Otter Space Rescue cover
Otter Space Rescue screenshot
Genre: Adventure, Indie

Otter Space Rescue

Otter Space Rescue - Community Update #1

Hello everyone! Just wanted to say thank you to everyone who went out of their way to support the game. I've rolled out a quick update for everyone. Here are a list of all changes :

Changes 9/6/2017:

Partial Controller Support added (I tested this on a Logitech F310, please lmk if you find bugs associated.)

Added Controller Navigation on Front page of Main Menu

Controller Scheme -
Right Stick - Rotation,
left Stick - Movement,
Right Trigger - Fire,
Left Trigger - Sprint,
Right Bumper - Switch Crew Member Right,
Left Bumper - Switch Crew Member Left


V-Sync added to Options Menu

Balance :
Captain Damage reduced to 2%
Hoodie Damage reduced to 3% (however, more pellets fire in one shot now)
Rocket impact Damage reduced to 45% and AOE adjusted accordingly
Sprint now increases fov temporarily

Level :
New floor tiles added to each level.
Computer tiles added to each level.
Small layout changes to Level 1 :

Endless :
Fixed building door connection bugs. I found more of these than anticipated if you see anymore comment below.

Scavenge :
Added a new building type :

Thanks everyone for the support of the game, if there is something you'd like to see in the next update feel free to comment below!
Follow me on Instagram for other game updates : @noah.lewin.williams
~ N

Otter Space Rescue - LAUNCHED! $0.99

Hello everyone! This is my first steam release in 4+ years. I made my first game back in highschool, and since then have been studying at Digipen Institute of Technology for my BAGD. We make multiple games throughout a semester, and it is very difficult to work on our own projects at the same time. This game for me is an accumulation of all the hard work I've been putting in to make myself a better developer. I really hope you enjoy, and I look forward to the feedback. I would like to do future updates for the game. Possibly adding more modes, or adding more variations to the procedural building of the ships. I read pretty much any and all feedback, so feel free to use the forums on steam.

Before launch I went ahead and added a Scavenge game mode. Lots of tester wanted more ways to earn scrap to upgrade their ship. I added an infinite runner style mode, where you explore deep space wreckage for scrap. Some footage of it is up on the release trailer. Along with the other modes, so you can see what the game is about.

Thank you for reading / playing!
~ Noah