Out of Oblivion cover
Out of Oblivion screenshot
Genre: Indie

Out of Oblivion

#Out of Oblivion 1.14

ADDED



  • Added translations: German, French, Spanish
  • Added the ability to turn on the inversion of the view
  • Added the ability to disable camera swinging left/right
  • Added the ability to disable camera shaking
  • Added subtitles to the intro


IMPROVED



  • Reduced use of the game's RAM
  • Reduced the weight of the game from 7.42GB to 5.5GB
  • Optimized player animations


FIXED



  • Fixed the AI getting stuck in the floor
  • Fixed the gate to the Warehouse location where it was possible to fall under the map
  • Fixed a badly shaking camera at a time when the player often jumped and rested against the ceiling
  • Fixed a place in Sector A where you could get stuck
  • Fixed errors caused when interacting with buttons, keyboards, walkie-talkie
  • Fixed the sequence of completing the task in Sector A about taking a flashlight and listening to a message from a walkie-talkie
  • Fixed the HUD of the slot machine, which was shown when the player was in the car
  • Fixed the ability to shoot in the car
  • Fixed boxes whose decals could pass through objects
  • Possible fix for game crashes


MINOR CHANGES



  • Localization amendments
  • Language change moved to settings

#Out of Oblivion 1.13

ADDED



  • Added pistol
  • Added camera tilt when walking left/right
  • Added the effect of disappearing dead enemies
  • Added Fidelity FX 1.0
  • Added the ability to disable: crosshair, HUD, subtitles
  • Added volume setting for: music, player steps


IMPROVED



  • Complete rework of sewer level
  • Changed the sounds of walking on all surfaces


FIXED



  • Fixed glowing surfaces due to anti-aliasing on all graphics settings
  • Fixed the hands, rifle, which could be covered with decals
  • Fixed settings buttons that were in the wrong position
  • Fixed car skid
  • Fixed place, near the shooting range, where bullets could hit an invisible obstacle
  • Fixed final level optimization
  • Fixed disappearing pipe in Sector A
  • Minor fixes on maps


MINOR CHANGES



  • Now, when entering the car, the camera will be in the first person, not in the third
  • Maximum vehicle speed has been reduced
  • Now the initial cut-scene can be skipped by pressing the space bar after 3 seconds
  • Reduced the size of the bullet hole decal
  • Now if the main character dies, the enemies will stop attacking him
  • The demon near of the shooting range appears more logically
  • Now the red eye of robots is turned off after death
  • Increased texture quality size for wood planks
  • Now the background of the main menu is not played on pause

#Out of Oblivion 1.12

ADDED



  • Added translation for wall maps and papers for russian language


IMPROVED



  • Improved lighting after turning on generators in Sector A


FIXED



  • Fixed inspection of notes, now the standard zoom is not too strong
  • Fixed the texture of the backpack, now it will not load slowly
  • Fixed red light in the transition between Sectors A and B
  • Fixed sound from electrical shields at Warehouse level

#Out of Oblivion 1.11

ADDED



    <*>Added input settings

    <*>Added partial gamepad support


  • Added new hand models

  • Added recoil to weapons
  • Added a reload animation, in which the player, if not spent all the ammo, will reload the rifle without hitting the latch
  • Added more widgets on levels
  • Added a view from the camera to one of the monitors in the sewer.
  • Added 1 first aid kit in the sewer, 1 first aid kit in sector B
  • Added 2 wall maps in warehouse
  • Added setting for the quality of "Effects"
  • Added a new achievement "SWITCH"


IMPROVED



    <*>Changed the system of damage from the bullets to opponents:

    Common demon and robots:

  • One bullet dies in the head
  • In the body from 3 bullets
  • At feet from 5 bullets
  • In the hands of 6 bullets

    Big Demon:
  • Head from 4 bullets
  • In the body from 10 bullets
  • At feet from 15 bullets
  • In the hands of 20 bullets

  • If the hit is in the hand or foot, the enemy will not take damage

  • Improved visualization of widgets
  • Improved the visibility of the crosshair when the player hovers over an object that can be interacted with
  • Improved reload sound sync with animation
  • Changed loading screen


FIXED



  • Fixed the light from the flashlight, which, after turning on the pause, could degrade the quality of the light itself
  • Fixed fences, now you can shoot through them
  • Fixed the limbs of demons that were twisting after death
  • Fixed "YOU ARE HERE" pointer on wall maps
  • Changed the position of the inscription "POWER", in sector A, so that the player does not experience difficulties in finding this room
  • Fixed a light bulb near the computer in the sewer
  • Fixed the initial splash screen where it was possible to turn on the inventory
  • Fixed introductory text at low resolutions
  • Fixed wall in sector A



MINOR CHANGES



  • Changed the position of the inscription "POWER", in sector A, so that the player does not experience difficulties in finding this room
  • Increased the speed of the character on the stairs
  • Removed the ability to lean
  • Removed the ability to inspect items
  • Changed saving in the dining room before the emergency opening of the gate

#Out of Oblivion: Steam Cloud Update


  • Added Steam Cloud support for saves