Update 13 - 66 days before the release, demo 2.0 and price of the game
Quick note
We are 66 before the release day of Otherwar. We have some more thing to do, but our excitement is huge, as we want to hit that release button and watch you playing the game.
The game is 10x bigger than the previous one, and the project was initially supposed to be completed in six months. Since the start in 2020, a lot of things have changed, from graphics to music and the main features of the game. Here are some screenshots to remind you of how it has changed:
Zawartość gry
Otherwar is an action tower defense with an active hero, unlockable skills and a huge content (as project after hours). - 9 levels - 9 towers - 19 enemies - 3 bosses - 12 skills - 24 achievements - 4 languages
Price of the game and optional dlcs
Price of the game at release will be 5$ (with -15% discount), and optional DLC: - Buy me a coffee - 1.99$ -mini art book, unused art - Buy me a pizza - 9.99$ - mini art book, unused art game, creation progress - Buy me a dinner - 19.99$ - mini art book, unused art game creation progress, early demos *DLC's doesn't affect the main game content
Demo 2.0
On September 1, we plan to release demo 2.0, enhanced with the features you asked for, including crosshair and support for resolutions greater than Full HD. The demo will stay with us until launch and we will update it from time to time with new stuff so that you can see for free if Otherwar is to your liking and you want to buy the full version.
Concept art
Update 12 - Boss Slime
Quick note
Hello again. This month it's time for boss Slime. At Swamp he will be summoning his minions so you will have double trouble with him. Of course, he is supported by normal waves of enemies, so you'll have to think about a balanced combat strategy.
Update 11 - Boss Demon
Quick note
Hello again. This month it's time for the last boss in the game. In the Hell you will meet the Demon which will be locking up the towers. Of course, he is supported by normal waves of enemies, so you'll have to think about a balanced combat strategy.
Update 10 - New achievements icons
Quick note
Hello again. After some changes, our achievements are in final shape. Also there are a few more of them, because the game itself changed a lot since our first blog post here on Steam. At the bottom you can see old and new icons. Enjoy.
OLD ICONS
NEW ICONS
Update 9 - Demo available for last 48h
Quick note
Hello again. You have last 48h to play the demo of Otherwar. After this period it will be unavailable for some time. We will get it back around July / August with all new features.
But for now, you can look at some streamers playthroughs.
Full Through
Pobre Gamer
De Hesse
Haunted Husband
Update 8- 500 wishlist additions
Krótka notka
Hello again. Participation in Steam Next Festival was a big thing for us. The game reached 1,500 people, and over 500 of them added it to their wishlist. Thank you for your support. We got a huge boost of motivation.
According to previous announcements, the demo is still available on Steam and will be active until the end of the month. We'd love to read your gameplay impressions or watch a gameplay video. Good luck.
Demo - Small patch 2
This is the list of changes in the demo: - added keybinding in the settings menu - health bars of skeletons fixed - attack animations of towers are now time independent - character movement stopped after killing all monsters to prevent bugs - overall rebuilding of Enemy Bullets and their animations - enemy bullets now are bigger - added some loading screens
Good luck in the game.
Update 7 - Demo available on Steam
Krótka notka
Hello again. Otherwar is available on Steam. You can play it from now 10.06. till the end of June. All bugs, issues and thoughts can be sent under this post or over Steam Community Hub. Thank you for all feedback. Enjoy!
Update 6 - Demo on Steam Next Festival
Quick note
Hello again. In less than a month, Otherwar will be part of Steam Next Festival. Thanks to that, we will have a demo version of the game for you. It will contains 3 levels along with boss.
In the meantime, new pixelar artist joined the team and he is working on the cover art impired by Otherwar.
Here is a small overview on the art:
Update 4 - Gameplay
Quick note
Hello again. This month it's time for the boss from the first chapter. In the Black Forest you will meet an Ent who will move and shoot. Of course, he is supported by normal waves of enemies, so you'll have to think about a balanced combat strategy.