Greetings, Kings and Queens!

And so we're here, a mere day away from launch. So, what does ORX look like entering Early Access?

Check out the amazing Launch Trailer we've prepared and see for yourself!



In Early Access ORX will include:

  • Fully playable 4 Act rogue-like campaign
  • 2 playable Factions with distinct gameplay
  • 4 biomes with distinct sub-biomes
  • 7 types of orx and 4 Bosses
  • Elemental and Sephiroth Systems
  • Hundreds of cards for your deck
  • The Encyclopedia where you can check out the cards and learn lore about them
  • And much more!


The best thing about this? It's only the beginning! We will add many more features to ORX in the future, so stay tuned for the Road Map to come!

Today's card pick had to be special too. The one most useful card. The gold mine. The meta-farming Legend. It's Farmlands, of course!

So, what can we learn about them from the Encyclopedia?
The Kingdom of Medea would gradually shrink due to endless wars and eventual natural disasters. Still, it retained its fertile and abundant fields it was known for.

Sounds like the World of ORX wasn't all that peaceful even before the coming of orx! Maybe, we could explore it more some time in the future? *wink-wink*

That's it for Today! Tune in Tomorrow for... THE EARLY ACCESS LAUNCH! Set a reminder from this post to not miss the release!

Also, don't forget to enter The Giveaway — Today is the last day to enter. And join Militia on our Discord server!